Skylander Portal: Play Trap Team Audio #11644
Merged
+40
−3
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This PR introduces the ability to play the audio that would normally play through the Trap Team portal speaker via Dolphin.
The Trap Team speaker is 1 channel, so code has been replicated from the Wiimote speaker to duplicate each sample, and play it as stereo audio. The audio data is 16 bit unsigned pcm @ 8khz sample rate.
Here's a video of it working, where the audio you hear from the portal is while the villain is being trapped.