@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -364,6 +364,8 @@ void ARM64XEmitter::FlushIcacheSection(u8* start, u8* end)
#if defined(IOS)
// Header file says this is equivalent to: sys_icache_invalidate(start, end - start);
sys_cache_control(kCacheFunctionPrepareForExecution, start, end - start);
#elif defined(WIN32)
FlushInstructionCache(GetCurrentProcess(), start, end - start);
#else
// Don't rely on GCC's __clear_cache implementation, as it caches
// icache/dcache cache line sizes, that can vary between cores on
@@ -2172,6 +2174,8 @@ void ARM64XEmitter::ABI_PopRegisters(BitSet32 registers, BitSet32 ignore_mask)
ARM64Reg second;
if (!(num_regs & 1))
second = (ARM64Reg)(X0 + *it++);
else
second = {};

// 8 byte per register, but 16 byte alignment, so we may have to padd one register.
// Only update the SP on the last load to avoid the dependency between those loads.
@@ -4164,28 +4168,27 @@ void ARM64XEmitter::ANDSI2R(ARM64Reg Rd, ARM64Reg Rn, u64 imm, ARM64Reg scratch)
void ARM64XEmitter::AddImmediate(ARM64Reg Rd, ARM64Reg Rn, u64 imm, bool shift, bool negative,
bool flags)
{
switch ((negative << 1) | flags)
if (!negative)
{
case 0:
ADD(Rd, Rn, imm, shift);
break;
case 1:
ADDS(Rd, Rn, imm, shift);
break;
case 2:
SUB(Rd, Rn, imm, shift);
break;
case 3:
SUBS(Rd, Rn, imm, shift);
break;
if (!flags)
ADD(Rd, Rn, imm, shift);
else
ADDS(Rd, Rn, imm, shift);
}
else
{
if (!flags)
SUB(Rd, Rn, imm, shift);
else
SUBS(Rd, Rn, imm, shift);
}
}

void ARM64XEmitter::ADDI2R_internal(ARM64Reg Rd, ARM64Reg Rn, u64 imm, bool negative, bool flags,
ARM64Reg scratch)
{
bool has_scratch = scratch != INVALID_REG;
u64 imm_neg = Is64Bit(Rd) ? -imm : -imm & 0xFFFFFFFFuLL;
u64 imm_neg = Is64Bit(Rd) ? u64(-s64(imm)) : u64(-s64(imm)) & 0xFFFFFFFFuLL;
bool neg_neg = negative ? false : true;

// Fast paths, aarch64 immediate instructions
@@ -4232,20 +4235,19 @@ void ARM64XEmitter::ADDI2R_internal(ARM64Reg Rd, ARM64Reg Rn, u64 imm, bool nega
(u32)imm);

negative ^= MOVI2R2(scratch, imm, imm_neg);
switch ((negative << 1) | flags)
if (!negative)
{
case 0:
ADD(Rd, Rn, scratch);
break;
case 1:
ADDS(Rd, Rn, scratch);
break;
case 2:
SUB(Rd, Rn, scratch);
break;
case 3:
SUBS(Rd, Rn, scratch);
break;
if (!flags)
ADD(Rd, Rn, scratch);
else
ADDS(Rd, Rn, scratch);
}
else
{
if (!flags)
SUB(Rd, Rn, scratch);
else
SUBS(Rd, Rn, scratch);
}
}

@@ -2,20 +2,26 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include <asm/hwcap.h>
#include <cstring>
#include <fstream>
#include <sstream>
#include <string>
#include <thread>

#ifndef _WIN32
#include <asm/hwcap.h>
#include <sys/auxv.h>
#include <unistd.h>
#endif

#include <fmt/format.h>

#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"

#ifndef WIN32

const char procfile[] = "/proc/cpuinfo";

static std::string GetCPUString()
@@ -42,6 +48,8 @@ static std::string GetCPUString()
return cpu_string;
}

#endif

CPUInfo cpu_info;

CPUInfo::CPUInfo()
@@ -60,6 +68,21 @@ void CPUInfo::Detect()
Mode64bit = true;
vendor = CPUVendor::ARM;

#ifdef _WIN32
num_cores = std::thread::hardware_concurrency();

// Windows does not provide any mechanism for querying the system registers on ARMv8, unlike Linux
// which traps the register reads and emulates them in the kernel. There are environment variables
// containing some of the CPU-specific values, which we could use for a lookup table in the
// future. For now, assume all features are present as all known devices which are Windows-on-ARM
// compatible also support these extensions.
bFP = true;
bASIMD = true;
bAES = true;
bCRC32 = true;
bSHA1 = true;
bSHA2 = true;
#else
// Get the information about the CPU
num_cores = sysconf(_SC_NPROCESSORS_CONF);
strncpy(cpu_string, GetCPUString().c_str(), sizeof(cpu_string));
@@ -71,6 +94,7 @@ void CPUInfo::Detect()
bCRC32 = hwcaps & HWCAP_CRC32;
bSHA1 = hwcaps & HWCAP_SHA1;
bSHA2 = hwcaps & HWCAP_SHA2;
#endif
}

