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Android: Use JNI for getting post-processsing shaders #9728

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merged 2 commits into from May 20, 2021

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JosJuice
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The Java implementation of getting the list of post-processing shaders only looked in the Sys folder and not the User folder. This could be fixed in the Java implementation, but it's simpler to just call the C++ implementation instead.

The Java implementation of getting the list of post-processing
shaders only looked in the Sys folder and not the User folder.
This could be fixed in the Java implementation, but it's
simpler to just call the C++ implementation instead.
I was going to rename this to getSysDirectory to make it clearer
what the returned path actually is, but it turns out we're not
actually using this for anything anymore.
@lioncash lioncash merged commit 1d175e7 into dolphin-emu:master May 20, 2021
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@JosJuice JosJuice deleted the android-get-shader-list branch May 20, 2021 15:37
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