149 changes: 149 additions & 0 deletions Source/Core/DolphinQt/Settings/GameCubePane.cpp
Expand Up @@ -114,6 +114,20 @@ void GameCubePane::CreateWidgets()
m_agp_paths[slot] = new QLineEdit();
m_agp_path_layouts[slot]->addWidget(m_agp_path_labels[slot]);
m_agp_path_layouts[slot]->addWidget(m_agp_paths[slot]);

m_gci_path_layouts[slot] = new QVBoxLayout();
m_gci_path_labels[slot] = new QLabel(tr("GCI Folder Path:"));
m_gci_override_labels[slot] =
new QLabel(tr("Warning: A GCI folder override path is currently configured for this slot. "
"Adjusting the GCI path here will have no effect."));
m_gci_override_labels[slot]->setHidden(true);
m_gci_override_labels[slot]->setWordWrap(true);
m_gci_paths[slot] = new QLineEdit();
auto* hlayout = new QHBoxLayout();
hlayout->addWidget(m_gci_path_labels[slot]);
hlayout->addWidget(m_gci_paths[slot]);
m_gci_path_layouts[slot]->addWidget(m_gci_override_labels[slot]);
m_gci_path_layouts[slot]->addLayout(hlayout);
}

// Add slot devices
Expand Down Expand Up @@ -155,6 +169,9 @@ void GameCubePane::CreateWidgets()
++row;
device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);

++row;
device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);

++row;
device_layout->addWidget(new QLabel(tr("Slot B:")), row, 0);
device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::B], row, 1);
Expand All @@ -166,6 +183,9 @@ void GameCubePane::CreateWidgets()
++row;
device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);

++row;
device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);

++row;
device_layout->addWidget(new QLabel(tr("SP1:")), row, 0);
device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::SP1], row, 1);
Expand Down Expand Up @@ -249,6 +269,11 @@ void GameCubePane::ConnectWidgets()
});
connect(m_agp_paths[slot], &QLineEdit::editingFinished,
[this, slot] { SetAGPRom(slot, m_agp_paths[slot]->text()); });
connect(m_gci_paths[slot], &QLineEdit::editingFinished, [this, slot] {
// revert path change on failure
if (!SetGCIFolder(slot, m_gci_paths[slot]->text()))
LoadSettings();
});
}

#ifdef HAS_LIBMGBA
Expand Down Expand Up @@ -302,14 +327,28 @@ void GameCubePane::UpdateButton(ExpansionInterface::Slot slot)
case ExpansionInterface::Slot::B:
{
has_config = (device == ExpansionInterface::EXIDeviceType::MemoryCard ||
device == ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
device == ExpansionInterface::EXIDeviceType::AGP ||
device == ExpansionInterface::EXIDeviceType::Microphone);
const bool hide_memory_card = device != ExpansionInterface::EXIDeviceType::MemoryCard ||
Config::IsDefaultMemcardPathConfigured(slot);
const bool hide_gci_path = device != ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
Config::IsDefaultGCIFolderPathConfigured(slot);
m_memcard_path_labels[slot]->setHidden(hide_memory_card);
m_memcard_paths[slot]->setHidden(hide_memory_card);
m_agp_path_labels[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
m_agp_paths[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
m_gci_path_labels[slot]->setHidden(hide_gci_path);
m_gci_paths[slot]->setHidden(hide_gci_path);

// In the years before we introduced the GCI folder configuration paths it has become somewhat
// popular to use the GCI override path instead. Check if this is the case and display a warning
// if it is set, so users aren't confused why configuring the normal GCI path doesn't do
// anything.
m_gci_override_labels[slot]->setHidden(
device != ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
Config::Get(Config::GetInfoForGCIPathOverride(slot)).empty());

break;
}
case ExpansionInterface::Slot::SP1:
Expand All @@ -332,6 +371,9 @@ void GameCubePane::OnConfigPressed(ExpansionInterface::Slot slot)
case ExpansionInterface::EXIDeviceType::MemoryCard:
BrowseMemcard(slot);
return;
case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
BrowseGCIFolder(slot);
return;
case ExpansionInterface::EXIDeviceType::AGP:
BrowseAGPRom(slot);
return;
Expand Down Expand Up @@ -462,6 +504,111 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
return true;
}

void GameCubePane::BrowseGCIFolder(ExpansionInterface::Slot slot)
{
ASSERT(ExpansionInterface::IsMemcardSlot(slot));

const QString path = DolphinFileDialog::getExistingDirectory(
this, tr("Choose the GCI base folder"),
QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)));

if (!path.isEmpty())
SetGCIFolder(slot, path);
}

bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& path)
{
if (path.isEmpty())
{
ModalMessageBox::critical(this, tr("Error"), tr("Cannot set GCI folder to an empty path."));
return false;
}

std::string raw_path =
WithUnifiedPathSeparators(QFileInfo(path).absoluteFilePath().toStdString());
while (StringEndsWith(raw_path, "/"))
raw_path.pop_back();

