AudioPane: Adjust DSP selection names #9941
Merged
+3
−3
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
I've seen a lot of users selecting DSP-LLE because they figure "how slow can audio emulation be?" and not really realizing that DSP-LLE is the reason that their game is lagging. I don't know if this is the right thing to do, but I feel like our DSP emulation is good enough that every game that needs DSP-LLE to function has it enabled by default.
Anyway, I think to help reduce user confusion it might be good to explicitly mark DSP-HLE as recommended, and mark DSP-LLE Recompiler as slow. DSP-LLE Interpreter I've marked as very slow as it is very slow.