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@@ -33,7 +33,7 @@ msgid ""
msgstr ""
"Project-Id-Version : Dolphin Emulator\n "
"Report-Msgid-Bugs-To : \n "
"POT-Creation-Date : 2023-06-27 22:41 +0200\n "
"POT-Creation-Date : 2023-07-26 15:31 +0200\n "
"PO-Revision-Date : 2013-01-23 13:48+0000\n "
"Last-Translator : Marc Godhusen <Marc_Godhusen@web.de>, 2016-2022\n "
"Language-Team : German (http://app.transifex.com/delroth/dolphin-emu/language/ "
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@@ -209,6 +209,16 @@ msgstr "%1 ist beigetreten"
msgid "%1 has left"
msgstr "%1 ist gegangen"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:120
msgid ""
"%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 "
"hardcore) "
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:131
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
msgid "%1 is not a valid ROM"
msgstr ""
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@@ -226,6 +236,11 @@ msgstr ""
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:86
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:55
msgid "%1 points"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 Sitzung gefunden"
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@@ -1162,7 +1177,7 @@ msgstr ""
msgid "Accuracy:"
msgstr "Genauigkeit:"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:21
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Achievements"
msgstr ""
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@@ -2494,15 +2509,15 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes empfangen!"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
msgid "Color Correction Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:137
msgid "Color Correction:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
msgid "Color Space"
msgstr ""
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@@ -2788,6 +2803,14 @@ msgstr "Controller-Einstellungen"
msgid "Controllers"
msgstr "Controller"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
"Controls the base luminance of a paper white surface in nits. Useful for "
"adjusting to different environmental lighting conditions when using a HDR "
"display.<br><br>HDR output is required for this setting to take effect. "
"<br><br><dolphin_emphasis>If unsure, leave this at 200.</dolphin_emphasis> "
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
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@@ -2912,19 +2935,19 @@ msgid ""
"%1 "
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
msgid ""
"Converts the colors to the color spaces that GC/Wii were meant to work with "
"to sRGB/Rec.709.<br><br>There's no way of knowing what exact color space "
"games were meant for,<br> given there were multiple standards and most games "
"didn't acknowledge them,<br> so it's not correct to assume a format from the "
"game disc region.<br> Just pick the one that looks more natural to you, or "
"Converts the colors from the color spaces that GC/Wii were meant to work "
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
"space games were meant for, given there were multiple standards and most "
"games didn't acknowledge them, so it's not correct to assume a format from "
"the game disc region. Just pick the one that looks more natural to you, or "
"match it with the region the game was developed in.<br><br>HDR output is "
"required to show all the colors from the PAL and NTSC-J color spaces. "
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis> "
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
msgid ""
"Converts the gamma from what the game targeted to what your current SDR "
"display targets.<br>Monitors often target sRGB. TVs often target 2.2. "
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@@ -2984,11 +3007,11 @@ msgstr "Nach B kopieren"
msgid "Core"
msgstr "Kern"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
msgid "Correct Color Space"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
msgid "Correct SDR Gamma"
msgstr ""
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@@ -3237,6 +3260,10 @@ msgstr ""
msgid "Custom RTC Options"
msgstr "Benutzerdefinierte Echtzeituhr"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
msgid "Custom:"
msgstr ""
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117
msgid "Customize"
msgstr ""
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@@ -3560,22 +3587,6 @@ msgstr "Direktverbindung"
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n "
"\n "
"Do you really want to switch to Direct3D 11? If unsure, select 'No'. "
msgstr ""
"Der Direct3D 11-Renderer erfordert Unterstützung für Funktionen, die von "
"deiner Systemkonfiguration nicht unterstützt werden. Dies liegt "
"wahrscheinlich daran, dass du Windows 7 verwendest. Du kannst dieses Backend "
"weiterhin verwenden, es können jedoch Grafikfehler auftreten.\n "
"\n "
"Möchtest du wirklich zu Direct3D 11 wechseln? Im Zweifel 'Nein' auswählen. "
#: Source/Core/DolphinQt/GBAWidget.cpp:386
msgid "Dis&connected"
msgstr ""
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@@ -4179,6 +4190,10 @@ msgstr "Cheats aktivieren"
msgid "Enable Custom RTC"
msgstr "Benutzerdefinierte Echtzeituhr aktivieren"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Enable Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Dual Core aktivieren"
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@@ -4924,7 +4939,7 @@ msgstr "Konnte nicht mit Redump.org verbinden"
msgid "Failed to connect to server: %1"
msgstr "Konnte nicht mit Server %1 verbinden"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
msgid "Failed to create D3D swap chain"
msgstr "Fehler beim Erstellen der D3D-Swap-Kette"
