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<Type Name="Constants" FullName="Microsoft.VisualBasic.Constants">
<TypeSignature Language="C#" Value="public sealed class Constants" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed Constants extends System.Object" />
<TypeSignature Language="DocId" Value="T:Microsoft.VisualBasic.Constants" />
<TypeSignature Language="VB.NET" Value="Public Module Constants" />
<TypeSignature Language="C++ CLI" Value="public ref class Constants sealed" />
<TypeSignature Language="F#" Value="type Constants = class" />
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute FrameworkAlternate="netcore-1.0;netcore-1.1;netcore-2.0;netcore-2.1;netframework-1.1;netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netcore-2.2;dotnet-uwp-10.0;netcore-3.0">
<AttributeName>Microsoft.VisualBasic.CompilerServices.StandardModule</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>The <see langword="Constants" /> module contains miscellaneous constants. These constants can be used anywhere in your code.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This module supports the Visual Basic language constants that correspond to the members of many Visual Basic enumerations:
]]></format>
</remarks>
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/language-reference/keywords/index.md">Keywords (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/language-reference/runtime-library-members.md">Visual Basic Run-Time Library Members</related>
</Docs>
<Members>
<Member MemberName="vbAbort">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxResult vbAbort = 3;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxResult vbAbort = (3)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbAbort" />
<MemberSignature Language="VB.NET" Value="Public Const vbAbort As MsgBoxResult = 3" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxResult vbAbort = 3;" />
<MemberSignature Language="F#" Value="val mutable vbAbort : Microsoft.VisualBasic.MsgBoxResult" Usage="Microsoft.VisualBasic.Constants.vbAbort" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxResult</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Indicates that the <see langword="Abort" /> button was clicked in a message box. Returned by the <see langword="MsgBox" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxResult` enumeration in your code in place of the actual values.
The `MsgBox` function returns a `MsgBoxResult` enumeration value.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbAbortRetryIgnore">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbAbortRetryIgnore = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbAbortRetryIgnore = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbAbortRetryIgnore" />
<MemberSignature Language="VB.NET" Value="Public Const vbAbortRetryIgnore As MsgBoxStyle = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbAbortRetryIgnore = 2;" />
<MemberSignature Language="F#" Value="val mutable vbAbortRetryIgnore : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbAbortRetryIgnore" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that the <see langword="Abort" />, <see langword="Retry" />, and <see langword="Ignore" /> buttons will be displayed when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbApplicationModal">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbApplicationModal = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbApplicationModal = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbApplicationModal" />
<MemberSignature Language="VB.NET" Value="Public Const vbApplicationModal As MsgBoxStyle = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbApplicationModal = 0;" />
<MemberSignature Language="F#" Value="val mutable vbApplicationModal : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbApplicationModal" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the message box will be displayed as a modal dialog box when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbArchive">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FileAttribute vbArchive = 32;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FileAttribute vbArchive = (32)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbArchive" />
<MemberSignature Language="VB.NET" Value="Public Const vbArchive As FileAttribute = 32" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FileAttribute vbArchive = 32;" />
<MemberSignature Language="F#" Value="val mutable vbArchive : Microsoft.VisualBasic.FileAttribute" Usage="Microsoft.VisualBasic.Constants.vbArchive" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FileAttribute</ReturnType>
</ReturnValue>
<MemberValue>32</MemberValue>
<Docs>
<summary>Indicates that the file has changed since the last backup operation for file-access functions.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `Dir`, `GetAttr`, or `SetAttr` functions, you can use the `FileAttribute` enumeration in your code in place of the actual values.
The `Attributes` argument takes the `FileAttribute` enumeration members.
When performing file I/O operations, the `My.Computer.FileSystem` object provides greater performance and ease of use than legacy file I/O methods. For more information, see <xref:Microsoft.VisualBasic.FileSystem> object.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FileAttribute" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Dir" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.GetAttr(System.String)" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.SetAttr(System.String,Microsoft.VisualBasic.FileAttribute)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbArray">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbArray = 8192;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbArray = (8192)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbArray" />
<MemberSignature Language="VB.NET" Value="Public Const vbArray As VariantType = 8192" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbArray = 8192;" />
<MemberSignature Language="F#" Value="val mutable vbArray : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbArray" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>8192</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is an array. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbBack">
<MemberSignature Language="C#" Value="public const string vbBack;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbBack" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbBack" />
<MemberSignature Language="VB.NET" Value="Public Const vbBack As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbBack;" />
<MemberSignature Language="F#" Value="val mutable vbBack : string" Usage="Microsoft.VisualBasic.Constants.vbBack" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a backspace character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbBinaryCompare">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.CompareMethod vbBinaryCompare = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.CompareMethod vbBinaryCompare = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbBinaryCompare" />
<MemberSignature Language="VB.NET" Value="Public Const vbBinaryCompare As CompareMethod = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::CompareMethod vbBinaryCompare = 0;" />
<MemberSignature Language="F#" Value="val mutable vbBinaryCompare : Microsoft.VisualBasic.CompareMethod" Usage="Microsoft.VisualBasic.Constants.vbBinaryCompare" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.CompareMethod</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Specifies that a binary comparison should be performed when comparison functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call comparison functions, you can use the <xref:Microsoft.VisualBasic.CompareMethod> enumeration in your code in place of the actual values. The `Compare` argument takes the `CompareMethod` enumeration members.
For binary and text comparisons, see [Option Compare Statement](~/docs/visual-basic/language-reference/statements/option-compare-statement.md).
