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Mouse emulation is broken under Windows 3.x #310

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@vosian

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@vosian

Hello, I installed the project from aur today and I'm having mouse problems, I've only been able to test windows 3.x so I'm not sure if this would happen otherwise.

if I'm playing windowed the speed on which the cursor moves horizontally and vertically differs vastly, the horizontal movement being much faster, additionally there's an area at the top of the window that can't be reached because the cursor always leaves the window before reaching it.

Additionally, although I don't have mouse acceleration set on my DE (kde plasma on xorg), if I move the mouse slowly across the window, the area I can traverse without the cursor leaving the window is much smaller.

These behaviors are inherited by games launched in win 3.x (tested with the built-in win 3.x games and with a fullscreen that requires win 3.x to run).

The inaccessible areas and difference in vertical and horizontal speeds aren't there when playing fullscreen, however the cursor does move faster than on my system, possibly some linear speed increase due to the difference between emulation resolution and monitor resolution (just a guess), so I have to adjust the dpi of my house to use the software comfortably, I wonder if there's any way to tweak this on the config.

I have SDL 2.0.12 installed, if it matters.

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