// Turn the CPU info into a string we can show
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -38,6 +46,12 @@
<ItemGroup>
<ClInclude Include="Align.h" />
<ClInclude Include="Analytics.h" />
<ClInclude Include="Arm64Emitter.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="ArmCommon.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Assert.h" />
<ClInclude Include="Atomic.h" />
<ClInclude Include="Atomic_GCC.h" />
@@ -122,9 +136,15 @@
<ClInclude Include="GL\GLExtensions\NV_depth_buffer_float.h" />
<ClInclude Include="GL\GLExtensions\NV_occlusion_query_samples.h" />
<ClInclude Include="GL\GLExtensions\NV_primitive_restart.h" />
<ClInclude Include="GL\GLContext.h" />
<ClInclude Include="GL\GLInterface\WGL.h" />
<ClInclude Include="GL\GLUtil.h" />
<ClInclude Include="GL\GLContext.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GL\GLInterface\WGL.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="GL\GLUtil.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="FloatUtils.h" />
<ClInclude Include="Hash.h" />
<ClInclude Include="HttpRequest.h" />
@@ -165,9 +185,15 @@
<ClInclude Include="VariantUtil.h" />
<ClInclude Include="Version.h" />
<ClInclude Include="WorkQueueThread.h" />
<ClInclude Include="x64ABI.h" />
<ClInclude Include="x64Emitter.h" />
<ClInclude Include="x64Reg.h" />
<ClInclude Include="x64ABI.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="x64Emitter.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="x64Reg.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Crypto\AES.h" />
<ClInclude Include="Crypto\bn.h" />
<ClInclude Include="Crypto\ec.h" />
@@ -177,6 +203,12 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="Analytics.cpp" />
<ClCompile Include="Arm64Emitter.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ArmCPUDetect.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="CDUtils.cpp" />
<ClCompile Include="ColorUtil.cpp" />
<ClCompile Include="CommonFuncs.cpp" />
@@ -193,10 +225,19 @@
<ClCompile Include="FileUtil.cpp" />
<ClCompile Include="FloatUtils.cpp" />
<ClCompile Include="GekkoDisassembler.cpp" />
<ClCompile Include="GenericFPURoundMode.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
<ClCompile Include="GL\GLContext.cpp" />
<ClCompile Include="GL\GLInterface\WGL.cpp" />
<ClCompile Include="GL\GLUtil.cpp" />
<ClCompile Include="GL\GLContext.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GL\GLInterface\WGL.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="GL\GLUtil.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Hash.cpp" />
<ClCompile Include="HttpRequest.cpp" />
<ClCompile Include="Image.cpp" />
@@ -226,10 +267,18 @@
<ClCompile Include="TraversalClient.cpp" />
<ClCompile Include="UPnP.cpp" />
<ClCompile Include="Version.cpp" />
<ClCompile Include="x64ABI.cpp" />
<ClCompile Include="x64CPUDetect.cpp" />
<ClCompile Include="x64Emitter.cpp" />
<ClCompile Include="x64FPURoundMode.cpp" />
<ClCompile Include="x64ABI.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="x64CPUDetect.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="x64Emitter.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="x64FPURoundMode.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Crypto\AES.cpp" />
<ClCompile Include="Crypto\bn.cpp" />
<ClCompile Include="Crypto\ec.cpp" />
@@ -261,4 +310,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -279,6 +279,8 @@
</ClInclude>
<ClInclude Include="VariantUtil.h" />
<ClInclude Include="DynamicLibrary.h" />
<ClInclude Include="Arm64Emitter.h" />
<ClInclude Include="ArmCommon.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="CDUtils.cpp" />
@@ -361,6 +363,9 @@
<Filter>GL\GLInterface</Filter>
</ClCompile>
<ClCompile Include="DynamicLibrary.cpp" />
<ClCompile Include="ArmCPUDetect.cpp" />
<ClCompile Include="Arm64Emitter.cpp" />
<ClCompile Include="GenericFPURoundMode.cpp" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
@@ -11,7 +11,7 @@
#include "Common/CommonFuncs.h"
#include "Common/Intrinsics.h"

#ifdef _M_ARM_64
#if defined(_M_ARM_64) && !defined(_MSC_VER)
#include <arm_acle.h>
#endif

