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JitArm64: Reimplement Force25BitPrecision #11181

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merged 1 commit into from Oct 22, 2022

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The previous implementation of Force25BitPrecision was essentially a translation of the x86-64 implementation. It worked, but we can make a more efficient implementation by using an AArch64 instruction I don't believe x86-64 has an equivalent of: URSHR. The latency is the same as before, but the instruction count and register count are both reduced.

The previous implementation of Force25BitPrecision was essentially a
translation of the x86-64 implementation. It worked, but we can make a
more efficient implementation by using an AArch64 instruction I don't
believe x86-64 has an equivalent of: URSHR. The latency is the same as
before, but the instruction count and register count are both reduced.
@degasus degasus merged commit 583c2b8 into dolphin-emu:master Oct 22, 2022
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@JosJuice JosJuice deleted the jitarm64-25-bit-urshr branch October 22, 2022 08:28
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