New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Android] Implement support for real Wiimotes with the DolphinBar #3593
[Android] Implement support for real Wiimotes with the DolphinBar #3593
Conversation
|
I have no way to test this, but, does this affect non-Android at all? |
|
No. |
|
Then +1 from me |
|
Review status: 0 of 9 files reviewed at latest revision, 6 unresolved discussions. Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 18 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 61 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 69 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 106 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 148 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 159 [r1] (raw file): Comments from the review on Reviewable.io |
|
Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 18 [r1] (raw file): Comments from the review on Reviewable.io |
a5df08c
to
4a50deb
Compare
|
Review status: 0 of 9 files reviewed at latest revision, 6 unresolved discussions. Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 61 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 69 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 106 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 148 [r1] (raw file): Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 159 [r1] (raw file): Comments from the review on Reviewable.io |
|
Review status: 0 of 9 files reviewed at latest revision, 1 unresolved discussion. a discussion (no related file):
Comments from the review on Reviewable.io |
|
That will be what is done. On Fri, Feb 5, 2016 at 3:00 AM, Markus Wick notifications@github.com
|
|
Source/Core/Core/HW/WiimoteReal/IOAndroid.cpp, line 18 [r1] (raw file): Comments from the review on Reviewable.io |
4a50deb
to
5007df8
Compare
This is the only way to get Wiimotes working under Android now. This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager. Couple notes. Continuous scanning must be enabled otherwise the Wiimotes won't be seen. The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually. Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
5007df8
to
fe53461
Compare
|
Reviewed 1 of 1 files at r4. Comments from the review on Reviewable.io |
[Android] Implement support for real Wiimotes with the DolphinBar
This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.
Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.
Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.