@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -275,26 +283,111 @@
<ClCompile Include="PowerPC\Interpreter\Interpreter_Paired.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_SystemRegisters.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_Tables.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit64_Tables.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Branch.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_FloatingPoint.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Integer.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStore.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStoreFloating.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStorePaired.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Paired.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_SystemRegisters.cpp" />
<ClCompile Include="PowerPC\Jit64\JitAsm.cpp" />
<ClCompile Include="PowerPC\Jit64\RegCache\FPURegCache.cpp" />
<ClCompile Include="PowerPC\Jit64\RegCache\GPRRegCache.cpp" />
<ClCompile Include="PowerPC\Jit64\RegCache\JitRegCache.cpp" />
<ClCompile Include="PowerPC\Jit64Common\BlockCache.cpp" />
<ClCompile Include="PowerPC\Jit64Common\ConstantPool.cpp" />
<ClCompile Include="PowerPC\Jit64Common\EmuCodeBlock.cpp" />
<ClCompile Include="PowerPC\Jit64Common\FarCodeCache.cpp" />
<ClCompile Include="PowerPC\Jit64Common\Jit64AsmCommon.cpp" />
<ClCompile Include="PowerPC\Jit64Common\TrampolineCache.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit64_Tables.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_Branch.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_FloatingPoint.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_Integer.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_LoadStore.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_LoadStoreFloating.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_LoadStorePaired.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_Paired.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\Jit_SystemRegisters.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\JitAsm.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\FPURegCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\GPRRegCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\JitRegCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\BlockCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\ConstantPool.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\EmuCodeBlock.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\FarCodeCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\Jit64AsmCommon.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\Jit64Common\TrampolineCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\Jit.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64Cache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_BackPatch.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Branch.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_FloatingPoint.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Integer.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStore.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStoreFloating.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStorePaired.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Paired.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_RegCache.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_SystemRegisters.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Tables.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitAsm.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\Jit_Util.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="PowerPC\JitCommon\JitAsmCommon.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitBase.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitCache.cpp" />
@@ -539,20 +632,63 @@
<ClInclude Include="PowerPC\Interpreter\ExceptionUtils.h" />
<ClInclude Include="PowerPC\Interpreter\Interpreter.h" />
<ClInclude Include="PowerPC\Interpreter\Interpreter_FPUtils.h" />
<ClInclude Include="PowerPC\Jit64Common\ConstantPool.h" />
<ClInclude Include="PowerPC\Jit64\FPURegCache.h" />
<ClInclude Include="PowerPC\Jit64\GPRRegCache.h" />
<ClInclude Include="PowerPC\Jit64\Jit.h" />
<ClInclude Include="PowerPC\Jit64\JitAsm.h" />
<ClInclude Include="PowerPC\Jit64\JitRegCache.h" />
<ClInclude Include="PowerPC\Jit64Common\BlockCache.h" />
<ClInclude Include="PowerPC\Jit64Common\EmuCodeBlock.h" />
<ClInclude Include="PowerPC\Jit64Common\FarCodeCache.h" />
<ClInclude Include="PowerPC\Jit64Common\Jit64AsmCommon.h" />
<ClInclude Include="PowerPC\Jit64Common\Jit64Constants.h" />
<ClInclude Include="PowerPC\Jit64Common\Jit64PowerPCState.h" />
<ClInclude Include="PowerPC\Jit64Common\TrampolineCache.h" />
<ClInclude Include="PowerPC\Jit64Common\TrampolineInfo.h" />
<ClInclude Include="PowerPC\Jit64Common\ConstantPool.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64\FPURegCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64\GPRRegCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64\Jit.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64\JitAsm.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64\JitRegCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\BlockCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\EmuCodeBlock.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\FarCodeCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\Jit64AsmCommon.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\Jit64Constants.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\Jit64PowerPCState.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\TrampolineCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\TrampolineInfo.h">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\Jit.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\JitArm64Cache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\JitArm64_RegCache.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\Jit_Util.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitArmCommon\BackPatch.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="PowerPC\JitCommon\JitAsmCommon.h" />
<ClInclude Include="PowerPC\JitCommon\JitBase.h" />
<ClInclude Include="PowerPC\JitCommon\JitCache.h" />
@@ -166,6 +166,12 @@
<Filter Include="HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension">
<UniqueIdentifier>{68c09d7e-4f5a-435d-a0d2-7eb7a74d7054}</UniqueIdentifier>
</Filter>
<Filter Include="PowerPC\JitArmCommon">
<UniqueIdentifier>{132cd43e-84be-4939-9f0c-0e7f26794598}</UniqueIdentifier>
</Filter>
<Filter Include="PowerPC\JitArm64">
<UniqueIdentifier>{9e91e72c-e432-4e02-8e03-c45c2b6f6957}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="BootManager.cpp" />
@@ -881,9 +887,6 @@
<ClCompile Include="Config\UISettings.cpp">
<Filter>Config</Filter>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\FPURegCache.cpp" />
<ClCompile Include="PowerPC\Jit64\RegCache\GPRRegCache.cpp" />
<ClCompile Include="PowerPC\Jit64\RegCache\JitRegCache.cpp" />
<ClCompile Include="HW\WiimoteEmu\I2CBus.cpp">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu</Filter>
</ClCompile>
@@ -936,6 +939,60 @@
<Filter>HW %28Flipper/Hollywood%29</Filter>
</ClCompile>
<ClCompile Include="PowerPC\ConditionRegister.cpp" />
<ClCompile Include="PowerPC\JitArm64\JitArm64_Integer.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStore.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStoreFloating.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_LoadStorePaired.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Paired.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_RegCache.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_SystemRegisters.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Tables.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64Cache.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitAsm.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\Jit.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\Jit_Util.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_BackPatch.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_Branch.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitArm64\JitArm64_FloatingPoint.cpp">
<Filter>PowerPC\JitArm64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\JitRegCache.cpp">
<Filter>PowerPC\Jit64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\GPRRegCache.cpp">
<Filter>PowerPC\Jit64</Filter>
</ClCompile>
<ClCompile Include="PowerPC\Jit64\RegCache\FPURegCache.cpp">
<Filter>PowerPC\Jit64</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="BootManager.h" />
@@ -1668,8 +1725,23 @@
<ClInclude Include="HW\AddressSpace.h">
<Filter>HW %28Flipper/Hollywood%29</Filter>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\JitArm64_RegCache.h">
<Filter>PowerPC\JitArm64</Filter>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\JitArm64Cache.h">
<Filter>PowerPC\JitArm64</Filter>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\Jit.h">
<Filter>PowerPC\JitArm64</Filter>
</ClInclude>
<ClInclude Include="PowerPC\JitArm64\Jit_Util.h">
<Filter>PowerPC\JitArm64</Filter>
</ClInclude>
<ClInclude Include="PowerPC\JitArmCommon\BackPatch.h">
<Filter>PowerPC\JitArmCommon</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>
@@ -33,6 +33,10 @@ typedef CONTEXT SContext;
#define CTX_R14 R14
#define CTX_R15 R15
#define CTX_RIP Rip
#elif _M_ARM64
#define CTX_REG(x) X[x]
#define CTX_SP Sp
#define CTX_PC Pc
#else
#error No context definition for architecture
#endif
@@ -754,9 +754,9 @@ void JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
LDR(INDEX_UNSIGNED, WA, PPC_REG, PPCSTATE_OFF(msr));
FixupBranch b1 = TBNZ(WA, 13); // Test FP enabled bit

FixupBranch far = B();
FixupBranch far_addr = B();
SwitchToFarCode();
SetJumpTarget(far);
SetJumpTarget(far_addr);

gpr.Flush(FLUSH_MAINTAIN_STATE);
fpr.Flush(FLUSH_MAINTAIN_STATE);
@@ -143,9 +143,9 @@ void JitArm64::bcx(UGeckoInstruction inst)
JumpIfCRFieldBit(inst.BI >> 2, 3 - (inst.BI & 3), !(inst.BO_2 & BO_BRANCH_IF_TRUE));
}

