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FifoPlayer: Store early memory updates option in the config and allow changing loop option at runtime #10355

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merged 2 commits into from Jan 13, 2022

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Pokechu22
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Now, early memory updates is persisted across runs, and can be toggled before starting a fifolog.
This option has always existed since it's used by FifoCI, but now it can be changed at runtime.  Looping is something that should almost always be on, but it can be useful to turn it off when frame-dumping is enabled so that hundreds of copies of the same frame aren't created.  Before, turning it off required restarting Dolphin.
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FifoCI detected that this change impacts graphical rendering. Here are the behavior differences detected by the system:

  • burnout2-vehicletextures on mvk-osx-m1: diff
  • DKCR-Char on mvk-osx-m1: diff
  • DKCR-fast-depth on mvk-osx-m1: diff
  • ea-pink on mvk-osx-m1: diff
  • metroid-visor on mvk-osx-m1: diff
  • mp3-bloom on mvk-osx-m1: diff
  • pm-hc-jp on mvk-osx-m1: diff
  • rs2-skybox on mvk-osx-m1: diff
  • rs3-bumpmapping on mvk-osx-m1: diff
  • spyro-bloom on mvk-osx-m1: diff
  • thps4-shadow on mvk-osx-m1: diff

automated-fifoci-reporter

@leoetlino leoetlino merged commit 21b9e6a into dolphin-emu:master Jan 13, 2022
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