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Android: Replace Picasso with Glide #10626
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I wouldn't mind switching to Glide, but unless your fix for the issue with the borders actually depends on switching to Glide, you should put that fix in a separate PR. |
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please rebase on master to fix windows build |
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Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/GlideUtils.java
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Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/TvUtil.java
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Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/GlideUtils.java
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@JosJuice Just took some time to try and get the custom covers working again. I'm not happy with the implementation I have here, but this is the only way I've found how to get the right directory for internal storage. This doesn't even allow for custom covers if the game library is stored on an external sd card. I'm just thinking about just sticking to changing the cached image to get a custom cover for now while I wait for a better solution. Note - I could not find a way to get our existing URIs to function properly |
Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/model/GameFile.java
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Glide lets us use less code for image loading and caching. Additionally, I have put image compression on a separate thread.