// The user might be attempting to reset this path to its default, check for this.
const std::string default_jp_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_J);
const std::string default_us_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_U);
const std::string default_eu_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::PAL);
const bool is_default_path =
raw_path == default_jp_path || raw_path == default_us_path || raw_path == default_eu_path;

bool path_changed;
if (is_default_path)
{
// Reset to default.
// Note that this does not need to check if the same card is in the other slot, because that's
// impossible given our constraints for folder names.
raw_path = "";
path_changed = !Config::IsDefaultGCIFolderPathConfigured(slot);
}
else
{
// Figure out if the user selected a folder that ends in a valid region specifier.
const std::string jp_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_J);
const std::string us_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_U);
const std::string eu_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::PAL);
const bool raw_path_valid = raw_path == jp_path || raw_path == us_path || raw_path == eu_path;

if (!raw_path_valid)
{
// TODO: We could try to autodetect the card region here and offer automatic renaming.
ModalMessageBox::critical(
this, tr("Error"),
tr("The folder %1 does not conform to Dolphin's region code format "
"for GCI folders. Please rename this folder to either %2, %3, or "
"%4, matching the region of the save files that are in it.")
.arg(QString::fromStdString(PathToFileName(raw_path)))
.arg(QString::fromStdString(PathToFileName(us_path)))
.arg(QString::fromStdString(PathToFileName(eu_path)))
.arg(QString::fromStdString(PathToFileName(jp_path))));
return false;
}

// Check if the other slot has the same folder configured and refuse to use this folder if so.
// The EU path is compared here, but it doesn't actually matter which one we compare since they
// follow a known pattern, so if the EU path matches the other match too and vice-versa.
for (ExpansionInterface::Slot other_slot : ExpansionInterface::MEMCARD_SLOTS)
{
if (other_slot == slot)
continue;

const std::string other_eu_path = Config::GetGCIFolderPath(other_slot, DiscIO::Region::PAL);
if (eu_path == other_eu_path)
{
ModalMessageBox::critical(
this, tr("Error"),
tr("The same folder can't be used in multiple slots; it is already used by %1.")
.arg(QString::fromStdString(fmt::to_string(other_slot))));
return false;
}
}

path_changed = eu_path != Config::GetGCIFolderPath(slot, DiscIO::Region::PAL);
}

Config::SetBase(Config::GetInfoForGCIPath(slot), raw_path);

if (Core::IsRunning())
{
// If emulation is running and the new card is different from the old one, notify the system to
// eject the old and insert the new card.
// TODO: This should probably be done by a config change callback instead.
if (path_changed)
{
// ChangeDevice unplugs the device for 1 second, which means that games should notice that
// the path has changed and thus the memory card contents have changed
ExpansionInterface::ChangeDevice(slot, ExpansionInterface::EXIDeviceType::MemoryCardFolder);
}
}

LoadSettings();
return true;
}

void GameCubePane::BrowseAGPRom(ExpansionInterface::Slot slot)
{
ASSERT(ExpansionInterface::IsMemcardSlot(slot));
Expand Down Expand Up @@ -576,6 +723,8 @@ void GameCubePane::LoadSettings()
->setText(QString::fromStdString(Config::GetMemcardPath(slot, std::nullopt)));
SignalBlocking(m_agp_paths[slot])
->setText(QString::fromStdString(Config::Get(Config::GetInfoForAGPCartPath(slot))));
SignalBlocking(m_gci_paths[slot])
->setText(QString::fromStdString(Config::GetGCIFolderPath(slot, std::nullopt)));
}

#ifdef HAS_LIBMGBA
Expand Down
8 changes: 8 additions & 0 deletions Source/Core/DolphinQt/Settings/GameCubePane.h
Expand Up @@ -19,6 +19,7 @@ class QLabel;
class QLineEdit;
class QPushButton;
class QString;
class QVBoxLayout;

class GameCubePane : public QWidget
{
Expand All @@ -42,6 +43,8 @@ class GameCubePane : public QWidget

void BrowseMemcard(ExpansionInterface::Slot slot);
bool SetMemcard(ExpansionInterface::Slot slot, const QString& filename);
void BrowseGCIFolder(ExpansionInterface::Slot slot);
bool SetGCIFolder(ExpansionInterface::Slot slot, const QString& path);
void BrowseAGPRom(ExpansionInterface::Slot slot);
void SetAGPRom(ExpansionInterface::Slot slot, const QString& filename);
void BrowseGBABios();
Expand All @@ -63,6 +66,11 @@ class GameCubePane : public QWidget
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_path_labels;
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_paths;

Common::EnumMap<QVBoxLayout*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_layouts;
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_labels;
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_override_labels;
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_paths;

QCheckBox* m_gba_threads;
QCheckBox* m_gba_save_rom_path;
QPushButton* m_gba_browse_bios;
Expand Down