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.CompareMethod" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Filter(System.String[],System.String,System.Boolean,Microsoft.VisualBasic.CompareMethod)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.InStr(System.String,System.String,Microsoft.VisualBasic.CompareMethod)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.InStrRev(System.String,System.String,System.Int32,Microsoft.VisualBasic.CompareMethod)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Replace(System.String,System.String,System.String,System.Int32,System.Int32,Microsoft.VisualBasic.CompareMethod)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Split(System.String,System.String,System.Int32,Microsoft.VisualBasic.CompareMethod)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrComp(System.String,System.String,Microsoft.VisualBasic.CompareMethod)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbBoolean">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbBoolean = 11;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbBoolean = (11)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbBoolean" />
<MemberSignature Language="VB.NET" Value="Public Const vbBoolean As VariantType = 11" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbBoolean = 11;" />
<MemberSignature Language="F#" Value="val mutable vbBoolean : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbBoolean" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>11</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Boolean" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbByte">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbByte = 17;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbByte = (17)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbByte" />
<MemberSignature Language="VB.NET" Value="Public Const vbByte As VariantType = 17" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbByte = 17;" />
<MemberSignature Language="F#" Value="val mutable vbByte : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbByte" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>17</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Byte" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbCancel">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxResult vbCancel = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxResult vbCancel = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbCancel" />
<MemberSignature Language="VB.NET" Value="Public Const vbCancel As MsgBoxResult = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxResult vbCancel = 2;" />
<MemberSignature Language="F#" Value="val mutable vbCancel : Microsoft.VisualBasic.MsgBoxResult" Usage="Microsoft.VisualBasic.Constants.vbCancel" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxResult</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that the <see langword="Cancel" /> button was clicked in a message box. Returned by the <see langword="MsgBox" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxResult` enumeration in your code in place of the actual values.
The `MsgBox` function returns a `MsgBoxResult` enumeration value.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbCr">
<MemberSignature Language="C#" Value="public const string vbCr;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbCr" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbCr" />
<MemberSignature Language="VB.NET" Value="Public Const vbCr As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbCr;" />
<MemberSignature Language="F#" Value="val mutable vbCr : string" Usage="Microsoft.VisualBasic.Constants.vbCr" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a carriage-return character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbCritical">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbCritical = 16;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbCritical = (16)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbCritical" />
<MemberSignature Language="VB.NET" Value="Public Const vbCritical As MsgBoxStyle = 16" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbCritical = 16;" />
<MemberSignature Language="F#" Value="val mutable vbCritical : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbCritical" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>16</MemberValue>
<Docs>
<summary>Indicates that the critical message icon will be displayed when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbCrLf">
<MemberSignature Language="C#" Value="public const string vbCrLf;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbCrLf" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbCrLf" />
<MemberSignature Language="VB.NET" Value="Public Const vbCrLf As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbCrLf;" />
<MemberSignature Language="F#" Value="val mutable vbCrLf : string" Usage="Microsoft.VisualBasic.Constants.vbCrLf" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a carriage-return character combined with a linefeed character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbCurrency">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbCurrency = 6;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbCurrency = (6)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbCurrency" />
<MemberSignature Language="VB.NET" Value="Public Const vbCurrency As VariantType = 6" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbCurrency = 6;" />
<MemberSignature Language="F#" Value="val mutable vbCurrency : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbCurrency" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>6</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Currency" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbDate">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbDate = 7;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbDate = (7)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDate" />
<MemberSignature Language="VB.NET" Value="Public Const vbDate As VariantType = 7" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbDate = 7;" />
<MemberSignature Language="F#" Value="val mutable vbDate : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbDate" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>7</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Date" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbDecimal">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbDecimal = 14;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbDecimal = (14)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDecimal" />
<MemberSignature Language="VB.NET" Value="Public Const vbDecimal As VariantType = 14" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbDecimal = 14;" />
<MemberSignature Language="F#" Value="val mutable vbDecimal : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbDecimal" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>14</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Decimal" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
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</Docs>
</Member>
<Member MemberName="vbDefaultButton1">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton1 = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton1 = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDefaultButton1" />
<MemberSignature Language="VB.NET" Value="Public Const vbDefaultButton1 As MsgBoxStyle = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbDefaultButton1 = 0;" />
<MemberSignature Language="F#" Value="val mutable vbDefaultButton1 : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbDefaultButton1" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the leftmost button is selected as the default button when the message box appears.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
## Examples
[!code-vb[VbVbalrConstants#4](~/samples/snippets/visualbasic/VS_Snippets_VBCSharp/VbVbalrConstants/VB/Class1.vb#4)]
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbDefaultButton2">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton2 = 256;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton2 = (256)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDefaultButton2" />
<MemberSignature Language="VB.NET" Value="Public Const vbDefaultButton2 As MsgBoxStyle = 256" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbDefaultButton2 = 256;" />
<MemberSignature Language="F#" Value="val mutable vbDefaultButton2 : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbDefaultButton2" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>256</MemberValue>
<Docs>
<summary>Indicates that the second button from the left is selected as the default button when the message box appears.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
## Examples
[!code-vb[VbVbalrConstants#5](~/samples/snippets/visualbasic/VS_Snippets_VBCSharp/VbVbalrConstants/VB/Class1.vb#5)]
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbDefaultButton3">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton3 = 512;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbDefaultButton3 = (512)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDefaultButton3" />
<MemberSignature Language="VB.NET" Value="Public Const vbDefaultButton3 As MsgBoxStyle = 512" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbDefaultButton3 = 512;" />
<MemberSignature Language="F#" Value="val mutable vbDefaultButton3 : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbDefaultButton3" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>512</MemberValue>
<Docs>
<summary>Indicates that the third button from the left is selected as the default button when the message box appears.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
## Examples
[!code-vb[VbVbalrConstants#6](~/samples/snippets/visualbasic/VS_Snippets_VBCSharp/VbVbalrConstants/VB/Class1.vb#6)]
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbDirectory">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FileAttribute vbDirectory = 16;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FileAttribute vbDirectory = (16)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDirectory" />
<MemberSignature Language="VB.NET" Value="Public Const vbDirectory As FileAttribute = 16" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FileAttribute vbDirectory = 16;" />
<MemberSignature Language="F#" Value="val mutable vbDirectory : Microsoft.VisualBasic.FileAttribute" Usage="Microsoft.VisualBasic.Constants.vbDirectory" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FileAttribute</ReturnType>
</ReturnValue>
<MemberValue>16</MemberValue>
<Docs>
<summary>Indicates that the file is a directory or folder for file-access functions.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `Dir`, `GetAttr`, or `SetAttr` functions, you can use the `FileAttribute` enumeration in your code in place of the actual values.
