3 changes: 0 additions & 3 deletions Source/Core/Core/Src/HW/SI_DeviceGCController.cpp
Expand Up @@ -2,9 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <stdio.h>
#include <stdlib.h>

#include "SI.h"
#include "SI_Device.h"
#include "SI_DeviceGCController.h"
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3 changes: 0 additions & 3 deletions Source/Core/Core/Src/HW/SI_DeviceGCSteeringWheel.cpp
Expand Up @@ -2,9 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <stdio.h>
#include <stdlib.h>

#include "SI.h"
#include "SI_Device.h"
#include "SI_DeviceGCSteeringWheel.h"
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/HW/Sram.h
Expand Up @@ -36,7 +36,7 @@ distribution.
#ifndef __SRAM_h__
#define __SRAM_h__

#include "Common.h"
#include "CommonTypes.h"

#pragma pack(push,1)
union SRAM
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/HW/SystemTimers.h
Expand Up @@ -18,7 +18,7 @@
#ifndef _SYSTEMTIMERS_H
#define _SYSTEMTIMERS_H

#include "Common.h"
#include "CommonTypes.h"

namespace SystemTimers
{
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/HW/VideoInterface.h
Expand Up @@ -5,7 +5,7 @@
#ifndef _VIDEOINTERFACE_H
#define _VIDEOINTERFACE_H

#include "Common.h"
#include "CommonTypes.h"
class PointerWrap;

namespace VideoInterface
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/MemTools.h
Expand Up @@ -5,7 +5,7 @@
#ifndef _MEMTOOLS_H
#define _MEMTOOLS_H

#include "Common.h"
#include "CommonTypes.h"


namespace EMM
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Expand Up @@ -2,7 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <math.h>
#include "Interpreter.h"
#include "../../HW/Memmap.h"

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Expand Up @@ -2,7 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <float.h>
#ifdef _WIN32
#define _interlockedbittestandset workaround_ms_header_bug_platform_sdk6_set
#define _interlockedbittestandreset workaround_ms_header_bug_platform_sdk6_reset
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6 changes: 3 additions & 3 deletions Source/Core/Core/Src/PowerPC/PPCAnalyst.h
Expand Up @@ -8,10 +8,10 @@
#include <vector>
#include <map>

#include <cstdlib>
#include <string>

#include "Common.h"
#include "Gekko.h"
#include "PPCTables.h"

class PPCSymbolDB;
Expand Down Expand Up @@ -62,8 +62,8 @@ struct BlockRegStats

int GetTotalNumAccesses(int reg) {return numReads[reg] + numWrites[reg];}
int GetUseRange(int reg) {
return max(lastRead[reg], lastWrite[reg]) -
min(firstRead[reg], firstWrite[reg]);}
return std::max(lastRead[reg], lastWrite[reg]) -
std::min(firstRead[reg], firstWrite[reg]);}

inline void SetInputRegister(int reg, short opindex) {
if (firstRead[reg] == -1)
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/PowerPC/PPCCache.h
Expand Up @@ -5,7 +5,7 @@
#ifndef _PPCCACHE_H
#define _PPCCACHE_H

#include "Common.h"
#include "CommonTypes.h"

#define FAST_ICACHE

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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/PowerPC/PPCSymbolDB.h
Expand Up @@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include "Common.h"
#include "CommonTypes.h"

#include <map>
#include <string>
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2 changes: 0 additions & 2 deletions Source/Core/Core/Src/PowerPC/PowerPC.cpp
Expand Up @@ -2,8 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <float.h>

#include "Common.h"
#include "Atomic.h"
#include "MathUtil.h"
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2 changes: 1 addition & 1 deletion Source/Core/Core/Src/PowerPC/SignatureDB.h
Expand Up @@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include "Common.h"
#include "CommonTypes.h"

#include <map>
#include <string>
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1 change: 0 additions & 1 deletion Source/Core/Core/Src/ec_wii.cpp
Expand Up @@ -10,7 +10,6 @@
#include <stdio.h>
#include <string.h>
#include "Common.h"
#include "Crypto/aes.h"
#include "polarssl/sha1.h"
#include "Crypto/tools.h"
#include "FileUtil.h"
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1 change: 0 additions & 1 deletion Source/Core/DolphinWX/Src/Debugger/BreakpointWindow.cpp
Expand Up @@ -8,7 +8,6 @@
#include "HW/Memmap.h"
#include "BreakpointDlg.h"
#include "MemoryCheckDlg.h"
#include "Host.h"
#include "PowerPC/PowerPC.h"
#include "FileUtil.h"

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1 change: 0 additions & 1 deletion Source/Core/DolphinWX/Src/Debugger/CodeWindow.cpp
Expand Up @@ -30,7 +30,6 @@
#include "Debugger/PPCDebugInterface.h"
#include "Debugger/Debugger_SymbolMap.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPC/Profiler.h"
#include "PowerPC/PPCSymbolDB.h"
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCTables.h"
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1 change: 0 additions & 1 deletion Source/Core/DolphinWX/Src/Debugger/JitWindow.cpp
Expand Up @@ -15,7 +15,6 @@
#include "PowerPC/JitCommon/JitCache.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPCDisasm.h"
#include "Host.h"
#include "disasm.h"

