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Relative includes #88
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Also fix the Windows build with this change.
Turns out Dolphin uses some macros that clash on OSX. However thankfully, this include is only used in Frame.cpp.
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\o/ I'll do some scripting to try to find basic errors and fix them. |
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Does not build on Win32; CommonFuncs.h misses clocale for some reason. |
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DInput stuffs doesnt compile either, but I have no idea what it wants to tell me: |
Required the removal of EGL.h from EGL.cpp. Removed the similar includes from AGL.cpp, GLX.cpp, and WGL.cpp to retain consistency. All GL interfaces are now centralized on GLInterface.h
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LGTM, 0 errors from my script. |
Converts the header includes to use paths relative to Source/Core. Makes it more descriptive in identifying which module each include comes from.