39 changes: 5 additions & 34 deletions Data/User/GameConfig/RHOE8P.ini
@@ -1,49 +1,20 @@
# RHOE8P - House Of The Dead: OVERKILL

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
$Infinte Bomb Usage after Getting 1 [g6flavor]
04159D1C 60000000
$If Score Increase, MAX [ZiT]
C2142134 00000002
3CA03B9B 38A5C9FF
90A60178 00000000
$Infinite LIFE [ZiT]
04130ED4 60000000
$Infinite Bullet [ZiT]
04159FAC 907D0720
$CASH MAX [ZiT]
C214B118 00000002
3CA03B9B 38A5C9FF
90A300D8 00000000
$CASH MAX [ZiT]
C214B110 00000002
3CA03B9B 38A5C9FF
90A300DC 00000000
$If Score Increase, MAX [ZiT]
C2152674 00000002
3CA03B9B 38A5C9FF
90B60178 00000000

PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
18 changes: 8 additions & 10 deletions Data/User/GameConfig/RHOJ8P.ini
@@ -1,22 +1,20 @@
# RHOJ8P - House Of The Dead: OVERKILL

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
18 changes: 8 additions & 10 deletions Data/User/GameConfig/RHOP8P.ini
@@ -1,22 +1,20 @@
# RHOP8P - House Of The Dead: OVERKILL

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use dx11 plugin (r6945)

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
20 changes: 5 additions & 15 deletions Data/User/GameConfig/RM8E01.ini
@@ -1,34 +1,24 @@
# RM8E01 - Mario Party 8

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
Issues=
EmulationIssues =

EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False

24 changes: 24 additions & 0 deletions Data/User/GameConfig/RM8J01.ini
@@ -0,0 +1,24 @@
# RM8J01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False
24 changes: 24 additions & 0 deletions Data/User/GameConfig/RM8K01.ini
@@ -0,0 +1,24 @@
# RM8K01 - Mario Party 8
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False
19 changes: 5 additions & 14 deletions Data/User/GameConfig/RM8P01.ini
@@ -1,33 +1,24 @@
# RM8P01 - Mario Party 8

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

EmulationIssues = Direct 3d9 has issues with paint minigames.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Enhancements]
ForceFiltering = False

[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
DlistCachingEnable = False

18 changes: 18 additions & 0 deletions Data/User/GameConfig/RT3E54.ini
@@ -0,0 +1,18 @@
# RT3E54 - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/RT3JEL.ini
@@ -0,0 +1,18 @@
# RT3JEL - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/RT3P54.ini
@@ -0,0 +1,18 @@
# RT3P54 - Rockstar Games presents Table Tennis
[Core]
[EmuState]
EmulationStateId = 3
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
21 changes: 12 additions & 9 deletions Data/User/GameConfig/RUUE01.ini
@@ -1,19 +1,22 @@
# RUUE01 - Animal Crossing Wii

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
22 changes: 22 additions & 0 deletions Data/User/GameConfig/RUUJ01.ini
@@ -0,0 +1,22 @@
# RUUJ01 - Animal Crossing Wii
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
22 changes: 22 additions & 0 deletions Data/User/GameConfig/RUUK01.ini
@@ -0,0 +1,22 @@
# RUUK01 - Animal Crossing Wii
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
20 changes: 12 additions & 8 deletions Data/User/GameConfig/RUUP01.ini
@@ -1,18 +1,22 @@
# RUUP01 - Animal Crossing Wii

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
16 changes: 5 additions & 11 deletions Data/User/GameConfig/RZTE01.ini
@@ -1,27 +1,21 @@
# RZTE01 - Wii Sports Resort

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
16 changes: 5 additions & 11 deletions Data/User/GameConfig/RZTJ01.ini
@@ -1,27 +1,21 @@
# RZTJ01 - Wii Sports Resort

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
16 changes: 5 additions & 11 deletions Data/User/GameConfig/RZTK01.ini
@@ -1,27 +1,21 @@
# RZTK01 - Wii Sports Resort

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
16 changes: 5 additions & 11 deletions Data/User/GameConfig/RZTP01.ini
@@ -1,27 +1,21 @@
# RZTP01 - Wii Sports Resort

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
16 changes: 5 additions & 11 deletions Data/User/GameConfig/RZTW01.ini
@@ -1,27 +1,21 @@
# RZTW01 - Wii Sports Resort

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
19 changes: 6 additions & 13 deletions Data/User/GameConfig/SJDE41.ini
@@ -1,27 +1,20 @@
# SJDE41 - Just Dance 3

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Suffers from random ingame lock ups.

EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0
18 changes: 6 additions & 12 deletions Data/User/GameConfig/SJDP41.ini
@@ -1,27 +1,21 @@
# SJDP41 - Just Dance 3

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Suffers from random ingame lock ups.

EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
PH_ZNear =
PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0

19 changes: 6 additions & 13 deletions Data/User/GameConfig/SJDY41.ini
@@ -1,27 +1,20 @@
# SJDY41 - Just Dance 3

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Suffers from random ingame lock ups.

EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0
19 changes: 6 additions & 13 deletions Data/User/GameConfig/SJDZ41.ini
@@ -1,27 +1,20 @@
# SJDP41 - Just Dance 3

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Suffers from random ingame lock ups.

EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Enhancements]
MaxAnisotropy = 0
17 changes: 4 additions & 13 deletions Data/User/GameConfig/SOUE01.ini
@@ -1,31 +1,22 @@
# SOUE01 - The Legend of Zelda Skyward Sword

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.

EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False

EFBEmulateFormatChanges = True
16 changes: 4 additions & 12 deletions Data/User/GameConfig/SOUJ01.ini
@@ -1,31 +1,23 @@
# SOUJ01 - The Legend of Zelda Skyward Sword

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.

EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBEmulateFormatChanges = True

16 changes: 4 additions & 12 deletions Data/User/GameConfig/SOUK01.ini
@@ -1,31 +1,23 @@
# SOUK01 - The Legend of Zelda Skyward Sword

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.

EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBEmulateFormatChanges = True

16 changes: 4 additions & 12 deletions Data/User/GameConfig/SOUP01.ini
@@ -1,31 +1,23 @@
# SOUP01 - The Legend of Zelda Skyward Sword

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real wiimote and motion plus. Use direct 3d9 backend for less graphic issues.

EmulationIssues = Needs real wiimote and motion plus.
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBAccessEnable = True
DlistCachingEnable = False
EFBEmulateFormatChanges = True

17 changes: 17 additions & 0 deletions Data/User/GameConfig/W2GE08.ini
@@ -0,0 +1,17 @@
# W2GE08 - Phoenix Wright Ace Attorney Justice For All
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
17 changes: 17 additions & 0 deletions Data/User/GameConfig/W3GE08.ini
@@ -0,0 +1,17 @@
# W3GE08 - Phoenix Wright Ace Attorney Trials and Tribulations
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Gecko]
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WB2ETL.ini
@@ -0,0 +1,18 @@
# WB2ETL - Dangeresque 3
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WB3ETL.ini
@@ -0,0 +1,18 @@
# WB3ETL - 8-Bit Is Enough
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WB6EGL.ini
@@ -0,0 +1,18 @@
# WB6EGL - TV Show King
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WBXETL.ini
@@ -0,0 +1,18 @@
# WBXETL - Homestar Ruiner
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WBYETL.ini
@@ -0,0 +1,18 @@
# WBYETL - StrongBadia the Free
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WBZETL.ini
@@ -0,0 +1,18 @@
# WBZETL - Baddest of the Bands
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 9 additions & 9 deletions Data/User/GameConfig/WC6EUP.ini
@@ -1,22 +1,22 @@
# WC6EUP - Chronos Twins DX

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60 mode

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
22 changes: 22 additions & 0 deletions Data/User/GameConfig/WCHEJS.ini
@@ -0,0 +1,22 @@
# WCHEJS - Chess Challenge!
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Settings]
UseXFB = True
UseRealXFB = False
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WFUEQQ.ini
@@ -0,0 +1,18 @@
# WFUEQQ - Furry Legends
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
20 changes: 11 additions & 9 deletions Data/User/GameConfig/WGSE08.ini
@@ -1,19 +1,21 @@
# WGSE08 - PWAA Ace Attorney

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True
20 changes: 20 additions & 0 deletions Data/User/GameConfig/WHWEFJ.ini
@@ -0,0 +1,20 @@
# WHWEFJ - HoopWorld
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
20 changes: 20 additions & 0 deletions Data/User/GameConfig/WHWPFJ.ini
@@ -0,0 +1,20 @@
# WHWPFJ - HoopWorld
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
17 changes: 7 additions & 10 deletions Data/User/GameConfig/WPCE01.ini
@@ -1,22 +1,19 @@
# WPCE01 - Doc's Punch-Out!!

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

EmulationIssues = Disable EuRGB60 mode
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
18 changes: 18 additions & 0 deletions Data/User/GameConfig/WPUEGD.ini
@@ -0,0 +1,18 @@
# WPUEGD - Bust A Move Plus
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
21 changes: 21 additions & 0 deletions Data/User/GameConfig/WTEELU.ini
@@ -0,0 +1,21 @@
# WTEELU - Tales of Elastic Boy Mission 1
[Core]
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
19 changes: 9 additions & 10 deletions Data/User/GameConfig/WTKEGL.ini
@@ -1,22 +1,21 @@
# WTKEGL - TV Show King 2

[Core]
# Values set here will override the main dolphin settings.

[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video]
ProjectionHack = 0

PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512