FixupBranch far = B();
FixupBranch far_addr = B();
SwitchToFarCode();
SetJumpTarget(far);
SetJumpTarget(far_addr);

if (inst.LK)
{
@@ -160,12 +160,12 @@ void JitArm64::bcx(UGeckoInstruction inst)
if (js.op->branchIsIdleLoop)
{
// make idle loops go faster
ARM64Reg WA = gpr.GetReg();
ARM64Reg XA = EncodeRegTo64(WA);
ARM64Reg WA2 = gpr.GetReg();
ARM64Reg XA2 = EncodeRegTo64(WA2);

MOVP2R(XA, &CoreTiming::Idle);
BLR(XA);
gpr.Unlock(WA);
MOVP2R(XA2, &CoreTiming::Idle);
BLR(XA2);
gpr.Unlock(WA2);

WriteExceptionExit(js.op->branchTo);
}
@@ -260,9 +260,9 @@ void JitArm64::bclrx(UGeckoInstruction inst)

if (conditional)
{
FixupBranch far = B();
FixupBranch far_addr = B();
SwitchToFarCode();
SetJumpTarget(far);
SetJumpTarget(far_addr);
}

LDR(INDEX_UNSIGNED, WA, PPC_REG, PPCSTATE_OFF(spr[SPR_LR]));
@@ -35,7 +35,7 @@ void JitArm64::fp_arith(UGeckoInstruction inst)
bool inputs_are_singles = fpr.IsSingle(a, !packed) && (!use_b || fpr.IsSingle(b, !packed)) &&
(!use_c || fpr.IsSingle(c, !packed));

ARM64Reg VA, VB, VC, VD;
ARM64Reg VA{}, VB{}, VC{}, VD{};

if (packed)
{
@@ -368,7 +368,11 @@ void JitArm64::cntlzwx(UGeckoInstruction inst)

if (gpr.IsImm(s))
{
#ifdef _MSC_VER
gpr.SetImmediate(a, _CountLeadingZeros(gpr.GetImm(s)));
#else
gpr.SetImmediate(a, __builtin_clz(gpr.GetImm(s)));
#endif
if (inst.Rc)
ComputeRC0(gpr.GetImm(a));
}
@@ -931,7 +935,7 @@ void JitArm64::subfex(UGeckoInstruction inst)

// d = ~a + b + carry;
if (gpr.IsImm(a))
MOVI2R(WA, ~gpr.GetImm(a));
MOVI2R(WA, u32(~gpr.GetImm(a)));
else
MVN(WA, gpr.R(a));
ADCS(gpr.R(d), WA, gpr.R(b));
@@ -1187,7 +1191,7 @@ void JitArm64::divwx(UGeckoInstruction inst)
if (inst.Rc)
ComputeRC0(imm_d);
}
else if (gpr.IsImm(b) && gpr.GetImm(b) != 0 && gpr.GetImm(b) != -1u)
else if (gpr.IsImm(b) && gpr.GetImm(b) != 0 && gpr.GetImm(b) != UINT32_C(0xFFFFFFFF))
{
ARM64Reg WA = gpr.GetReg();
MOVI2R(WA, gpr.GetImm(b));
@@ -408,7 +408,7 @@ void JitArm64::stX(UGeckoInstruction inst)
gpr.BindToRegister(a, false);

ARM64Reg WA = gpr.GetReg();
ARM64Reg RB;
ARM64Reg RB = {};
ARM64Reg RA = gpr.R(a);
if (regOffset != -1)
RB = gpr.R(regOffset);
@@ -549,9 +549,9 @@ void JitArm64::dcbx(UGeckoInstruction inst)
LSR(value, value, addr); // move current bit to bit 0

FixupBranch bit_not_set = TBZ(value, 0);
FixupBranch far = B();
FixupBranch far_addr = B();
SwitchToFarCode();
SetJumpTarget(far);
SetJumpTarget(far_addr);

BitSet32 gprs_to_push = gpr.GetCallerSavedUsed();
BitSet32 fprs_to_push = fpr.GetCallerSavedUsed();
@@ -568,10 +568,10 @@ void JitArm64::dcbx(UGeckoInstruction inst)
m_float_emit.ABI_PopRegisters(fprs_to_push, X30);
ABI_PopRegisters(gprs_to_push);

FixupBranch near = B();
FixupBranch near_addr = B();
SwitchToNearCode();
SetJumpTarget(bit_not_set);
SetJumpTarget(near);
SetJumpTarget(near_addr);

gpr.Unlock(addr, value, W30);
}
@@ -149,6 +149,7 @@ Arm64GPRCache::GuestRegInfo Arm64GPRCache::GetGuestByIndex(size_t index)
if (index >= GUEST_CR_OFFSET && index < GUEST_CR_OFFSET + GUEST_CR_COUNT)
return GetGuestCR(index - GUEST_CR_OFFSET);
ASSERT_MSG(DYNA_REC, false, "Invalid index for guest register");
return GetGuestGPR(0);
}

void Arm64GPRCache::FlushRegister(size_t index, bool maintain_state)
@@ -161,7 +162,7 @@ void Arm64GPRCache::FlushRegister(size_t index, bool maintain_state)
{
ARM64Reg host_reg = reg.GetReg();
if (reg.IsDirty())
m_emit->STR(INDEX_UNSIGNED, host_reg, PPC_REG, guest_reg.ppc_offset);
m_emit->STR(INDEX_UNSIGNED, host_reg, PPC_REG, u32(guest_reg.ppc_offset));

if (!maintain_state)
{
@@ -173,14 +174,14 @@ void Arm64GPRCache::FlushRegister(size_t index, bool maintain_state)
{
if (!reg.GetImm())
{
m_emit->STR(INDEX_UNSIGNED, bitsize == 64 ? ZR : WZR, PPC_REG, guest_reg.ppc_offset);
m_emit->STR(INDEX_UNSIGNED, bitsize == 64 ? ZR : WZR, PPC_REG, u32(guest_reg.ppc_offset));
}
else
{
ARM64Reg host_reg = bitsize != 64 ? GetReg() : EncodeRegTo64(GetReg());

m_emit->MOVI2R(host_reg, reg.GetImm());
m_emit->STR(INDEX_UNSIGNED, host_reg, PPC_REG, guest_reg.ppc_offset);
m_emit->STR(INDEX_UNSIGNED, host_reg, PPC_REG, u32(guest_reg.ppc_offset));