The `Attributes` argument takes the `FileAttribute` enumeration members.
When performing file I/O operations, the `My.Computer.FileSystem` object provides greater performance and ease of use than legacy file I/O methods. For more information, see <xref:Microsoft.VisualBasic.FileSystem> object.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FileAttribute" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Dir" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.GetAttr(System.String)" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.SetAttr(System.String,Microsoft.VisualBasic.FileAttribute)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbDouble">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbDouble = 5;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbDouble = (5)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbDouble" />
<MemberSignature Language="VB.NET" Value="Public Const vbDouble As VariantType = 5" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbDouble = 5;" />
<MemberSignature Language="F#" Value="val mutable vbDouble : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbDouble" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>5</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Double" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbEmpty">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbEmpty = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbEmpty = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbEmpty" />
<MemberSignature Language="VB.NET" Value="Public Const vbEmpty As VariantType = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbEmpty = 0;" />
<MemberSignature Language="F#" Value="val mutable vbEmpty : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbEmpty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Empty" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbExclamation">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbExclamation = 48;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbExclamation = (48)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbExclamation" />
<MemberSignature Language="VB.NET" Value="Public Const vbExclamation As MsgBoxStyle = 48" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbExclamation = 48;" />
<MemberSignature Language="F#" Value="val mutable vbExclamation : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbExclamation" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>48</MemberValue>
<Docs>
<summary>Indicates that the exclamation icon will be displayed when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbFalse">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.TriState vbFalse = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.TriState vbFalse = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFalse" />
<MemberSignature Language="VB.NET" Value="Public Const vbFalse As TriState = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::TriState vbFalse = 0;" />
<MemberSignature Language="F#" Value="val mutable vbFalse : Microsoft.VisualBasic.TriState" Usage="Microsoft.VisualBasic.Constants.vbFalse" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.TriState</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that a <see langword="Boolean" /> value of <see langword="False" /> should be used when number-formatting functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call number-formatting functions, you can use the following enumeration members in your code in place of the actual values.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.TriState" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatNumber(System.Object,System.Int32,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatCurrency(System.Object,System.Int32,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatPercent(System.Object,System.Int32,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState,Microsoft.VisualBasic.TriState)" />
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbFirstFourDays">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FirstWeekOfYear vbFirstFourDays = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FirstWeekOfYear vbFirstFourDays = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFirstFourDays" />
<MemberSignature Language="VB.NET" Value="Public Const vbFirstFourDays As FirstWeekOfYear = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FirstWeekOfYear vbFirstFourDays = 2;" />
<MemberSignature Language="F#" Value="val mutable vbFirstFourDays : Microsoft.VisualBasic.FirstWeekOfYear" Usage="Microsoft.VisualBasic.Constants.vbFirstFourDays" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FirstWeekOfYear</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that the first week of the year that has at least four days should be used when date-related functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call date-related functions, you can use the following enumeration members in your code in place of the actual values.
Some date-related functions take a `DayOfWeek` argument, a `WeekOfYear` argument, or both. The `FirstWeekOfYear` enumeration specifies the valid values for the `WeekOfYear` arguments, as well as the possible return values from the functions.
The `WeekOfYear` argument takes the `FirstWeekOfYear` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FirstDayOfWeek" />
<altmember cref="T:Microsoft.VisualBasic.FirstWeekOfYear" />
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DateDiff(System.String,System.Object,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DatePart(System.String,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Format(System.Object,System.String)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.Weekday(System.DateTime,Microsoft.VisualBasic.FirstDayOfWeek)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbFirstFullWeek">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FirstWeekOfYear vbFirstFullWeek = 3;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FirstWeekOfYear vbFirstFullWeek = (3)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFirstFullWeek" />
<MemberSignature Language="VB.NET" Value="Public Const vbFirstFullWeek As FirstWeekOfYear = 3" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FirstWeekOfYear vbFirstFullWeek = 3;" />
<MemberSignature Language="F#" Value="val mutable vbFirstFullWeek : Microsoft.VisualBasic.FirstWeekOfYear" Usage="Microsoft.VisualBasic.Constants.vbFirstFullWeek" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FirstWeekOfYear</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Indicates that the first full week of the year should be used when date-related functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call date-related functions, you can use the following enumeration members in your code in place of the actual values.
Some date-related functions take a `DayOfWeek` argument, a `WeekOfYear` argument, or both. The `FirstWeekOfYear` enumeration specifies the valid values for the `WeekOfYear` arguments, as well as the possible return values from the functions.
The `WeekOfYear` argument takes the `FirstWeekOfYear` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FirstDayOfWeek" />
<altmember cref="T:Microsoft.VisualBasic.FirstWeekOfYear" />
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DateDiff(System.String,System.Object,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DatePart(System.String,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Format(System.Object,System.String)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.Weekday(System.DateTime,Microsoft.VisualBasic.FirstDayOfWeek)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbFirstJan1">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FirstWeekOfYear vbFirstJan1 = 1;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FirstWeekOfYear vbFirstJan1 = (1)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFirstJan1" />
<MemberSignature Language="VB.NET" Value="Public Const vbFirstJan1 As FirstWeekOfYear = 1" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FirstWeekOfYear vbFirstJan1 = 1;" />
<MemberSignature Language="F#" Value="val mutable vbFirstJan1 : Microsoft.VisualBasic.FirstWeekOfYear" Usage="Microsoft.VisualBasic.Constants.vbFirstJan1" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FirstWeekOfYear</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Indicates that the week of the year in which January 1 occurs should be used when date-related functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call date-related functions, you can use the following enumeration members in your code in place of the actual values.
