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Netplay: Fix traversal connections occasionally not working #11381

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merged 1 commit into from Jan 17, 2023

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skyfloogle
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In the NetPlayClient::Connect function, a packet is sent to the host, and the next received packet is treated as the response. However, sometimes, a ping response from the traversal server will arrive in-between, which breaks everything. In certain high-latency situations, it may even occur every time. This PR simply ignores any packets from the traversal server during this interaction.

@delroth delroth merged commit 1cd11b8 into dolphin-emu:master Jan 17, 2023
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