UnlockRegister(DecodeReg(host_reg));
}
@@ -207,7 +208,7 @@ void Arm64GPRCache::FlushRegisters(BitSet32 regs, bool maintain_state)
size_t ppc_offset = GetGuestByIndex(i).ppc_offset;
ARM64Reg RX1 = R(GetGuestByIndex(i));
ARM64Reg RX2 = R(GetGuestByIndex(i + 1));
m_emit->STP(INDEX_SIGNED, RX1, RX2, PPC_REG, ppc_offset);
m_emit->STP(INDEX_SIGNED, RX1, RX2, PPC_REG, u32(ppc_offset));
if (!maintain_state)
{
UnlockRegister(DecodeReg(RX1));
@@ -285,7 +286,7 @@ ARM64Reg Arm64GPRCache::R(const GuestRegInfo& guest_reg)
ARM64Reg host_reg = bitsize != 64 ? GetReg() : EncodeRegTo64(GetReg());
reg.Load(host_reg);
reg.SetDirty(false);
m_emit->LDR(INDEX_UNSIGNED, host_reg, PPC_REG, guest_reg.ppc_offset);
m_emit->LDR(INDEX_UNSIGNED, host_reg, PPC_REG, u32(guest_reg.ppc_offset));
return host_reg;
}
break;
@@ -318,7 +319,7 @@ void Arm64GPRCache::BindToRegister(const GuestRegInfo& guest_reg, bool do_load)
ARM64Reg host_reg = bitsize != 64 ? GetReg() : EncodeRegTo64(GetReg());
reg.Load(host_reg);
if (do_load)
m_emit->LDR(INDEX_UNSIGNED, host_reg, PPC_REG, guest_reg.ppc_offset);
m_emit->LDR(INDEX_UNSIGNED, host_reg, PPC_REG, u32(guest_reg.ppc_offset));
}
}

@@ -450,7 +451,7 @@ ARM64Reg Arm64FPRCache::R(size_t preg, RegType type)
// Load the high 64bits from the file and insert them in to the high 64bits of the host
// register
ARM64Reg tmp_reg = GetReg();
m_float_emit->LDR(64, INDEX_UNSIGNED, tmp_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps1));
m_float_emit->LDR(64, INDEX_UNSIGNED, tmp_reg, PPC_REG, u32(PPCSTATE_OFF(ps[preg].ps1)));
m_float_emit->INS(64, host_reg, 1, tmp_reg, 0);
UnlockRegister(tmp_reg);

@@ -503,7 +504,8 @@ ARM64Reg Arm64FPRCache::R(size_t preg, RegType type)
reg.Load(host_reg, REG_LOWER_PAIR);
}
reg.SetDirty(false);
m_float_emit->LDR(load_size, INDEX_UNSIGNED, host_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps0));
m_float_emit->LDR(load_size, INDEX_UNSIGNED, host_reg, PPC_REG,
u32(PPCSTATE_OFF(ps[preg].ps0)));
return host_reg;
}
default:
@@ -551,15 +553,15 @@ ARM64Reg Arm64FPRCache::RW(size_t preg, RegType type)
// We are doing a full 128bit store because it takes 2 cycles on a Cortex-A57 to do a 128bit
// store.
// It would take longer to do an insert to a temporary and a 64bit store than to just do this.
m_float_emit->STR(128, INDEX_UNSIGNED, flush_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps0));
m_float_emit->STR(128, INDEX_UNSIGNED, flush_reg, PPC_REG, u32(PPCSTATE_OFF(ps[preg].ps0)));
break;
case REG_DUP_SINGLE:
flush_reg = GetReg();
m_float_emit->FCVT(64, 32, EncodeRegToDouble(flush_reg), EncodeRegToDouble(host_reg));
[[fallthrough]];
case REG_DUP:
// Store PSR1 (which is equal to PSR0) in memory.
m_float_emit->STR(64, INDEX_UNSIGNED, flush_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps1));
m_float_emit->STR(64, INDEX_UNSIGNED, flush_reg, PPC_REG, u32(PPCSTATE_OFF(ps[preg].ps1)));
break;
default:
// All other types doesn't store anything in PSR1.
@@ -684,7 +686,10 @@ void Arm64FPRCache::FlushRegister(size_t preg, bool maintain_state)
store_size = 64;

if (dirty)
m_float_emit->STR(store_size, INDEX_UNSIGNED, host_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps0));
{
m_float_emit->STR(store_size, INDEX_UNSIGNED, host_reg, PPC_REG,
u32(PPCSTATE_OFF(ps[preg].ps0)));
}

if (!maintain_state)
{
@@ -700,8 +705,8 @@ void Arm64FPRCache::FlushRegister(size_t preg, bool maintain_state)
// Too bad moving them would break savestate compatibility between x86_64 and AArch64
// m_float_emit->STP(64, INDEX_SIGNED, host_reg, host_reg, PPC_REG,
// PPCSTATE_OFF(ps[preg].ps0));
m_float_emit->STR(64, INDEX_UNSIGNED, host_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps0));
m_float_emit->STR(64, INDEX_UNSIGNED, host_reg, PPC_REG, PPCSTATE_OFF(ps[preg].ps1));
m_float_emit->STR(64, INDEX_UNSIGNED, host_reg, PPC_REG, u32(PPCSTATE_OFF(ps[preg].ps0)));
m_float_emit->STR(64, INDEX_UNSIGNED, host_reg, PPC_REG, u32(PPCSTATE_OFF(ps[preg].ps1)));
}

if (!maintain_state)
@@ -32,6 +32,7 @@ FixupBranch JitArm64::JumpIfCRFieldBit(int field, int bit, bool jump_if_set)
return jump_if_set ? TBNZ(XA, 62) : TBZ(XA, 62);
default:
ASSERT_MSG(DYNA_REC, false, "Invalid CR bit");
return {};
}
}

