Vulkan: Call setSourceFile in addition to addSourceText #10945
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See baldurk/renderdoc#2673 (and baldurk/renderdoc#2337) for more context; this fixes viewing the shader source in renderdoc v1.21.
stage_filenameis "vs", "gs", "ps", or "cs" for vertex, geometry, fragment [i.e. pixel], and compute shaders respectively (seeCompileVertexShaderetc. in the same file).