Some date-related functions take a `DayOfWeek` argument, a `WeekOfYear` argument, or both. The `FirstWeekOfYear` enumeration specifies the valid values for the `WeekOfYear` arguments, as well as the possible return values from the functions.
The `WeekOfYear` argument takes the `FirstWeekOfYear` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FirstDayOfWeek" />
<altmember cref="T:Microsoft.VisualBasic.FirstWeekOfYear" />
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DateDiff(System.String,System.Object,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DatePart(System.String,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Format(System.Object,System.String)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.Weekday(System.DateTime,Microsoft.VisualBasic.FirstDayOfWeek)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbFormFeed">
<MemberSignature Language="C#" Value="public const string vbFormFeed;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbFormFeed" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFormFeed" />
<MemberSignature Language="VB.NET" Value="Public Const vbFormFeed As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbFormFeed;" />
<MemberSignature Language="F#" Value="val mutable vbFormFeed : string" Usage="Microsoft.VisualBasic.Constants.vbFormFeed" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a form-feed character for print functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbFriday">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FirstDayOfWeek vbFriday = 6;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FirstDayOfWeek vbFriday = (6)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbFriday" />
<MemberSignature Language="VB.NET" Value="Public Const vbFriday As FirstDayOfWeek = 6" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FirstDayOfWeek vbFriday = 6;" />
<MemberSignature Language="F#" Value="val mutable vbFriday : Microsoft.VisualBasic.FirstDayOfWeek" Usage="Microsoft.VisualBasic.Constants.vbFriday" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FirstDayOfWeek</ReturnType>
</ReturnValue>
<MemberValue>6</MemberValue>
<Docs>
<summary>Specifies that Friday should be used as the first day of the week when date-related functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call date-related functions, you can use the following enumeration members in your code in place of the actual values.
Some date-related functions take a `DayOfWeek` argument, a `WeekOfYear` argument, or both. The `FirstDayOfWeek` enumeration specifies the valid values for the `DayOfWeek` arguments, as well as the possible return values from the functions.
The `DayOfWeek` argument takes the `FirstDayOfWeek` enumeration members.
Date-related functions also return `FirstDayOfWeek` values (except `System`).
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FirstDayOfWeek" />
<altmember cref="T:Microsoft.VisualBasic.FirstWeekOfYear" />
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DateDiff(System.String,System.Object,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DatePart(System.String,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Format(System.Object,System.String)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.Weekday(System.DateTime,Microsoft.VisualBasic.FirstDayOfWeek)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbGeneralDate">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.DateFormat vbGeneralDate = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.DateFormat vbGeneralDate = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbGeneralDate" />
<MemberSignature Language="VB.NET" Value="Public Const vbGeneralDate As DateFormat = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::DateFormat vbGeneralDate = 0;" />
<MemberSignature Language="F#" Value="val mutable vbGeneralDate : Microsoft.VisualBasic.DateFormat" Usage="Microsoft.VisualBasic.Constants.vbGeneralDate" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.DateFormat</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the general date format for the current culture should be used when the <see langword="FormatDateTime" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `FormatDateTime` function, you can use the following enumeration members in your code in place of the actual values.
> [!NOTE]
> You can access your computer's regional settings by double-clicking the **Regional Options** icon, found in **Control Panel**.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatDateTime(System.DateTime,Microsoft.VisualBasic.DateFormat)" />
<related type="Article" href="~/docs/standard/base-types/custom-date-and-time-format-strings.md">Custom DateTime Format Strings</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbGet">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.CallType vbGet = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.CallType vbGet = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbGet" />
<MemberSignature Language="VB.NET" Value="Public Const vbGet As CallType = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::CallType vbGet = 2;" />
<MemberSignature Language="F#" Value="val mutable vbGet : Microsoft.VisualBasic.CallType" Usage="Microsoft.VisualBasic.Constants.vbGet" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.CallType</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Specifies that a property value should be retrieved when the <see langword="CallByName" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `CallByName` function, you can use the following `CallType` enumeration members in your code in place of the actual values. The `UseCallType` argument takes the `CallType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.CallType" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.CallByName(System.Object,System.String,Microsoft.VisualBasic.CallType,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbHidden">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FileAttribute vbHidden = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FileAttribute vbHidden = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbHidden" />
<MemberSignature Language="VB.NET" Value="Public Const vbHidden As FileAttribute = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FileAttribute vbHidden = 2;" />
<MemberSignature Language="F#" Value="val mutable vbHidden : Microsoft.VisualBasic.FileAttribute" Usage="Microsoft.VisualBasic.Constants.vbHidden" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FileAttribute</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that the file is a hidden file for file-access functions.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `Dir`, `GetAttr`, or `SetAttr` functions, you can use the `FileAttribute` enumeration in your code in place of the actual values.
The `Attributes` argument takes the `FileAttribute` enumeration members.
When performing file I/O operations, the `My.Computer.FileSystem` object provides greater performance and ease of use than legacy file I/O methods. For more information, see <xref:Microsoft.VisualBasic.FileSystem> object.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FileAttribute" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Dir" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.GetAttr(System.String)" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.SetAttr(System.String,Microsoft.VisualBasic.FileAttribute)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbHide">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbHide = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbHide = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbHide" />
<MemberSignature Language="VB.NET" Value="Public Const vbHide As AppWinStyle = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbHide = 0;" />
<MemberSignature Language="F#" Value="val mutable vbHide : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbHide" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the window style is hidden for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbHiragana">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VbStrConv vbHiragana = 32;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VbStrConv vbHiragana = (32)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbHiragana" />
<MemberSignature Language="VB.NET" Value="Public Const vbHiragana As VbStrConv = 32" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VbStrConv vbHiragana = 32;" />
<MemberSignature Language="F#" Value="val mutable vbHiragana : Microsoft.VisualBasic.VbStrConv" Usage="Microsoft.VisualBasic.Constants.vbHiragana" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VbStrConv</ReturnType>
</ReturnValue>
<MemberValue>32</MemberValue>
<Docs>
<summary>Indicates Hiragana characters should be converted to Katakana characters when the <see langword="StrConv" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `StrConv` function, you can use the following enumeration members in your code in place of the actual values. The `Conversion` argument takes the `VbStrConv` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VbStrConv" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrConv(System.String,Microsoft.VisualBasic.VbStrConv,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbIgnore">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxResult vbIgnore = 5;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxResult vbIgnore = (5)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbIgnore" />
<MemberSignature Language="VB.NET" Value="Public Const vbIgnore As MsgBoxResult = 5" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxResult vbIgnore = 5;" />
<MemberSignature Language="F#" Value="val mutable vbIgnore : Microsoft.VisualBasic.MsgBoxResult" Usage="Microsoft.VisualBasic.Constants.vbIgnore" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxResult</ReturnType>
</ReturnValue>
<MemberValue>5</MemberValue>
<Docs>
<summary>Indicates that the <see langword="Ignore" /> button was clicked in a message box. Returned by the <see langword="MsgBox" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxResult` enumeration in your code in place of the actual values.
