GameSettings: Add patch for Ten Pin Alley 2 (RLEEFS) #11311
Merged
+11
−0
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A call to GXCopyDisp(), made once before the title screen for no apparent purpose, is causing heap corruption, but it isn't observed on real hardware thanks to the data cache. Skipping the call works too, preventing a crash on the main menu.
Fixes https://bugs.dolphin-emu.org/issues/12699
My investigation was prompted by this comment: #11183 (comment)
For reference, this is virtually the same bug found in Monster High: #9316