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Android: Change all AnalogInputs to just inputs #7683
Android doesn't report values for the inputs generated by FullAnalogInput so
I should also mention this fixes the accelerometer issues(Swing/Down) that android has had for the past few months.
referenced this pull request
Jan 7, 2019
This is correct. The whole purpose of AddAnalogInputs is to support gamepad drivers that map a single "action" (usually an analog trigger press) across the entire range of an axis. The inputs that are supplied here on Android are created by us and known to be a single "action". AddAnalogInputs is poorly named and doesn't apply here.