The `MsgBox` function returns a `MsgBoxResult` enumeration value.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbInformation">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbInformation = 64;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbInformation = (64)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbInformation" />
<MemberSignature Language="VB.NET" Value="Public Const vbInformation As MsgBoxStyle = 64" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbInformation = 64;" />
<MemberSignature Language="F#" Value="val mutable vbInformation : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbInformation" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>64</MemberValue>
<Docs>
<summary>Indicates that the information icon will display when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbInteger">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbInteger = 3;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbInteger = (3)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbInteger" />
<MemberSignature Language="VB.NET" Value="Public Const vbInteger As VariantType = 3" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbInteger = 3;" />
<MemberSignature Language="F#" Value="val mutable vbInteger : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbInteger" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Integer" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbKatakana">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VbStrConv vbKatakana = 16;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VbStrConv vbKatakana = (16)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbKatakana" />
<MemberSignature Language="VB.NET" Value="Public Const vbKatakana As VbStrConv = 16" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VbStrConv vbKatakana = 16;" />
<MemberSignature Language="F#" Value="val mutable vbKatakana : Microsoft.VisualBasic.VbStrConv" Usage="Microsoft.VisualBasic.Constants.vbKatakana" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VbStrConv</ReturnType>
</ReturnValue>
<MemberValue>16</MemberValue>
<Docs>
<summary>Indicates that Katakana characters should be converted to Hiragana characters when the <see langword="StrConv" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `StrConv` function, you can use the following enumeration members in your code in place of the actual values. The `Conversion` argument takes the `VbStrConv` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VbStrConv" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrConv(System.String,Microsoft.VisualBasic.VbStrConv,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbLet">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.CallType vbLet = 4;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.CallType vbLet = (4)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLet" />
<MemberSignature Language="VB.NET" Value="Public Const vbLet As CallType = 4" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::CallType vbLet = 4;" />
<MemberSignature Language="F#" Value="val mutable vbLet : Microsoft.VisualBasic.CallType" Usage="Microsoft.VisualBasic.Constants.vbLet" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.CallType</ReturnType>
</ReturnValue>
<MemberValue>4</MemberValue>
<Docs>
<summary>Indicates that a property value should be set to an object instance when the <see langword="CallByName" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `CallByName` function, you can use the following `CallType` enumeration members in your code in place of the actual values. The `UseCallType` argument takes the `CallType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.CallType" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.CallByName(System.Object,System.String,Microsoft.VisualBasic.CallType,System.Object[])" />
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</Docs>
</Member>
<Member MemberName="vbLf">
<MemberSignature Language="C#" Value="public const string vbLf;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbLf" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLf" />
<MemberSignature Language="VB.NET" Value="Public Const vbLf As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbLf;" />
<MemberSignature Language="F#" Value="val mutable vbLf : string" Usage="Microsoft.VisualBasic.Constants.vbLf" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a linefeed character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbLinguisticCasing">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VbStrConv vbLinguisticCasing = 1024;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VbStrConv vbLinguisticCasing = (1024)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLinguisticCasing" />
<MemberSignature Language="VB.NET" Value="Public Const vbLinguisticCasing As VbStrConv = 1024" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VbStrConv vbLinguisticCasing = 1024;" />
<MemberSignature Language="F#" Value="val mutable vbLinguisticCasing : Microsoft.VisualBasic.VbStrConv" Usage="Microsoft.VisualBasic.Constants.vbLinguisticCasing" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VbStrConv</ReturnType>
</ReturnValue>
<MemberValue>1024</MemberValue>
<Docs>
<summary>Indicates that characters should be converted to use linguistic rules for casing instead of file system rules for casing to when the <see langword="StrConv" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `StrConv` function, you can use the following enumeration members in your code in place of the actual values. The `Conversion` argument takes the `VbStrConv` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VbStrConv" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrConv(System.String,Microsoft.VisualBasic.VbStrConv,System.Int32)" />
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</Docs>
</Member>
<Member MemberName="vbLong">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbLong = 20;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbLong = (20)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLong" />
<MemberSignature Language="VB.NET" Value="Public Const vbLong As VariantType = 20" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbLong = 20;" />
<MemberSignature Language="F#" Value="val mutable vbLong : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbLong" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>20</MemberValue>
<Docs>
<summary>Indicates the type of a variant object is <see langword="Long" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbLongDate">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.DateFormat vbLongDate = 1;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.DateFormat vbLongDate = (1)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLongDate" />
<MemberSignature Language="VB.NET" Value="Public Const vbLongDate As DateFormat = 1" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::DateFormat vbLongDate = 1;" />
<MemberSignature Language="F#" Value="val mutable vbLongDate : Microsoft.VisualBasic.DateFormat" Usage="Microsoft.VisualBasic.Constants.vbLongDate" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.DateFormat</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Indicates that the long date format for the current culture should be used when the <see langword="FormatDateTime" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `FormatDateTime` function, you can use the following enumeration members in your code in place of the actual values.
