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[Android] Fix Adreno v53 development drivers rotating framebuffer #10

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merged 1 commit into from Jan 29, 2014

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Sonicadvance1
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Older Qualcomm drivers rotated the framebuffer 90 degrees and this fix didn't work.
Now for some obscene reason it rotates a full 180 degrees.
This can at least be worked around by flipping around the image on our end.

// Qualcomm in their infinite wisdom thought it was a good idea to rotate the framebuffer 180 degrees on glBlit
// This bug allows us to work around that rotation by rotating it the right way around again.
BUG_ROTATEDFRAMEBUFFER,

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@Sonicadvance1
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Cleaned up what delroth talked about

Older Qualcomm drivers rotated the framebuffer 90 degrees and this fix didn't work.
Now for some obscene reason it rotates a full 180 degrees.
This can at least be worked around by flipping around the image on our end.
@Sonicadvance1
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Updated what Matt_P said. Use std::swap like a boss.

delroth added a commit that referenced this pull request Jan 29, 2014
[Android] Fix Adreno v53 development drivers rotating framebuffer
@delroth delroth merged commit 23e6400 into dolphin-emu:master Jan 29, 2014
@Sonicadvance1 Sonicadvance1 deleted the Fix-AdrenoBlitRotate branch January 29, 2014 22:44
CarlKenner referenced this pull request in CarlKenner/dolphin Dec 13, 2014
Merge feilien/VR-Hydra to cegli/VR-Hydra.  Fixes Linux compilation!
@ghost ghost mentioned this pull request Feb 11, 2021
rapito added a commit to rapito/dolphin that referenced this pull request Jun 4, 2022
Hibyehello added a commit to Hibyehello/dolphin that referenced this pull request Mar 25, 2023
* Make python look in Load/Script for core files

* Cleanup left over debug code
Hibyehello added a commit to Hibyehello/dolphin that referenced this pull request Mar 26, 2023
* Make python look in Load/Script for core files

* Cleanup left over debug code
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