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@@ -5948,8 +5963,8 @@ msgstr ""
msgid "Game Boy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68
msgid "Game Color Space"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
msgid "Game Color Space: "
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
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@@ -5964,10 +5979,14 @@ msgstr "Spieldetails"
msgid "Game Folders"
msgstr "Spiele-Ordner"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
msgid "Game Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
msgid "Game Gamma:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:988
#: Source/Core/DolphinQt/MenuBar.cpp:647
msgid "Game ID"
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@@ -6072,7 +6091,7 @@ msgstr "GameCube Mikrofonslot %1"
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS-Eingabe %1"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
msgid "Gamma"
msgstr ""
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@@ -6211,14 +6230,18 @@ msgstr "Gyroskop"
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
msgid "HDR"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
msgid "HDR Paper White Nits"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
msgid "HDR Paper White Nits:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "HDR Post-Processing"
msgstr ""
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@@ -7032,7 +7055,7 @@ msgstr "JIT-Register-Cache Aus"
msgid "JIT SystemRegisters Off"
msgstr "JIT-SystemRegister Aus"
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:793
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
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@@ -7467,6 +7490,7 @@ msgstr "Lokal"
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:115
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
msgid "Locked"
msgstr ""
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@@ -7819,24 +7843,25 @@ msgstr "NKit-Warnung"
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-J (ARIB TR-B9)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212
msgid "NTSC-K"
msgstr "NTSC-K"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
msgid "NTSC-M (SMPTE 170M)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
msgid ""
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
"two were necessarily followed by games or TVs. 2.35 is a good generic value "
"for all regions.<br>If a game allows you to chose a gamma value, match it "
"here. "
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</ "
"dolphin_emphasis> "
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:253
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@@ -8382,7 +8407,7 @@ msgstr "Eingabeau&fzeichnung wiedergeben..."
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
msgid "PAL (EBU)"
msgstr ""
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@@ -8802,6 +8827,7 @@ msgstr "Profil"
msgid "Program Counter"
msgstr "Programmzähler"
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:46
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
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@@ -9337,12 +9363,8 @@ msgstr ""
msgid "SD Sync Folder:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100
msgid "SDR Display Custom Gamma"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
msgid "SDR Display Gamma sRGB"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
msgid "SDR Display Gamma Target"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.h:43
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@@ -10016,7 +10038,7 @@ msgid ""
"address space. This will work for the vast majority of games. "
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:45
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70
msgid "Settings"
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@@ -10077,10 +10099,6 @@ msgstr "Australien anzeigen"
msgid "Show Current Game on Discord"
msgstr "Zeige momentanes Spiel auf Discord"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Show Debugging UI"
msgstr "Zeige Debugging UI"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262
msgid "Show Disabled Codes First"
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@@ -11103,6 +11121,15 @@ msgstr ""
"Die mindeste Loader-Version des DFF ({0}) überschreitet die Version dieses "
"FIFO-Players ({1}) "
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
msgid ""
"The Direct3D 11 renderer requires support for features not supported by your "
"system configuration. You may still use this backend, but you will encounter "
"graphical artifacts in certain games.\n "
"\n "
"Do you really want to switch to Direct3D 11? If unsure, select 'No'. "
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
msgid "The H3 hash table for the {0} partition is not correct."
msgstr "Die H3-Hash-Tabelle für die {0} Partition ist nicht korrekt."
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@@ -12283,6 +12310,22 @@ msgstr ""
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:119
msgid "Unlocked"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:108
msgid "Unlocked %1 times this session"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:117
msgid "Unlocked (Casual)"
msgstr ""
#: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:110
msgid "Unlocked this session"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:82
msgid "Unpacking"
msgstr "Auspacken"
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@@ -13399,6 +13442,10 @@ msgstr "oder wähle ein Gerät"
msgid "s"
msgstr "s"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
msgid "sRGB"
msgstr ""
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
msgid "this value:"
msgstr ""
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