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branch: master
Commits on May 2, 2015
Commits on Apr 3, 2015
  1. Remove unnecessary _cursor argument from game_mode functions

    authored
    cursor is in global scope, so we don't need to pass a point around.
  2. Rename surface_* to img_*

    authored
    More accurate since we abstracted away SDL_Texture into an Image struct.
    Also shorter to type.
Commits on Apr 2, 2015
Commits on Mar 31, 2015
  1. New background for Drop game

    authored
    - Drop game changed to be 8 columns wide.
  2. Tweak mouse controls for drop game

    authored
    When not holding any blocks, clicking anywhere will pick up blocks. To
    pick up more blocks while holding blocks, click on the cursor position.
    Clicking outside of the cursor position will drop held blocks.
  3. Increase overall speed

    authored
    It appears that this has decreased when switching to 60fps.
  4. Add experimental mouse controls to drop game

    authored
    - Click on or below the cursor's y position to pick up blocks.
    - Click above the cursor's y position to drop blocks.
Commits on Mar 30, 2015
  1. Drop game improvements

    authored
    - Show color/amount of held blocks above playing field
    - Changed number of rows from 10 to 9 to make room for held block
    display
    - Fix cursor being positioned on disabled blocks at the bottom of the field
  2. Restore two-click menu operation for Android

    authored
    This just feels better in my opinion.
Commits on Mar 28, 2015
  1. Merge pull request #43 from cxong/master

    authored
    Move cursor with mouse move
Commits on Mar 27, 2015
  1. @cxong

    Right click to bump

    cxong authored
  2. @cxong
  3. @cxong

    Mouse move in game moves cursor

    cxong authored
    Don't detect mouse position if not moved or clicked
  4. @cxong

    Mouse over selects menu

    cxong authored
Commits on Mar 26, 2015
  1. @cxong

    Merge pull request #2 from dorkster/master

    cxong authored
    merge
  2. Fix gcc errors/warnings

    authored
  3. @cxong

    Pickup, drop, and match blocks

    cxong authored committed
  4. @cxong

    Merge fixes

    cxong authored committed
  5. @cxong

    Refactor game modes into interface

    cxong authored committed
  6. @cxong

    Fix OS X build

    cxong authored committed
    Missing min/max definitions
  7. @cxong

    Keep cursor on last block in column

    cxong authored committed
  8. @cxong

    Add drops mode

    cxong authored committed
Commits on Mar 20, 2015
  1. Fix audio issues with Andorid port

    authored
    - Sound is paused when minimized
    - Mixer is closed during sysCleanup()
  2. Use internal Android storage for game data

    authored
    Also, larger app icon.
  3. Begin Android port

    authored
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