Skip to content

Commit

Permalink
Browse files Browse the repository at this point in the history
OpenGL: fix our ubo workaround when blend_func_extended is missing
  • Loading branch information
degasus committed Jan 21, 2014
1 parent 8b2c540 commit fe02833
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions Source/Core/VideoBackends/OGL/VertexManager.cpp
Expand Up @@ -249,8 +249,7 @@ void VertexManager::vFlush()
if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO)
{
// Need to set these again, if we don't support UBO
VertexShaderManager::SetConstants();
PixelShaderManager::SetConstants();
ProgramShaderCache::UploadConstants();
}

// only update alpha
Expand Down

0 comments on commit fe02833

Please sign in to comment.