Permalink
Fetching contributors…
Cannot retrieve contributors at this time
53 lines (46 sloc) 1.87 KB
// <snippet1>
using System;
using System.Threading;
public class ThreadSafe
{
// totalValue contains a running total that can be updated
// by multiple threads. It must be protected from unsynchronized
// access.
private double totalValue = 0;
// The Total property returns the running total.
public double Total
{
get { return totalValue; }
}
// AddToTotal safely adds a value to the running total.
public double AddToTotal(double addend)
{
double initialValue, computedValue;
do
{
// Save the current running total in a local variable.
initialValue = totalValue;
// Add the new value to the running total.
computedValue = initialValue + addend;
// CompareExchange compares totalValue to initialValue. If
// they are not equal, then another thread has updated the
// running total since this loop started. CompareExchange
// does not update totalValue. CompareExchange returns the
// contents of totalValue, which do not equal initialValue,
// so the loop executes again.
}
while (initialValue != Interlocked.CompareExchange(
ref totalValue, computedValue, initialValue));
// If no other thread updated the running total, then
// totalValue and initialValue are equal when CompareExchange
// compares them, and computedValue is stored in totalValue.
// CompareExchange returns the value that was in totalValue
// before the update, which is equal to initialValue, so the
// loop ends.
// The function returns computedValue, not totalValue, because
// totalValue could be changed by another thread between
// the time the loop ends and the function returns.
return computedValue;
}
}
// </snippet1>