NetPlayClient: Split out OnData() into smaller functions #10102
Merged
+980
−821
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Over time OnData() has become a huge function-long case statement that attempts to manage numerous packet-related behaviors, which makes it a little difficult to reliably ensure certain handling doesn't interfere with another case's. It's also mildly annoying to navigate due to its size.
To make it a little easier to read and find specific behavior, we can break the relevant pieces of code out into their own functions.
Almost all of this change is just code motion