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// Copyright 2020 Dolphin Emulator Project |
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// Licensed under GPLv2+ |
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// Refer to the license.txt file included. |
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#include "VideoCommon/FreeLookCamera.h" |
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#include <algorithm> |
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#include <math.h> |
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#include <fmt/format.h> |
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#include "Common/MathUtil.h" |
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#include "Common/ChunkFile.h" |
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#include "Core/Config/GraphicsSettings.h" |
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#include "Core/ConfigManager.h" |
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#include "Core/Core.h" |
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#include "VideoCommon/VideoCommon.h" |
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#include "VideoCommon/VideoConfig.h" |
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FreeLookCamera g_freelook_camera; |
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namespace |
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{ |
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std::string to_string(FreelookControlType type) |
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{ |
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switch (type) |
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{ |
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case FreelookControlType::SixAxis: |
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return "Six Axis"; |
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case FreelookControlType::FPS: |
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return "First Person"; |
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case FreelookControlType::Orbital: |
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return "Orbital"; |
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} |
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return ""; |
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} |
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class SixAxisController : public CameraController |
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{ |
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public: |
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SixAxisController() = default; |
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Common::Matrix44 GetView() override { return m_mat; } |
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void MoveVertical(float amt) override |
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{ |
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m_mat = Common::Matrix44::Translate(Common::Vec3{0, amt, 0}) * m_mat; |
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} |
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void MoveHorizontal(float amt) override |
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{ |
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m_mat = Common::Matrix44::Translate(Common::Vec3{amt, 0, 0}) * m_mat; |
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} |
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void Zoom(float amt) override |
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{ |
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m_mat = Common::Matrix44::Translate(Common::Vec3{0, 0, amt}) * m_mat; |
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} |
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void Rotate(const Common::Vec3& amt) override |
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{ |
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using Common::Matrix33; |
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m_mat = Common::Matrix44::FromMatrix33(Matrix33::RotateX(amt.x) * Matrix33::RotateY(amt.y) * |
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Matrix33::RotateZ(amt.z)) * |
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m_mat; |
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} |
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void Reset() override { m_mat = Common::Matrix44::Identity(); } |
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void DoState(PointerWrap& p) { p.Do(m_mat); } |
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private: |
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Common::Matrix44 m_mat = Common::Matrix44::Identity(); |
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}; |
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constexpr double HalfPI = MathUtil::PI / 2; |
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class FPSController : public CameraController |
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{ |
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public: |
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Common::Matrix44 GetView() override |
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{ |
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return m_rotate_mat * Common::Matrix44::Translate(m_position); |
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} |
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void MoveVertical(float amt) override |
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{ |
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Common::Vec3 up{m_rotate_mat.data[4], m_rotate_mat.data[5], m_rotate_mat.data[6]}; |
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m_position += up * amt; |
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} |
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void MoveHorizontal(float amt) override |
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{ |
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Common::Vec3 right{m_rotate_mat.data[0], m_rotate_mat.data[1], m_rotate_mat.data[2]}; |
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m_position += right * amt; |
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} |
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void Zoom(float amt) override |
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{ |
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Common::Vec3 forward{m_rotate_mat.data[8], m_rotate_mat.data[9], m_rotate_mat.data[10]}; |
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m_position += forward * amt; |
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} |
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void Rotate(const Common::Vec3& amt) override |
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{ |
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m_rotation += amt; |
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using Common::Matrix33; |
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using Common::Matrix44; |
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m_rotate_mat = |
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Matrix44::FromMatrix33(Matrix33::RotateX(m_rotation.x) * Matrix33::RotateY(m_rotation.y)); |
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} |
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void Reset() override |
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{ |
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m_position = Common::Vec3{}; |
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m_rotation = Common::Vec3{}; |
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m_rotate_mat = Common::Matrix44::Identity(); |
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} |
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void DoState(PointerWrap& p) |
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{ |
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p.Do(m_rotation); |
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p.Do(m_rotate_mat); |
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p.Do(m_position); |
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} |
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private: |
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Common::Vec3 m_rotation = Common::Vec3{}; |
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Common::Matrix44 m_rotate_mat = Common::Matrix44::Identity(); |
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Common::Vec3 m_position = Common::Vec3{}; |
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}; |
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class OrbitalController : public CameraController |
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{ |
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public: |
