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JIT64: clean up and unify float load/store code #876

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merged 1 commit into from Aug 28, 2014

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FioraAeterna
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While we're at it, support a bunch of float load/store variants that weren't
implemented in the JIT. Might not have a big speed impact on typical games but
they're used at least a bit in povray and luabench.

694 -> 644 seconds on povray.

While we're at it, support a bunch of float load/store variants that weren't
implemented in the JIT. Might not have a big speed impact on typical games but
they're used at least a bit in povray and luabench.

694 -> 644 seconds on povray.
@Sonicadvance1
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LGTM.
Get a JMC in here to test a bit.

@JMC47
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JMC47 commented Aug 28, 2014

Nothing appears broken to me.

Sonicadvance1 added a commit that referenced this pull request Aug 28, 2014
JIT64: clean up and unify float load/store code
@Sonicadvance1 Sonicadvance1 merged commit 4a78a8a into dolphin-emu:master Aug 28, 2014
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