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Make sure netplay player IDs are actually unique. #429

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merged 1 commit into from
May 29, 2014

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RachelBryk
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Fixes issue 7329.

std::map<sf::SocketTCP, NetPlayServer::Client>::const_iterator
i = m_players.begin(),
e = m_players.end();
for (; i != e; ++i)

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shuffle2 added a commit that referenced this pull request May 29, 2014
Make sure netplay player IDs are actually unique.
@shuffle2 shuffle2 merged commit d18bc31 into dolphin-emu:master May 29, 2014
@RachelBryk RachelBryk deleted the netplay-pid branch July 6, 2014 06:16
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3 participants