> [!NOTE]
> You can access your computer's regional settings by double-clicking the **Regional Options** icon, found in **Control Panel**.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatDateTime(System.DateTime,Microsoft.VisualBasic.DateFormat)" />
<related type="Article" href="~/docs/standard/base-types/custom-date-and-time-format-strings.md">Custom DateTime Format Strings</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbLongTime">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.DateFormat vbLongTime = 3;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.DateFormat vbLongTime = (3)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLongTime" />
<MemberSignature Language="VB.NET" Value="Public Const vbLongTime As DateFormat = 3" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::DateFormat vbLongTime = 3;" />
<MemberSignature Language="F#" Value="val mutable vbLongTime : Microsoft.VisualBasic.DateFormat" Usage="Microsoft.VisualBasic.Constants.vbLongTime" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.DateFormat</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Indicates that the long time format for the current culture should be used when the <see langword="FormatDateTime" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `FormatDateTime` function, you can use the following enumeration members in your code in place of the actual values.
> [!NOTE]
> You can access your computer's regional settings by double-clicking the **Regional Options** icon, found in **Control Panel**.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.Strings.FormatDateTime(System.DateTime,Microsoft.VisualBasic.DateFormat)" />
<related type="Article" href="~/docs/standard/base-types/custom-date-and-time-format-strings.md">Custom DateTime Format Strings</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbLowerCase">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VbStrConv vbLowerCase = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VbStrConv vbLowerCase = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbLowerCase" />
<MemberSignature Language="VB.NET" Value="Public Const vbLowerCase As VbStrConv = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VbStrConv vbLowerCase = 2;" />
<MemberSignature Language="F#" Value="val mutable vbLowerCase : Microsoft.VisualBasic.VbStrConv" Usage="Microsoft.VisualBasic.Constants.vbLowerCase" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VbStrConv</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that characters should be converted to lowercase when the <see langword="StrConv" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `StrConv` function, you can use the following enumeration members in your code in place of the actual values. The `Conversion` argument takes the `VbStrConv` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VbStrConv" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrConv(System.String,Microsoft.VisualBasic.VbStrConv,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/strings/introduction-to-strings.md">Introduction to Strings in Visual Basic</related>
</Docs>
</Member>
<Member MemberName="vbMaximizedFocus">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbMaximizedFocus = 3;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbMaximizedFocus = (3)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMaximizedFocus" />
<MemberSignature Language="VB.NET" Value="Public Const vbMaximizedFocus As AppWinStyle = 3" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbMaximizedFocus = 3;" />
<MemberSignature Language="F#" Value="val mutable vbMaximizedFocus : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbMaximizedFocus" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Indicates that the window style is maximized with focus for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMethod">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.CallType vbMethod = 1;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.CallType vbMethod = (1)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMethod" />
<MemberSignature Language="VB.NET" Value="Public Const vbMethod As CallType = 1" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::CallType vbMethod = 1;" />
<MemberSignature Language="F#" Value="val mutable vbMethod : Microsoft.VisualBasic.CallType" Usage="Microsoft.VisualBasic.Constants.vbMethod" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.CallType</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Specifies that a method should be called when the <see langword="CallByName" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `CallByName` function, you can use the following `CallType` enumeration members in your code in place of the actual values. The `UseCallType` argument takes the `CallType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.CallType" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.CallByName(System.Object,System.String,Microsoft.VisualBasic.CallType,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMinimizedFocus">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbMinimizedFocus = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbMinimizedFocus = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMinimizedFocus" />
<MemberSignature Language="VB.NET" Value="Public Const vbMinimizedFocus As AppWinStyle = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbMinimizedFocus = 2;" />
<MemberSignature Language="F#" Value="val mutable vbMinimizedFocus : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbMinimizedFocus" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Indicates that the window style is minimized with focus for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMinimizedNoFocus">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbMinimizedNoFocus = 6;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbMinimizedNoFocus = (6)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMinimizedNoFocus" />
<MemberSignature Language="VB.NET" Value="Public Const vbMinimizedNoFocus As AppWinStyle = 6" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbMinimizedNoFocus = 6;" />
<MemberSignature Language="F#" Value="val mutable vbMinimizedNoFocus : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbMinimizedNoFocus" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>6</MemberValue>
<Docs>
<summary>Indicates that the window style is minimized without focus for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMonday">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FirstDayOfWeek vbMonday = 2;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FirstDayOfWeek vbMonday = (2)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMonday" />
<MemberSignature Language="VB.NET" Value="Public Const vbMonday As FirstDayOfWeek = 2" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FirstDayOfWeek vbMonday = 2;" />
<MemberSignature Language="F#" Value="val mutable vbMonday : Microsoft.VisualBasic.FirstDayOfWeek" Usage="Microsoft.VisualBasic.Constants.vbMonday" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FirstDayOfWeek</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Specifies that Monday should be used as the first day of the week when date-related functions are called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call date-related functions, you can use the following enumeration members in your code in place of the actual values.
Some date-related functions take a `DayOfWeek` argument, a `WeekOfYear` argument, or both. The `FirstDayOfWeek` enumeration specifies the valid values for the `DayOfWeek` arguments, as well as the possible return values from the functions.
The `DayOfWeek` argument takes the `FirstDayOfWeek` enumeration members.
Date-related functions also return `FirstDayOfWeek` values (except `System`).
