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Move text #594

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edmundmiller
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@edmundmiller edmundmiller commented May 18, 2018

Reopened from #562 and cleaned up because I opened it on a personal developement branch, rather than a feature specific. Lesson learned!

Add module for move-text.

Does not support evil visual. Plans are to fix at the source for evil support rather than make it doom specific.

Adds:

  • Meta-up move-text-up (line or active region)
  • Meta-down move-text-down (line or active region)

If evil:

  • Meta-k move-text-up (line)
  • Meta-j move-text-down (line)

For lack of evil support see this issue:
emacsfodder/move-text#11

@hlissner hlissner added this to the 2.1 milestone May 18, 2018
@hlissner hlissner modified the milestones: 2.1, 2.1.1 Jun 1, 2018
@hlissner hlissner added the was:pinned Contains useful references or information for posterity label Mar 30, 2019
@hlissner hlissner removed this from the 2.1.1 milestone Apr 1, 2019
@hlissner hlissner added the is:feature Adds or requests new features, or extends existing ones label Apr 2, 2019
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hlissner commented Oct 7, 2019

Sorry for the tremendously late response. I was hoping that evil+visual mode support would be implemented upstream, but more than a year later it hasn't happened and it looks like the package hasn't been updated in some time, so I will turn down this PR. I do want this functionality in Doom, however, so I'll revisit this sometime later. Thanks for bringing it to my attention!

@hlissner hlissner closed this Oct 7, 2019
@hlissner hlissner added the re:modules Pertains to adding, removing and management of modules label Oct 7, 2019
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Jan 31, 2021
@edmundmiller edmundmiller deleted the move-text branch April 29, 2021 16:16
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