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| // Copyright 2016 Dolphin Emulator Project | ||
| // Licensed under GPLv2+ | ||
| // Refer to the license.txt file included. | ||
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| #pragma once | ||
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| #include <cstddef> | ||
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| #include "Common/x64Reg.h" | ||
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| // RSCRATCH and RSCRATCH2 are always scratch registers and can be used without | ||
| // limitation. | ||
| constexpr Gen::X64Reg RSCRATCH = Gen::RAX; | ||
| constexpr Gen::X64Reg RSCRATCH2 = Gen::RDX; | ||
| // RSCRATCH_EXTRA may be in the allocation order, so it has to be flushed | ||
| // before use. | ||
| constexpr Gen::X64Reg RSCRATCH_EXTRA = Gen::RCX; | ||
| // RMEM points to the start of emulated memory. | ||
| constexpr Gen::X64Reg RMEM = Gen::RBX; | ||
| // RPPCSTATE points to ppcState + 0x80. It's offset because we want to be able | ||
| // to address as much as possible in a one-byte offset form. | ||
| constexpr Gen::X64Reg RPPCSTATE = Gen::RBP; | ||
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| constexpr size_t CODE_SIZE = 1024 * 1024 * 32; |