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//<Snippet10>
using System;
using System.Threading;
using System.Threading.Tasks;
class CancelNewStyleEvents
{
// New-style MRESlim that supports unified cancellation
// in its Wait methods.
static ManualResetEventSlim mres = new ManualResetEventSlim(false);
static void Main()
{
var cts = new CancellationTokenSource();
// Pass the same token source to the delegate and to the task instance.
Task.Run(() => DoWork(cts.Token), cts.Token);
Console.WriteLine("Press c to cancel, p to pause, or s to start/restart,");
Console.WriteLine("or any other key to exit.");
// New-style UI thread.
bool goAgain = true;
while (goAgain)
{
char ch = Console.ReadKey(true).KeyChar;
switch (ch)
{
case 'c':
// Token can only be canceled once.
cts.Cancel();
break;
case 'p':
mres.Reset();
break;
case 's':
mres.Set();
break;
default:
goAgain = false;
break;
}
Thread.Sleep(100);
}
cts.Dispose();
}
static void DoWork(CancellationToken token)
{
while (true)
{
if (token.IsCancellationRequested)
{
Console.WriteLine("Canceled while running.");
token.ThrowIfCancellationRequested();
}
// Wait on the event to be signaled
// or the token to be canceled,
// whichever comes first. The token
// will throw an exception if it is canceled
// while the thread is waiting on the event.
//<snippet6>
try
{
// mres is a ManualResetEventSlim
mres.Wait(token);
}
catch (OperationCanceledException)
{
// Throw immediately to be responsive. The
// alternative is to do one more item of work,
// and throw on next iteration, because
// IsCancellationRequested will be true.
Console.WriteLine("The wait operation was canceled.");
throw;
}
Console.Write("Working...");
// Simulating work.
Thread.SpinWait(500000);
//</snippet6>
}
}
}
//</Snippet10>