From eb4ed72a96b9a7956976e8e0893b820aca7b0dc0 Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Sun, 18 Jul 2021 04:07:08 +0100 Subject: [PATCH] PostProcessing: fix lens distortion shader This has been broken since b44a0980eb310b221feb84a195db63b89276a053. --- Data/Sys/Shaders/lens_distortion.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Data/Sys/Shaders/lens_distortion.glsl b/Data/Sys/Shaders/lens_distortion.glsl index 6311cd956bcf..9b40ea1a8b16 100644 --- a/Data/Sys/Shaders/lens_distortion.glsl +++ b/Data/Sys/Shaders/lens_distortion.glsl @@ -53,7 +53,7 @@ void main() float offsetAdd; // layer0 = left eye, layer1 = right eye - if (layer == 1) + if (src_layer == 1) { offsetAdd = stereoOffset; }