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FirstDayOfWeek" />
<altmember cref="T:Microsoft.VisualBasic.FirstWeekOfYear" />
<altmember cref="T:Microsoft.VisualBasic.DateFormat" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DateDiff(System.String,System.Object,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.DatePart(System.String,System.Object,Microsoft.VisualBasic.FirstDayOfWeek,Microsoft.VisualBasic.FirstWeekOfYear)" />
<altmember cref="M:Microsoft.VisualBasic.Strings.Format(System.Object,System.String)" />
<altmember cref="M:Microsoft.VisualBasic.DateAndTime.Weekday(System.DateTime,Microsoft.VisualBasic.FirstDayOfWeek)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMsgBoxHelp">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxHelp = 16384;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxHelp = (16384)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMsgBoxHelp" />
<MemberSignature Language="VB.NET" Value="Public Const vbMsgBoxHelp As MsgBoxStyle = 16384" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbMsgBoxHelp = 16384;" />
<MemberSignature Language="F#" Value="val mutable vbMsgBoxHelp : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbMsgBoxHelp" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>16384</MemberValue>
<Docs>
<summary>Indicates that the <see langword="Help" /> button will be displayed when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMsgBoxRight">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxRight = 524288;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxRight = (524288)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMsgBoxRight" />
<MemberSignature Language="VB.NET" Value="Public Const vbMsgBoxRight As MsgBoxStyle = 524288" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbMsgBoxRight = 524288;" />
<MemberSignature Language="F#" Value="val mutable vbMsgBoxRight : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbMsgBoxRight" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>524288</MemberValue>
<Docs>
<summary>Indicates that text will be right-aligned when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMsgBoxRtlReading">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxRtlReading = 1048576;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxRtlReading = (1048576)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMsgBoxRtlReading" />
<MemberSignature Language="VB.NET" Value="Public Const vbMsgBoxRtlReading As MsgBoxStyle = 1048576" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbMsgBoxRtlReading = 1048576;" />
<MemberSignature Language="F#" Value="val mutable vbMsgBoxRtlReading : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbMsgBoxRtlReading" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>1048576</MemberValue>
<Docs>
<summary>Indicates that right-to-left reading text (Hebrew and Arabic systems) will be displayed when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbMsgBoxSetForeground">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxSetForeground = 65536;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxStyle vbMsgBoxSetForeground = (65536)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbMsgBoxSetForeground" />
<MemberSignature Language="VB.NET" Value="Public Const vbMsgBoxSetForeground As MsgBoxStyle = 65536" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxStyle vbMsgBoxSetForeground = 65536;" />
<MemberSignature Language="F#" Value="val mutable vbMsgBoxSetForeground : Microsoft.VisualBasic.MsgBoxStyle" Usage="Microsoft.VisualBasic.Constants.vbMsgBoxSetForeground" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxStyle</ReturnType>
</ReturnValue>
<MemberValue>65536</MemberValue>
<Docs>
<summary>Indicates that the message box will display in the foreground when the <see langword="MsgBox" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxStyle` enumeration in your code in place of the actual values. The `Buttons` argument takes the `MsgBoxStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbNarrow">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VbStrConv vbNarrow = 8;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VbStrConv vbNarrow = (8)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNarrow" />
<MemberSignature Language="VB.NET" Value="Public Const vbNarrow As VbStrConv = 8" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VbStrConv vbNarrow = 8;" />
<MemberSignature Language="F#" Value="val mutable vbNarrow : Microsoft.VisualBasic.VbStrConv" Usage="Microsoft.VisualBasic.Constants.vbNarrow" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netcore-3.0">
<AttributeName>System.Obsolete("For a carriage return and line feed, use vbCrLf. For the current platform's newline, use System.Environment.NewLine.")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VbStrConv</ReturnType>
</ReturnValue>
<MemberValue>8</MemberValue>
<Docs>
<summary>Indicates that wide (double-byte) characters should be converted to narrow (single-byte) characters when the <see langword="StrConv" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `StrConv` function, you can use the following enumeration members in your code in place of the actual values. The `Conversion` argument takes the `VbStrConv` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VbStrConv" />
<altmember cref="M:Microsoft.VisualBasic.Strings.StrConv(System.String,Microsoft.VisualBasic.VbStrConv,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
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</Docs>
</Member>
<Member MemberName="vbNewLine">
<MemberSignature Language="C#" Value="public const string vbNewLine;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbNewLine" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNewLine" />
<MemberSignature Language="VB.NET" Value="Public Const vbNewLine As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbNewLine;" />
<MemberSignature Language="F#" Value="val mutable vbNewLine : string" Usage="Microsoft.VisualBasic.Constants.vbNewLine" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netcore-1.0;netcore-1.1;netcore-2.0;netcore-2.1;netcore-2.2">
<AttributeName>System.Obsolete("For a carriage return and line feed, use vbCrLf. For the current platform's newline, use System.Environment.NewLine.")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a newline character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
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</Docs>
</Member>
<Member MemberName="vbNo">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxResult vbNo = 7;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.MsgBoxResult vbNo = (7)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNo" />
<MemberSignature Language="VB.NET" Value="Public Const vbNo As MsgBoxResult = 7" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::MsgBoxResult vbNo = 7;" />
<MemberSignature Language="F#" Value="val mutable vbNo : Microsoft.VisualBasic.MsgBoxResult" Usage="Microsoft.VisualBasic.Constants.vbNo" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.MsgBoxResult</ReturnType>
</ReturnValue>
<MemberValue>7</MemberValue>
<Docs>
<summary>Indicates that the <see langword="No" /> button was clicked in a message box. Returned by the <see langword="MsgBox" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `MsgBox` function, you can use the `MsgBoxResult` enumeration in your code in place of the actual values.
The `MsgBox` function returns a `MsgBoxResult` enumeration value.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.MsgBoxResult" />
<altmember cref="T:Microsoft.VisualBasic.MsgBoxStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.MsgBox(System.Object,Microsoft.VisualBasic.MsgBoxStyle,System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbNormal">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.FileAttribute vbNormal = 0;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.FileAttribute vbNormal = (0)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNormal" />
<MemberSignature Language="VB.NET" Value="Public Const vbNormal As FileAttribute = 0" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::FileAttribute vbNormal = 0;" />
<MemberSignature Language="F#" Value="val mutable vbNormal : Microsoft.VisualBasic.FileAttribute" Usage="Microsoft.VisualBasic.Constants.vbNormal" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.FileAttribute</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Indicates that the file is a normal file for file-access functions.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `Dir`, `GetAttr`, or `SetAttr` functions, you can use the `FileAttribute` enumeration in your code in place of the actual values.