#include "Debugger/PPCDebugInterface.h"
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1 change: 0 additions & 1 deletion Source/Core/DolphinWX/Src/Debugger/MemoryWindow.cpp
Expand Up @@ -12,7 +12,6 @@
#include "MemoryWindow.h"
#include "HW/CPU.h"
#include "PowerPC/PowerPC.h"
#include "Host.h"
#include "FileUtil.h"

#include "Debugger/PPCDebugInterface.h"
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2 changes: 0 additions & 2 deletions Source/Core/InputCommon/Src/GCPadStatus.h
Expand Up @@ -5,8 +5,6 @@
#ifndef _GCPAD_H_INCLUDED__
#define _GCPAD_H_INCLUDED__

#include "CommonTypes.h"

#define PAD_ERR_NONE 0
#define PAD_ERR_NO_CONTROLLER -1
#define PAD_ERR_NOT_READY -2
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2 changes: 0 additions & 2 deletions Source/Core/InputCommon/Src/InputConfig.h
Expand Up @@ -12,10 +12,8 @@
#include "ControllerInterface/ControllerInterface.h"
#include "ControllerEmu.h"

#include <string>
#include <vector>
#include <map>
#include <sstream>

// InputPlugin isn't a very good name anymore since it's used by GCPad/Wiimote
// which are not even plugins anymore.
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1 change: 0 additions & 1 deletion Source/Core/VideoBackends/OGL/Src/GLUtil.cpp
Expand Up @@ -6,7 +6,6 @@
#include "VideoConfig.h"
#include "IniFile.h"
#include "Core.h"
#include "Host.h"
#include "VideoBackend.h"
#include "ConfigManager.h"

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2 changes: 0 additions & 2 deletions Source/Core/VideoBackends/OGL/Src/Render.cpp
Expand Up @@ -28,7 +28,6 @@
#include "ImageWrite.h"
#include "PixelEngine.h"
#include "Render.h"
#include "OpcodeDecoding.h"
#include "BPStructs.h"
#include "TextureCache.h"
#include "RasterFont.h"
Expand All @@ -49,7 +48,6 @@
#include "Debugger.h"
#include "Core.h"
#include "Movie.h"
#include "Host.h"
#include "BPFunctions.h"
#include "FPSCounter.h"
#include "ConfigManager.h"
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2 changes: 0 additions & 2 deletions Source/Core/VideoBackends/OGL/Src/TextureConverter.cpp
Expand Up @@ -5,8 +5,6 @@
// Fast image conversion using OpenGL shaders.
// This kind of stuff would be a LOT nicer with OpenCL.

#include <math.h>

#include "TextureConverter.h"
#include "TextureConversionShader.h"
#include "TextureCache.h"
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1 change: 0 additions & 1 deletion Source/Core/VideoBackends/OGL/Src/VertexManager.cpp
Expand Up @@ -24,7 +24,6 @@
#include "VertexLoader.h"
#include "VertexManager.h"
#include "IndexGenerator.h"
#include "OpcodeDecoding.h"
#include "FileUtil.h"
#include "Debugger.h"
#include "StreamBuffer.h"
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1 change: 0 additions & 1 deletion Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
Expand Up @@ -3,7 +3,6 @@
// Refer to the license.txt file included.

#include "Common.h"
#include <math.h>

#include "../../OGL/Src/GLUtil.h"
#include "RasterFont.h"
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1 change: 0 additions & 1 deletion Source/Core/VideoCommon/Src/BPStructs.cpp
Expand Up @@ -13,7 +13,6 @@
#include "BPFunctions.h"
#include "BPStructs.h"
#include "TextureDecoder.h"
#include "OpcodeDecoding.h"
#include "VertexLoader.h"
#include "VertexShaderManager.h"
#include "Thread.h"
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1 change: 0 additions & 1 deletion Source/Core/VideoCommon/Src/CommandProcessor.cpp
Expand Up @@ -8,7 +8,6 @@
#include "MathUtil.h"
#include "Thread.h"
#include "Atomic.h"
#include "OpcodeDecoding.h"
#include "Fifo.h"
#include "ChunkFile.h"
#include "CommandProcessor.h"
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2 changes: 0 additions & 2 deletions Source/Core/VideoCommon/Src/VertexLoader.cpp
Expand Up @@ -2,8 +2,6 @@
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <assert.h>

#include "Common.h"
#include "VideoCommon.h"
#include "VideoConfig.h"
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1 change: 0 additions & 1 deletion Source/Core/VideoCommon/Src/VertexShaderGen.h
Expand Up @@ -5,7 +5,6 @@
#ifndef GCOGL_VERTEXSHADER_H
#define GCOGL_VERTEXSHADER_H

#include <stdarg.h>
#include "XFMemory.h"
#include "VideoCommon.h"
#include "ShaderGenCommon.h"
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