Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

PostProcessing: fix shader compilation failures #9910

Merged
merged 2 commits into from Jul 18, 2021

Conversation

Tilka
Copy link
Member

@Tilka Tilka commented Jul 18, 2021

See individual commit messages.

Switching to a post-processing shader with different configuration options will
change the UBO, so we need to recompile the vertex shader as well.
@dolphin-emu-bot
Copy link
Contributor

FifoCI detected that this change impacts graphical rendering. Here are the behavior differences detected by the system:

  • tla-menu on ogl-lin-mesa: diff

automated-fifoci-reporter

@lioncash lioncash merged commit 6e7698a into dolphin-emu:master Jul 18, 2021
11 checks passed
@Tilka Tilka deleted the postprocess branch July 18, 2021 19:57
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
3 participants