@@ -196,9 +197,9 @@ void JitArm64::twx(UGeckoInstruction inst)
SetJumpTarget(fixup);
}

FixupBranch far = B();
FixupBranch far_addr = B();
SwitchToFarCode();
SetJumpTarget(far);
SetJumpTarget(far_addr);

gpr.Flush(FlushMode::FLUSH_MAINTAIN_STATE);
fpr.Flush(FlushMode::FLUSH_MAINTAIN_STATE);
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -9,6 +9,10 @@ if(ENABLE_X11 AND X11_FOUND)
target_sources(dolphin-nogui PRIVATE PlatformX11.cpp)
endif()

if(WIN32)
target_sources(dolphin-nogui PRIVATE PlatformWin32.cpp)
endif()

if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
target_sources(dolphin-nogui PRIVATE PlatformFBDev.cpp)
endif()
@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
processorArchitecture="amd64"
name="DolphinTeam.DolphinEmuNoGUI"
type="win32"
/>
<description>Dolphin NoGUI Frontend</description>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -0,0 +1,6 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
IDI_ICON1 ICON "..\\..\\..\\Installer\\Dolphin.ico"
"dolphin" ICON "..\\..\\..\\Installer\\Dolphin.ico"

@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{974E563D-23F8-4E8F-9083-F62876B04E08}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;rpcrt4.lib;comctl32.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(IntDir)..\discord-rpc\bin;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies Condition="'$(Platform)'=='x64'">opengl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Externals\cpp-optparse\cpp-optparse.vcxproj">
<Project>{c636d9d1-82fe-42b5-9987-63b7d4836341}</Project>
</ProjectReference>
<ProjectReference Include="..\Core\Core.vcxproj">
<Project>{e54cf649-140e-4255-81a5-30a673c1fb36}</Project>
</ProjectReference>
<ProjectReference Include="..\UICommon\UICommon.vcxproj">
<Project>{604c8368-f34a-4d55-82c8-cc92a0c13254}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\D3D\D3D.vcxproj">
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\Null\Null.vcxproj">
<Project>{53a5391b-737e-49a8-bc8f-312ada00736f}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\OGL\OGL.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\Software\Software.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\Vulkan\Vulkan.vcxproj">
<Project>{29f29a19-f141-45ad-9679-5a2923b49da3}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoCommon\VideoCommon.vcxproj">
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoBackends\D3D12\D3D12.vcxproj">
<Project>{570215b7-e32f-4438-95ae-c8d955f9fca3}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="MainNoGUI.cpp" />
<ClCompile Include="Platform.cpp" />
<ClCompile Include="PlatformHeadless.cpp" />
<ClCompile Include="PlatformWin32.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<!--Copy the .exe to binary output folder-->
<ItemGroup>
<SourceFiles Include="$(TargetPath)" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Platform.h" />
</ItemGroup>
<ItemGroup>
<Manifest Include="DolphinNoGUI.exe.manifest" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="DolphinNoGUI.rc" />
</ItemGroup>
<Target Name="AfterBuild" Inputs="@(SourceFiles)" Outputs="@(SourceFiles -> '$(BinaryOutputDir)%(Filename)%(Extension)')">
<Message Text="Copy: @(SourceFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(SourceFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>
@@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="Platform.cpp" />
<ClCompile Include="PlatformHeadless.cpp" />
<ClCompile Include="MainNoGUI.cpp" />
<ClCompile Include="PlatformWin32.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Platform.h" />
</ItemGroup>
<ItemGroup>
<Manifest Include="DolphinNoGUI.exe.manifest" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="DolphinNoGUI.rc" />
</ItemGroup>
</Project>
@@ -12,8 +12,11 @@
#include <string>
#ifndef _WIN32
#include <unistd.h>
#else
#include <Windows.h>
#endif

#include "Common/StringUtil.h"
#include "Core/Analytics.h"
#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
@@ -121,6 +124,11 @@ static std::unique_ptr<Platform> GetPlatform(const optparse::Values& options)
return Platform::CreateFBDevPlatform();
#endif

#ifdef _WIN32
if (platform_name == "win32" || platform_name.empty())
return Platform::CreateWin32Platform();
#endif

if (platform_name == "headless" || platform_name.empty())
return Platform::CreateHeadlessPlatform();

@@ -142,6 +150,10 @@ int main(int argc, char* argv[])
#if HAVE_X11
,
"x11"
#endif
#ifdef _WIN32
,
"win32"
#endif
});

@@ -198,13 +210,18 @@ int main(int argc, char* argv[])
s_platform->Stop();
});

#ifdef _WIN32
signal(SIGINT, signal_handler);
signal(SIGTERM, signal_handler);
#else
// Shut down cleanly on SIGINT and SIGTERM
struct sigaction sa;
sa.sa_handler = signal_handler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sa, nullptr);
sigaction(SIGTERM, &sa, nullptr);
#endif

DolphinAnalytics::Instance().ReportDolphinStart("nogui");

@@ -35,10 +35,15 @@ class Platform
#ifdef HAVE_X11
static std::unique_ptr<Platform> CreateX11Platform();
#endif

#ifdef __linux__
static std::unique_ptr<Platform> CreateFBDevPlatform();
#endif

#ifdef _WIN32
static std::unique_ptr<Platform> CreateWin32Platform();
#endif

protected:
void UpdateRunningFlag();

@@ -0,0 +1,201 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "DolphinNoGUI/Platform.h"

#include "Common/MsgHandler.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/State.h"

