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Add Dolphin version and current video backend to shader compilation logs #8336

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commented Aug 26, 2019


This makes it easier to quickly identify what version of Dolphin and video backend produced shader compilation issues.

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I don't know if those files are meant to be loaded into a shader compiler as-is or not (and as such: whether we should make those two new lines a comment in the given language); but the changes themselves seem fine to me. Untested.


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commented Aug 27, 2019

I've never tried loading the output directly into a shader compiler but if that was the intended use I could add the Dolphin info to the filename instead.

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