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<Type Name="FlushIntention" FullName="System.Drawing.Drawing2D.FlushIntention">
<TypeSignature Language="C#" Value="public enum FlushIntention" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed FlushIntention extends System.Enum" />
<TypeSignature Language="DocId" Value="T:System.Drawing.Drawing2D.FlushIntention" />
<TypeSignature Language="VB.NET" Value="Public Enum FlushIntention" />
<TypeSignature Language="C++ CLI" Value="public enum class FlushIntention" />
<TypeSignature Language="F#" Value="type FlushIntention = " />
<AssemblyInfo>
<AssemblyName>System.Drawing</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.1</AssemblyVersion>
<AssemblyVersion>4.0.1.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Specifies whether commands in the graphics stack are terminated (flushed) immediately or executed as soon as possible.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Flush">
<MemberSignature Language="C#" Value="Flush" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Drawing.Drawing2D.FlushIntention Flush = int32(0)" />
<MemberSignature Language="DocId" Value="F:System.Drawing.Drawing2D.FlushIntention.Flush" />
<MemberSignature Language="VB.NET" Value="Flush" />
<MemberSignature Language="C++ CLI" Value="Flush" />
<MemberSignature Language="F#" Value="Flush = 0" Usage="System.Drawing.Drawing2D.FlushIntention.Flush" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.1</AssemblyVersion>
<AssemblyVersion>4.0.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.FlushIntention</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Specifies that the stack of all graphics operations is flushed immediately.</summary>
</Docs>
</Member>
<Member MemberName="Sync">
<MemberSignature Language="C#" Value="Sync" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Drawing.Drawing2D.FlushIntention Sync = int32(1)" />
<MemberSignature Language="DocId" Value="F:System.Drawing.Drawing2D.FlushIntention.Sync" />
<MemberSignature Language="VB.NET" Value="Sync" />
<MemberSignature Language="C++ CLI" Value="Sync" />
<MemberSignature Language="F#" Value="Sync = 1" Usage="System.Drawing.Drawing2D.FlushIntention.Sync" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>System.Drawing</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>System.Drawing.Common</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.1</AssemblyVersion>
<AssemblyVersion>4.0.1.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Drawing.Drawing2D.FlushIntention</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Specifies that all graphics operations on the stack are executed as soon as possible. This synchronizes the graphics state.</summary>
</Docs>
</Member>
</Members>
</Type>
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