#include <Windows.h>
#include <climits>
#include <cstdio>

#include "VideoCommon/RenderBase.h"
#include "resource.h"

namespace
{
class PlatformWin32 : public Platform
{
public:
~PlatformWin32() override;

bool Init() override;
void SetTitle(const std::string& string) override;
void MainLoop() override;

WindowSystemInfo GetWindowSystemInfo() const;

private:
static constexpr TCHAR WINDOW_CLASS_NAME[] = _T("DolphinNoGUI");

static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);

bool RegisterRenderWindowClass();
bool CreateRenderWindow();
void UpdateWindowPosition();
void ProcessEvents();

HWND m_hwnd{};

int m_window_x = Config::Get(Config::MAIN_RENDER_WINDOW_XPOS);
int m_window_y = Config::Get(Config::MAIN_RENDER_WINDOW_YPOS);
int m_window_width = Config::Get(Config::MAIN_RENDER_WINDOW_WIDTH);
int m_window_height = Config::Get(Config::MAIN_RENDER_WINDOW_HEIGHT);
};

PlatformWin32::~PlatformWin32()
{
if (m_hwnd)
DestroyWindow(m_hwnd);
}

bool PlatformWin32::RegisterRenderWindowClass()
{
WNDCLASSEX wc = {};
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(nullptr);
wc.hIcon = LoadIcon(NULL, IDI_ICON1);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszMenuName = NULL;
wc.lpszClassName = WINDOW_CLASS_NAME;
wc.hIconSm = LoadIcon(NULL, IDI_ICON1);

if (!RegisterClassEx(&wc))
{
MessageBox(nullptr, _T("Window registration failed."), _T("Error"), MB_ICONERROR | MB_OK);
return false;
}

return true;
}

bool PlatformWin32::CreateRenderWindow()
{
m_hwnd = CreateWindowEx(WS_EX_CLIENTEDGE, WINDOW_CLASS_NAME, _T("Dolphin"), WS_OVERLAPPEDWINDOW,
m_window_x < 0 ? CW_USEDEFAULT : m_window_x,
m_window_y < 0 ? CW_USEDEFAULT : m_window_y, m_window_width,
m_window_height, nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!m_hwnd)
{
MessageBox(nullptr, _T("CreateWindowEx failed."), _T("Error"), MB_ICONERROR | MB_OK);
return false;
}

ShowWindow(m_hwnd, SW_SHOW);
UpdateWindow(m_hwnd);
return true;
}

bool PlatformWin32::Init()
{
if (!RegisterRenderWindowClass() || !CreateRenderWindow())
return false;

// TODO: Enter fullscreen if enabled.
if (Config::Get(Config::MAIN_FULLSCREEN))
{
ProcessEvents();
}

UpdateWindowPosition();
return true;
}

void PlatformWin32::SetTitle(const std::string& string)
{
SetWindowTextW(m_hwnd, UTF8ToUTF16(string).c_str());
}

void PlatformWin32::MainLoop()
{
while (IsRunning())
{
UpdateRunningFlag();
Core::HostDispatchJobs();
ProcessEvents();
UpdateWindowPosition();

// TODO: Is this sleep appropriate?
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}

WindowSystemInfo PlatformWin32::GetWindowSystemInfo() const
{
WindowSystemInfo wsi;
wsi.type = WindowSystemType::Windows;
wsi.render_surface = reinterpret_cast<void*>(m_hwnd);
return wsi;
}

void PlatformWin32::UpdateWindowPosition()
{
if (m_window_fullscreen)
return;

RECT rc = {};
if (!GetWindowRect(m_hwnd, &rc))
return;

m_window_x = rc.left;
m_window_y = rc.top;
m_window_width = rc.right - rc.left;
m_window_height = rc.bottom - rc.top;
}

void PlatformWin32::ProcessEvents()
{
MSG msg;
while (PeekMessage(&msg, m_hwnd, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}

LRESULT PlatformWin32::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
PlatformWin32* platform = reinterpret_cast<PlatformWin32*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
switch (msg)
{
case WM_NCCREATE:
{
platform =
reinterpret_cast<PlatformWin32*>(reinterpret_cast<CREATESTRUCT*>(lParam)->lpCreateParams);
SetWindowLongPtr(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(platform));
return DefWindowProc(hwnd, msg, wParam, lParam);
}

case WM_SIZE:
{
if (g_renderer)
g_renderer->ResizeSurface();
}
break;

case WM_CLOSE:
platform->RequestShutdown();
break;

default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}

return 0;
}
} // namespace

std::unique_ptr<Platform> Platform::CreateWin32Platform()
{
return std::make_unique<PlatformWin32>();
}
@@ -0,0 +1,24 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by DolphinNoGui.rc
//
#ifdef RC_INVOKED
#define IDI_ICON1 101
#else
#define IDI_ICON1 MAKEINTRESOURCE(101)
#endif

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -47,7 +55,8 @@
<ItemDefinitionGroup>
<Link>
<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(IntDir)..\discord-rpc\bin;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;rpcrt4.lib;comctl32.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'=='x64'">opengl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)Config\ControllerInterface;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -479,10 +488,10 @@
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj">
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj">
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj">
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\Null\Null.vcxproj">
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -35,18 +43,6 @@
<Import Project="..\..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles />
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles />
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="DescriptorAllocator.cpp" />
@@ -91,4 +87,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -41,12 +49,26 @@
<ForcedIncludeFiles />
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles />
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<ForcedIncludeFiles>
</ForcedIncludeFiles>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Common.cpp" />
<ClCompile Include="Shader.cpp" />
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -379,7 +379,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
bool has_tc_scale = false;
for (int i = 0; i < 8; i++)
{
has_tc |= tc[i];
has_tc |= tc[i] != 0;
has_tc_scale |= !!m_VtxAttr.texCoord[i].Frac;
}

@@ -17,14 +17,21 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"

