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// <snippet2>
using System;
using System.Threading;
// TaskInfo holds state information for a task that will be
// executed by a ThreadPool thread.
public class TaskInfo
{
// State information for the task. These members
// can be implemented as read-only properties, read/write
// properties with validation, and so on, as required.
public string Boilerplate;
public int Value;
// Public constructor provides an easy way to supply all
// the information needed for the task.
public TaskInfo(string text, int number)
{
Boilerplate = text;
Value = number;
}
}
public class Example
{
public static void Main()
{
// Create an object containing the information needed
// for the task.
TaskInfo ti = new TaskInfo("This report displays the number {0}.", 42);
// Queue the task and data.
if (ThreadPool.QueueUserWorkItem(new WaitCallback(ThreadProc), ti))
{
Console.WriteLine("Main thread does some work, then sleeps.");
// If you comment out the Sleep, the main thread exits before
// the ThreadPool task has a chance to run. ThreadPool uses
// background threads, which do not keep the application
// running. (This is a simple example of a race condition.)
Thread.Sleep(1000);
Console.WriteLine("Main thread exits.");
}
else
{
Console.WriteLine("Unable to queue ThreadPool request.");
}
}
// The thread procedure performs the independent task, in this case
// formatting and printing a very simple report.
//
static void ThreadProc(Object stateInfo)
{
TaskInfo ti = (TaskInfo) stateInfo;
Console.WriteLine(ti.Boilerplate, ti.Value);
}
}
// </snippet2>