@@ -0,0 +1,146 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/frameLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingStart="24dp"
android:paddingEnd="24dp"
android:paddingBottom="24dp"
android:transitionName="card_game">

<TextView
android:id="@+id/text_game_title"
style="@android:style/TextAppearance.Material.Headline"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:ellipsize="end"
tools:text="Rhythm Heaven Fever"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />

<TextView
android:id="@+id/text_description"
style="@android:style/TextAppearance.Material.Caption"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
tools:text="Zany rhythm action!"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/text_game_title" />

<ImageView
android:id="@+id/banner"
android:layout_width="144dp"
android:layout_height="48dp"
android:layout_marginTop="16dp"
android:layout_marginBottom="16dp"
tools:src="@drawable/no_banner"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/text_description" />

<View
android:id="@+id/divider"
android:layout_width="0dp"
android:layout_height="1dp"
android:background="#1F000000"
android:layout_marginTop="32dp"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toBottomOf="@id/banner" />

<TextView
android:id="@+id/label_country"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_country"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/divider" />

<TextView
android:id="@+id/label_company"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_company"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_country" />

<TextView
android:id="@+id/label_game_id"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_game_id"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_company" />

<TextView
android:id="@+id/label_revision"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="24dp"
android:gravity="start"
android:text="@string/game_details_revision"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/label_game_id"
app:layout_constraintBottom_toBottomOf="parent" />

<androidx.constraintlayout.widget.Barrier
android:id="@+id/label_barrier"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:barrierDirection="end"
app:constraint_referenced_ids="label_country,label_company,label_game_id,label_revision" />

<TextView
android:id="@+id/text_country"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="United States"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_country" />

<TextView
android:id="@+id/text_company"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="Nintendo"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_company" />

<TextView
android:id="@+id/text_game_id"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="SOME01"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_game_id" />

<TextView
android:id="@+id/text_revision"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginStart="16dp"
android:gravity="end"
tools:text="0"
app:layout_constraintStart_toEndOf="@id/label_barrier"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintBaseline_toBaselineOf="@id/label_revision" />

</androidx.constraintlayout.widget.ConstraintLayout>
@@ -336,12 +336,14 @@
</string-array>

<string-array name="gameSettingsMenusGC">
<item>Details</item>
<item>Core Settings</item>
<item>GFX Settings</item>
<item>GameCube Controller Settings</item>
<item>Clear Game Settings</item>
</string-array>
<string-array name="gameSettingsMenusWii">
<item>Details</item>
<item>Core Settings</item>
<item>GFX Settings</item>
<item>GameCube Controller Settings</item>
@@ -280,10 +280,14 @@
<!-- Preferences Screen -->
<string name="preferences_save_exit">Save and Exit</string>
<string name="preferences_settings">Settings</string>
<string name="preferences_game_settings">Game Settings</string>
<string name="preferences_game_properties">Game Properties</string>
<string name="preferences_extensions">Extension Bindings</string>
<string name="game_ini_junk_title">Junk Data Found</string>
<string name="game_ini_junk_question">The settings file for this game contains junk data created by an old version of Dolphin. Would you like to fix this by deleting the settings file for this game? All game-specific settings and cheats that you have added will be removed. This cannot be undone.</string>
<string name="game_details_country">Country</string>
<string name="game_details_company">Company</string>
<string name="game_details_game_id">Game ID</string>
<string name="game_details_revision">Revision</string>

<!-- Emulation Menu -->
<string name="emulation_screenshot">Take Screenshot</string>