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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
// How to: Unwrap a Nested Task
class IntroSnippets
{
//<snippet01>
static Task<string> DoWorkAsync()
{
return Task<String>.Factory.StartNew(() =>
{
//...
return "Work completed.";
});
}
static void StartTask()
{
Task<String> t = DoWorkAsync();
t.Wait();
Console.WriteLine(t.Result);
}
//</snippet01>
static void Main()
{
//<snippet02>
// Note the type of t and t2.
Task<Task<string>> t = Task.Factory.StartNew(() => DoWorkAsync());
Task<Task<string>> t2 = DoWorkAsync().ContinueWith((s) => DoMoreWorkAsync());
// Outputs: System.Threading.Tasks.Task`1[System.String]
Console.WriteLine(t.Result);
//</snippet02>
//<snippet03>
// Unwrap the inner task.
Task<string> t3 = DoWorkAsync().ContinueWith((s) => DoMoreWorkAsync()).Unwrap();
// Outputs "More work completed."
Console.WriteLine(t.Result);
//</snippet03>
Console.ReadKey();
}
static Task<string> DoMoreWorkAsync()
{
return Task<String>.Factory.StartNew(() =>
{
//...
return "More work completed.";
});
}
}
//<snippet04>
namespace Unwrap
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
// A program whose only use is to demonstrate Unwrap.
class Program
{
static void Main()
{
// An arbitrary threshold value.
byte threshold = 0x40;
// data is a Task<byte[]>
var data = Task<byte[]>.Factory.StartNew(() =>
{
return GetData();
});
// We want to return a task so that we can
// continue from it later in the program.
// Without Unwrap: stepTwo is a Task<Task<byte[]>>
// With Unwrap: stepTwo is a Task<byte[]>
var stepTwo = data.ContinueWith((antecedent) =>
{
return Task<byte>.Factory.StartNew( () => Compute(antecedent.Result));
})
.Unwrap();
// Without Unwrap: antecedent.Result = Task<byte>
// and the following method will not compile.
// With Unwrap: antecedent.Result = byte and
// we can work directly with the result of the Compute method.
var lastStep = stepTwo.ContinueWith( (antecedant) =>
{
if (antecedant.Result >= threshold)
{
return Task.Factory.StartNew( () => Console.WriteLine("Program complete. Final = 0x{0:x} threshold = 0x{1:x}", stepTwo.Result, threshold));
}
else
{
return DoSomeOtherAsyncronousWork(stepTwo.Result, threshold);
}
});
lastStep.Wait();
Console.WriteLine("Press any key");
Console.ReadKey();
}
#region Dummy_Methods
private static byte[] GetData()
{
Random rand = new Random();
byte[] bytes = new byte[64];
rand.NextBytes(bytes);
return bytes;
}
static Task DoSomeOtherAsyncronousWork(int i, byte b2)
{
return Task.Factory.StartNew(() =>
{
Thread.SpinWait(500000);
Console.WriteLine("Doing more work. Value was <= threshold");
});
}
static byte Compute(byte[] data)
{
byte final = 0;
foreach (byte item in data)
{
final ^= item;
Console.WriteLine("{0:x}", final);
}
Console.WriteLine("Done computing");
return final;
}
#endregion
}
}
//</snippet04>