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[Android] Due to recent changes in code breaking Tegra 4 support, and…
… also the upcoming code which will be breaking GLES2 support entirely. Taking the initiative to drop the remaining support code from the codebase in preparation for the upcoming changes. For a look at how Dolphin on Tegra 4 looked like prior and would not have been able to be fixed at all due to Tegra 4 not supporting the precision we need in our shaders; Look at this Youtube video http://youtu.be/Ga7Jc_Ote7U
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@@ -13,7 +13,6 @@ enum GLSL_VERSION { | |
| GLSL_130, | ||
| GLSL_140, | ||
| GLSL_150, // and above | ||
| GLSLES2, | ||
| GLSLES3 | ||
| }; | ||
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