The `Attributes` argument takes the `FileAttribute` enumeration members.
When performing file I/O operations, the `My.Computer.FileSystem` object provides greater performance and ease of use than legacy file I/O methods. For more information, see <xref:Microsoft.VisualBasic.FileSystem> object.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.FileAttribute" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Dir" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.GetAttr(System.String)" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.SetAttr(System.String,Microsoft.VisualBasic.FileAttribute)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbNormalFocus">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbNormalFocus = 1;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbNormalFocus = (1)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNormalFocus" />
<MemberSignature Language="VB.NET" Value="Public Const vbNormalFocus As AppWinStyle = 1" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbNormalFocus = 1;" />
<MemberSignature Language="F#" Value="val mutable vbNormalFocus : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbNormalFocus" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Indicates that the window style is normal with focus for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbNormalNoFocus">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.AppWinStyle vbNormalNoFocus = 4;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.AppWinStyle vbNormalNoFocus = (4)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNormalNoFocus" />
<MemberSignature Language="VB.NET" Value="Public Const vbNormalNoFocus As AppWinStyle = 4" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::AppWinStyle vbNormalNoFocus = 4;" />
<MemberSignature Language="F#" Value="val mutable vbNormalNoFocus : Microsoft.VisualBasic.AppWinStyle" Usage="Microsoft.VisualBasic.Constants.vbNormalNoFocus" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.AppWinStyle</ReturnType>
</ReturnValue>
<MemberValue>4</MemberValue>
<Docs>
<summary>Indicates that the window style is normal without focus for the invoked program when the <see langword="Shell" /> function is called.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you issue `Shell` commands, you can use the following enumeration members in your code in place of the actual values.
The `Style` argument takes the `AppWinStyle` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.AppWinStyle" />
<altmember cref="M:Microsoft.VisualBasic.Interaction.Shell(System.String,Microsoft.VisualBasic.AppWinStyle,System.Boolean,System.Int32)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
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</Docs>
</Member>
<Member MemberName="vbNull">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbNull = 1;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbNull = (1)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNull" />
<MemberSignature Language="VB.NET" Value="Public Const vbNull As VariantType = 1" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbNull = 1;" />
<MemberSignature Language="F#" Value="val mutable vbNull : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbNull" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Nothing" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbNullChar">
<MemberSignature Language="C#" Value="public const string vbNullChar;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbNullChar" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNullChar" />
<MemberSignature Language="VB.NET" Value="Public Const vbNullChar As String " />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbNullChar;" />
<MemberSignature Language="F#" Value="val mutable vbNullChar : string" Usage="Microsoft.VisualBasic.Constants.vbNullChar" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a null character for print and display functions.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbNullString">
<MemberSignature Language="C#" Value="public const string vbNullString = null;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string vbNullString = null" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbNullString" />
<MemberSignature Language="VB.NET" Value="Public Const vbNullString As String = null" />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ vbNullString = nullptr;" />
<MemberSignature Language="F#" Value="val mutable vbNullString : string" Usage="Microsoft.VisualBasic.Constants.vbNullString" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<MemberValue>null</MemberValue>
<Docs>
<summary>Represents a zero-length string for print and display functions, and for calling external procedures.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
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<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbObject">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.VariantType vbObject = 9;" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Microsoft.VisualBasic.VariantType vbObject = (9)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbObject" />
<MemberSignature Language="VB.NET" Value="Public Const vbObject As VariantType = 9" />
<MemberSignature Language="C++ CLI" Value="public: Microsoft::VisualBasic::VariantType vbObject = 9;" />
<MemberSignature Language="F#" Value="val mutable vbObject : Microsoft.VisualBasic.VariantType" Usage="Microsoft.VisualBasic.Constants.vbObject" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.VisualBasic.VariantType</ReturnType>
</ReturnValue>
<MemberValue>9</MemberValue>
<Docs>
<summary>Indicates that the type of a variant object is <see langword="Object" />. Returned by the <see langword="VarType" /> function.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
When you call the `VarType` function, you can use enumeration members in your code in place of the actual values.
The `VariantType` enumeration defines constants used to identify possible `Variant` types. The following table lists the `VariantType` enumeration members.
]]></format>
</remarks>
<altmember cref="T:Microsoft.VisualBasic.VariantType" />
<altmember cref="M:Microsoft.VisualBasic.Information.VarType(System.Object)" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/when-to-use-an-enumeration.md">When to Use an Enumeration</related>
<related type="Article" href="~/docs/visual-basic/programming-guide/language-features/constants-enums/how-to-refer-to-an-enumeration-member.md">How to: Refer to an Enumeration Member</related>
</Docs>
</Member>
<Member MemberName="vbObjectError">
<MemberSignature Language="C#" Value="public const int vbObjectError = -2147221504;" />
<MemberSignature Language="ILAsm" Value=".field public static literal int32 vbObjectError = (-2147221504)" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.Constants.vbObjectError" />
<MemberSignature Language="VB.NET" Value="Public Const vbObjectError As Integer = -2147221504" />
<MemberSignature Language="C++ CLI" Value="public: int vbObjectError = -2147221504;" />
<MemberSignature Language="F#" Value="val mutable vbObjectError : int" Usage="Microsoft.VisualBasic.Constants.vbObjectError" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<MemberValue>-2147221504</MemberValue>
<Docs>
<summary>Represents the object error number. User-defined error numbers should be greater than this value.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="~/docs/visual-basic/language-reference/constants-and-enumerations.md">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="https://msdn.microsoft.com/library/29016fe8-78b3-4dc8-90b8-1cfec2fa8ac9">Constants Overview</related>
</Docs>
</Member>
<Member MemberName="vbOK">
<MemberSignature Language="C#" Value="public const Microsoft.VisualBasic.MsgBoxResult vbOK = 1;" />
<MemberSignature Language=