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<Type Name="PointCollection+Enumerator" FullName="System.Windows.Media.PointCollection+Enumerator">
<TypeSignature Language="C#" Value="public struct PointCollection.Enumerator : System.Collections.Generic.IEnumerator&lt;System.Windows.Point&gt;" />
<TypeSignature Language="ILAsm" Value=".class nested public sequential ansi sealed beforefieldinit PointCollection/Enumerator extends System.ValueType implements class System.Collections.Generic.IEnumerator`1&lt;valuetype System.Windows.Point&gt;, class System.Collections.IEnumerator, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.PointCollection.Enumerator" />
<TypeSignature Language="VB.NET" Value="Public Structure PointCollection.Enumerator&#xA;Implements IEnumerator(Of Point)" />
<TypeSignature Language="C++ CLI" Value="public: value class PointCollection::Enumerator : System::Collections::Generic::IEnumerator&lt;System::Windows::Point&gt;" />
<TypeSignature Language="F#" Value="type PointCollection.Enumerator = struct&#xA; interface IEnumerator&#xA; interface IEnumerator&lt;Point&gt;&#xA; interface IDisposable" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.Generic.IEnumerator&lt;System.Windows.Point&gt;</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.IEnumerator</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>Enumerates <see cref="T:System.Windows.Point" /> items in a <see cref="T:System.Windows.Media.PointCollection" />.</summary>
<remarks>To be added.</remarks>
<altmember cref="T:System.Windows.Media.PointCollection" />
<altmember cref="T:System.Windows.Point" />
</Docs>
<Members>
<Member MemberName="Current">
<MemberSignature Language="C#" Value="public System.Windows.Point Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Windows.Point Current" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.PointCollection.Enumerator.Current" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Current As Point" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property System::Windows::Point Current { System::Windows::Point get(); };" />
<MemberSignature Language="F#" Value="member this.Current : System.Windows.Point" Usage="System.Windows.Media.PointCollection.Enumerator.Current" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:System.Collections.Generic.IEnumerator`1.Current</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Point</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the current element in the collection.</summary>
<value>The current element in the collection.</value>
<remarks>To be added.</remarks>
<exception cref="T:System.InvalidOperationException">The <see cref="T:System.Windows.Media.PointCollection" /> was modified after the enumerator was created.</exception>
<altmember cref="P:System.Collections.IEnumerator.Current" />
</Docs>
</Member>
<Member MemberName="MoveNext">
<MemberSignature Language="C#" Value="public bool MoveNext ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool MoveNext() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.PointCollection.Enumerator.MoveNext" />
<MemberSignature Language="VB.NET" Value="Public Function MoveNext () As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; virtual bool MoveNext();" />
<MemberSignature Language="F#" Value="abstract member MoveNext : unit -&gt; bool&#xA;override this.MoveNext : unit -&gt; bool" Usage="enumerator.MoveNext " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IEnumerator.MoveNext</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Advances the enumerator to the next element in the collection.</summary>
<returns>
<see langword="true" /> if the enumerator successfully advanced to the next element; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This method also returns `false` if the enumerator has passed the final element in the collection.
]]></format>
</remarks>
<exception cref="T:System.InvalidOperationException">The <see cref="T:System.Windows.Media.PointCollection" /> was modified after the enumerator was created.</exception>
<altmember cref="M:System.Collections.IEnumerator.MoveNext" />
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Reset() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.PointCollection.Enumerator.Reset" />
<MemberSignature Language="VB.NET" Value="Public Sub Reset ()" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; virtual void Reset();" />
<MemberSignature Language="F#" Value="abstract member Reset : unit -&gt; unit&#xA;override this.Reset : unit -&gt; unit" Usage="enumerator.Reset " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IEnumerator.Reset</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Resets the enumerator to its initial position, which is before the first element in the collection.</summary>
<remarks>To be added.</remarks>
<exception cref="T:System.InvalidOperationException">The <see cref="T:System.Windows.Media.PointCollection" /> was modified after the enumerator was created.</exception>
<altmember cref="M:System.Collections.IEnumerator.Reset" />
</Docs>
</Member>
<Member MemberName="System.Collections.IEnumerator.Current">
<MemberSignature Language="C#" Value="object System.Collections.IEnumerator.Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IEnumerator.Current" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.PointCollection.Enumerator.System#Collections#IEnumerator#Current" />
<MemberSignature Language="VB.NET" Value=" ReadOnly Property Current As Object Implements IEnumerator.Current" />
<MemberSignature Language="C++ CLI" Value="property System::Object ^ System::Collections::IEnumerator::Current { System::Object ^ get(); };" />
<MemberSignature Language="F#" Usage="System.Collections.IEnumerator.Current" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:System.Collections.IEnumerator.Current</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<summary>This type or member supports the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] infrastructure and is not intended to be used directly from your code.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="System.IDisposable.Dispose">
<MemberSignature Language="C#" Value="void IDisposable.Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.IDisposable.Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.PointCollection.Enumerator.System#IDisposable#Dispose" />
<MemberSignature Language="VB.NET" Value="Sub Dispose () Implements IDisposable.Dispose" />
<MemberSignature Language="C++ CLI" Value=" virtual void System.IDisposable.Dispose() = IDisposable::Dispose;" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>This type or member supports the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] infrastructure and is not intended to be used directly from your code.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>
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