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// <snippet1>
using namespace System;
using namespace System::Threading;
public ref class ThreadSafe
{
// totalValue contains a running total that can be updated
// by multiple threads. It must be protected from unsynchronized
// access.
private:
double static totalValue = 0;
public:
// The Total property returns the running total.
property double Total
{
double get() { return totalValue; }
}
// AddToTotal safely adds a value to the running total.
double AddToTotal(double addend)
{
double initialValue, computedValue;
do
{
// Save the current running total in a local variable.
initialValue = totalValue;
// Add the new value to the running total.
computedValue = initialValue + addend;
// CompareExchange compares totalValue to initialValue. If
// they are not equal, then another thread has updated the
// running total since this loop started. CompareExchange
// does not update totalValue. CompareExchange returns the
// contents of totalValue, which do not equal initialValue,
// so the loop executes again.
}
while (initialValue != Interlocked::CompareExchange(
totalValue, computedValue, initialValue));
// If no other thread updated the running total, then
// totalValue and initialValue are equal when CompareExchange
// compares them, and computedValue is stored in totalValue.
// CompareExchange returns the value that was in totalValue
// before the update, which is equal to initialValue, so the
// loop ends.
// The function returns computedValue, not totalValue, because
// totalValue could be changed by another thread between
// the time the loop ends and the function returns.
return computedValue;
}
};
// </snippet1>