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DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors. #8603

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merged 1 commit into from Feb 10, 2020

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jordan-woyak
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Changed "dead zone" color to a transparent black or white depending on theme.
Inverted value of "gate" colors when active theme has a dark background.
Tweaked order of "shake" indicator axis colors so red is more often shown.

Indicators now look less horrible with dark themes and the dead zone is more subtle as it should be.

Before:
https://i.imgur.com/aUriQaT.png
https://i.imgur.com/aHCSYCj.png

After:
https://i.imgur.com/cWZu4IS.png
https://i.imgur.com/JR8anBW.png

…tte to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown.
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@iwubcode iwubcode left a comment

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Code looks good! Untested though. From the screenshots I think the light theme is an improvement. Not big on dark-themes so someone else will need to comment on that.

@MayImilae
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Looks good to me! Also, here are some macOS screenshots if you are curious! The dark theme is ignored by Dolphin in macOS so, only the normal light theme for this.

Before:
Screen Shot 2020-02-10 at 04 23 44

After:
Screen Shot 2020-02-10 at 04 25 42

@Tilka Tilka merged commit a9dc4ac into dolphin-emu:master Feb 10, 2020
@jordan-woyak jordan-woyak deleted the deadzone-too-dark branch February 10, 2020 23:33
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