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VideoCommon: add structures to graphics mods internal API #10804

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iwubcode
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@iwubcode iwubcode commented Jul 2, 2022

As I've started work on multiple graphics mod features, they've all needed the same thing: adding parameters to the hook API. Rather than having to update every action added every time, I think it makes more sense to have a common API of structures that can be updated, cutting down on the number of places that need changing.

@iwubcode iwubcode force-pushed the graphics-mod-input-output-structs branch from 2632c06 to b639008 Compare July 2, 2022 19:59
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@iwubcode iwubcode force-pushed the graphics-mod-input-output-structs branch 2 times, most recently from 37ad351 to c4785db Compare October 9, 2022 04:44
@iwubcode iwubcode changed the title VideoCommon: add input/output structures to graphics mods internal API VideoCommon: add structures to graphics mods internal API Oct 9, 2022
@iwubcode iwubcode force-pushed the graphics-mod-input-output-structs branch from c4785db to 451345e Compare October 9, 2022 04:52
…ng or removing parameters with less code overhead
@iwubcode iwubcode force-pushed the graphics-mod-input-output-structs branch from 451345e to bc36058 Compare October 9, 2022 05:00
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iwubcode commented Oct 9, 2022

@AdmiralCurtiss - thank you so much for reviewing this. Please take another look when you have time. I was being a bit dumb. Hopefully this approach is more reasonable.

@AdmiralCurtiss AdmiralCurtiss merged commit 1647fa3 into dolphin-emu:master Oct 9, 2022
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@iwubcode iwubcode deleted the graphics-mod-input-output-structs branch October 9, 2022 18:41
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