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DSPHLE: add support for dynamic range compression #9968

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merged 1 commit into from Jul 30, 2021

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@Tilka Tilka commented Jul 28, 2021

The CPU-side AX library enables it by default and uses hardcoded parameters. CMD_COMPRESSOR_TABLE_ADDR (0x0A) was incorrect. It's always a nop on the GameCube and was probably confused with the Wii version.

Triggers in Pac-Man World Rally.

Source/Core/Core/HW/DSPHLE/UCodes/AX.cpp Outdated Show resolved Hide resolved
Source/Core/Core/HW/DSPHLE/UCodes/AX.cpp Outdated Show resolved Hide resolved
The CPU-side AX library enables it by default and uses hardcoded parameters.
CMD_COMPRESSOR_TABLE_ADDR (0x0A) was incorrect. It's always a nop on the
GameCube and was probably confused with the Wii version.
@Tilka Tilka merged commit 48af29f into dolphin-emu:master Jul 30, 2021
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@Tilka Tilka deleted the ax2 branch July 30, 2021 23:43
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