Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Put x86_64 Windows binaries in Binary/x64 for consistency with ARM64 #9650

Merged
merged 1 commit into from Apr 24, 2021

Conversation

leoetlino
Copy link
Member

...and with our existing Visual Studio project files and buildbot config.

...and with our existing Visual Studio project files and
buildbot config.
@@ -115,7 +115,9 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries)
if (WIN32)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/Binary)

if (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
Copy link
Contributor

@iwubcode iwubcode Apr 17, 2021

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Minor but not sure if it makes sense to use a temp variable with a TOLOWER and compare once?

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I don't think it's worth adding a temp variable, especially given how variable scope works in CMake. Efficiency is not a concern here.

@JosJuice JosJuice merged commit 91669c2 into dolphin-emu:master Apr 24, 2021
10 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
3 participants