// OpenGL is not available on Windows-on-ARM64
#if !defined(_WIN32) || !defined(_M_ARM64)
#define HAS_OPENGL 1
#endif

// TODO: ugly
#ifdef _WIN32
#include "VideoBackends/D3D/VideoBackend.h"
#include "VideoBackends/D3D12/VideoBackend.h"
#endif
#include "VideoBackends/Null/VideoBackend.h"
#ifdef HAS_OPENGL
#include "VideoBackends/OGL/VideoBackend.h"
#include "VideoBackends/Software/VideoBackend.h"
#endif
#include "VideoBackends/Vulkan/VideoBackend.h"

#include "VideoCommon/AsyncRequests.h"
@@ -182,13 +189,17 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
void VideoBackendBase::PopulateList()
{
// OGL > D3D11 > Vulkan > SW > Null
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
#endif
#ifdef _WIN32
g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
g_available_video_backends.push_back(std::make_unique<DX12::VideoBackend>());
#endif
g_available_video_backends.push_back(std::make_unique<Vulkan::VideoBackend>());
#ifdef HAS_OPENGL
g_available_video_backends.push_back(std::make_unique<SW::VideoSoftware>());
#endif
g_available_video_backends.push_back(std::make_unique<Null::VideoBackend>());

const auto iter =
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -41,7 +49,9 @@
<ClCompile Include="AbstractTexture.cpp" />
<ClCompile Include="AsyncRequests.cpp" />
<ClCompile Include="AsyncShaderCompiler.cpp" />
<ClCompile Include="FrameDump.cpp" />
<ClCompile Include="FrameDump.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="BPFunctions.cpp" />
<ClCompile Include="BPMemory.cpp" />
@@ -71,6 +81,9 @@
<ClCompile Include="LightingShaderGen.cpp" />
<ClCompile Include="ShaderCache.cpp" />
<ClCompile Include="ShaderGenCommon.cpp" />
<ClCompile Include="TextureDecoder_Generic.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="UberShaderCommon.cpp" />
<ClCompile Include="UberShaderPixel.cpp" />
<ClCompile Include="Statistics.cpp" />
@@ -82,8 +95,13 @@
<ClCompile Include="TextureConverterShaderGen.cpp" />
<ClCompile Include="UberShaderVertex.cpp" />
<ClCompile Include="VertexLoader.cpp" />
<ClCompile Include="VertexLoaderARM64.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="VertexLoaderBase.cpp" />
<ClCompile Include="VertexLoaderX64.cpp" />
<ClCompile Include="VertexLoaderX64.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="VertexLoaderManager.cpp" />
<ClCompile Include="VertexLoader_Color.cpp" />
<ClCompile Include="VertexLoader_Normal.cpp" />
@@ -96,7 +114,9 @@
<ClCompile Include="VideoConfig.cpp" />
<ClCompile Include="VideoState.cpp" />
<ClCompile Include="TextureDecoder_Common.cpp" />
<ClCompile Include="TextureDecoder_x64.cpp" />
<ClCompile Include="TextureDecoder_x64.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="XFMemory.cpp" />
<ClCompile Include="XFStructs.cpp" />
</ItemGroup>
@@ -154,6 +174,9 @@
<ClInclude Include="TextureDecoder.h" />
<ClInclude Include="UberShaderVertex.h" />
<ClInclude Include="VertexLoader.h" />
<ClInclude Include="VertexLoaderARM64.h">
<ExcludedFromBuild Condition="'$(Platform)'!='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="VertexLoaderBase.h" />
<ClInclude Include="VertexLoaderManager.h" />
<ClInclude Include="VertexLoaderUtils.h" />
@@ -194,4 +217,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -203,6 +203,12 @@
<ClCompile Include="NetPlayGolfUI.cpp">
<Filter>Util</Filter>
</ClCompile>
<ClCompile Include="TextureDecoder_Generic.cpp">
<Filter>Decoding</Filter>
</ClCompile>
<ClCompile Include="VertexLoaderARM64.cpp">
<Filter>Vertex Loading</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="CommandProcessor.h" />
@@ -398,8 +404,11 @@
<ClInclude Include="NetPlayGolfUI.h">
<Filter>Util</Filter>
</ClInclude>
<ClInclude Include="VertexLoaderARM64.h">
<Filter>Vertex Loading</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -1,10 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
@@ -45,8 +53,9 @@
The following libs are needed since we pull in pretty much the entire
dolphin codebase.
-->
<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;rpcrt4.lib;comctl32.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'=='x64'">opengl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
@@ -56,7 +65,9 @@
<ClCompile Include="$(ExternalsDir)gtest\src\gtest_main.cc" />
<!--Lump all of the tests (and supporting code) into one binary-->
<ClCompile Include="*.cpp" />
<ClCompile Include="*\*.cpp" />
<ClCompile Include="*\*.cpp">
<ExcludedFromBuild Condition="'$(Platform)'!='x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="*\*\*.cpp" />
</ItemGroup>
<ItemGroup>
@@ -69,10 +80,10 @@
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj">
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj">
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj">
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)VideoBackends\Null\Null.vcxproj">
@@ -95,4 +106,4 @@
<!--This is only executed via msbuild, VS test runner automatically does this-->
<Exec Command="$(TargetPath)" />
</Target>
</Project>
</Project>
@@ -55,16 +55,16 @@
<AdditionalIncludeDirectories>$(ExternalsDir)Vulkan\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ExternalsDir)zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>HAVE_FFMPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>FMT_HEADER_ONLY=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_UPNP;USE_USBDK;__LIBUSB__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_M_X86=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>SFML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_ANALYTICS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_DISCORD_PRESENCE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>CURL_STATICLIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86_64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">_ARCH_64=1;_M_X86=1;_M_X86_64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">_ARCH_64=1;_M_ARM_64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">HAVE_FFMPEG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<!--
Make sure we include a clean version of windows.h.
-->

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