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| // <snippet1> | |
| using System; | |
| using System.Threading; | |
| public class Example | |
| { | |
| public static void Main() | |
| { | |
| // Queue the task. | |
| ThreadPool.QueueUserWorkItem(new WaitCallback(ThreadProc)); | |
| Console.WriteLine("Main thread does some work, then sleeps."); | |
| // If you comment out the Sleep, the main thread exits before | |
| // the thread pool task runs. The thread pool uses background | |
| // threads, which do not keep the application running. (This | |
| // is a simple example of a race condition.) | |
| Thread.Sleep(1000); | |
| Console.WriteLine("Main thread exits."); | |
| } | |
| // This thread procedure performs the task. | |
| static void ThreadProc(Object stateInfo) | |
| { | |
| // No state object was passed to QueueUserWorkItem, so | |
| // stateInfo is null. | |
| Console.WriteLine("Hello from the thread pool."); | |
| } | |
| } | |
| // </snippet1> |