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Common::Matrix44 GetView() override |
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{ |
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Common::Matrix44 result = Common::Matrix44::Identity(); |
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result *= Common::Matrix44::Translate(Common::Vec3{0, 0, -m_distance}); |
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result *= Common::Matrix44::FromMatrix33(Common::Matrix33::RotateX(m_rotation.x)); |
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result *= Common::Matrix44::FromMatrix33(Common::Matrix33::RotateY(m_rotation.y)); |
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return result; |
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} |
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void MoveVertical(float) override {} |
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void MoveHorizontal(float) override {} |
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void Zoom(float amt) override |
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{ |
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m_distance += -1 * amt; |
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m_distance = std::clamp(m_distance, 0.0f, m_distance); |
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} |
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void Rotate(const Common::Vec3& amt) override { m_rotation += amt; } |
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void Reset() override |
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{ |
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m_rotation = Common::Vec3{}; |
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m_distance = 0; |
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} |
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void DoState(PointerWrap& p) |
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{ |
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p.Do(m_rotation); |
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p.Do(m_distance); |
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} |
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private: |
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float m_distance = 0; |
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Common::Vec3 m_rotation = Common::Vec3{}; |
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}; |
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} // namespace |
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void FreeLookCamera::SetControlType(FreelookControlType type) |
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{ |
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if (m_current_type && *m_current_type == type) |
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{ |
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return; |
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} |
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if (type == FreelookControlType::SixAxis) |
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{ |
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m_camera_controller = std::make_unique<SixAxisController>(); |
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} |
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else if (type == FreelookControlType::Orbital) |
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{ |
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m_camera_controller = std::make_unique<OrbitalController>(); |
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} |
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else |
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{ |
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m_camera_controller = std::make_unique<FPSController>(); |
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} |
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m_current_type = type; |
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} |
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Common::Matrix44 FreeLookCamera::GetView() |
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{ |
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return m_camera_controller->GetView(); |
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} |
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void FreeLookCamera::MoveVertical(float amt) |
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{ |
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m_camera_controller->MoveVertical(amt); |
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m_dirty = true; |
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} |
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void FreeLookCamera::MoveHorizontal(float amt) |
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{ |
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m_camera_controller->MoveHorizontal(amt); |
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m_dirty = true; |
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} |
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void FreeLookCamera::Zoom(float amt) |
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{ |
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m_camera_controller->Zoom(amt); |
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m_dirty = true; |
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} |
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void FreeLookCamera::Rotate(const Common::Vec3& amt) |
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{ |
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m_camera_controller->Rotate(amt); |
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m_dirty = true; |
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} |
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void FreeLookCamera::Reset() |
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{ |
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m_camera_controller->Reset(); |
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m_dirty = true; |
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} |
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void FreeLookCamera::DoState(PointerWrap& p) |
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{ |
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if (p.mode == PointerWrap::MODE_WRITE || p.mode == PointerWrap::MODE_MEASURE) |
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{ |
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p.Do(m_current_type); |
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if (m_camera_controller) |
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{ |
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m_camera_controller->DoState(p); |
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} |
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} |
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else |
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{ |
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const auto old_type = m_current_type; |
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p.Do(m_current_type); |
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if (old_type == m_current_type) |
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{ |
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m_camera_controller->DoState(p); |
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} |
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else if (p.GetMode() == PointerWrap::MODE_READ) |
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{ |
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const std::string old_type_name = old_type ? to_string(*old_type) : ""; |
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const std::string loaded_type_name = m_current_type ? to_string(*m_current_type) : ""; |
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const std::string message = |
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fmt::format("State needs same free look camera type. Settings value '{}', loaded value " |
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"'{}'. Aborting load state", |
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old_type_name, loaded_type_name); |
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Core::DisplayMessage(message, 5000); |
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p.SetMode(PointerWrap::MODE_VERIFY); |
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} |
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} |
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} |
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bool FreeLookCamera::IsDirty() const |
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{ |
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return m_dirty; |
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} |