Skip to content
Permalink
Branch: master
Find file Copy path
Find file Copy path
Fetching contributors…
Cannot retrieve contributors at this time
2236 lines (2086 sloc) 130 KB
<Type Name="IInputElement" FullName="System.Windows.IInputElement">
<TypeSignature Language="C#" Value="public interface IInputElement" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IInputElement" />
<TypeSignature Language="DocId" Value="T:System.Windows.IInputElement" />
<TypeSignature Language="VB.NET" Value="Public Interface IInputElement" />
<TypeSignature Language="C++ CLI" Value="public interface class IInputElement" />
<TypeSignature Language="F#" Value="type IInputElement = interface" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<summary>Establishes the common events and also the event-related properties and methods for basic input processing by Windows Presentation Foundation (WPF) elements.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
> [!IMPORTANT]
> Although this interface is public, it is not intended to be implemented in application or framework-building scenarios. This interface is public because of the inheritance requirements for connecting the [!INCLUDE[TLA2#tla_winclient](~/includes/tla2sharptla-winclient-md.md)] core to the [!INCLUDE[TLA2#tla_winclient](~/includes/tla2sharptla-winclient-md.md)] framework. You can also use this interface as a casting mechanism to enforce that the input events and properties will come from either a <xref:System.Windows.FrameworkElement> or <xref:System.Windows.FrameworkContentElement>, which can be handled in the same input model. For more information, see [WPF Architecture](~/docs/framework/wpf/advanced/wpf-architecture.md) and also see [Base Elements Overview](~/docs/framework/wpf/advanced/base-elements-overview.md).
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
<Members>
<Member MemberName="AddHandler">
<MemberSignature Language="C#" Value="public void AddHandler (System.Windows.RoutedEvent routedEvent, Delegate handler);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddHandler(class System.Windows.RoutedEvent routedEvent, class System.Delegate handler) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.AddHandler(System.Windows.RoutedEvent,System.Delegate)" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; void AddHandler(System::Windows::RoutedEvent ^ routedEvent, Delegate ^ handler);" />
<MemberSignature Language="F#" Value="abstract member AddHandler : System.Windows.RoutedEvent * Delegate -&gt; unit" Usage="iInputElement.AddHandler (routedEvent, handler)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="routedEvent" Type="System.Windows.RoutedEvent" />
<Parameter Name="handler" Type="System.Delegate" />
</Parameters>
<Docs>
<param name="routedEvent">The identifier for the routed event that is being handled.</param>
<param name="handler">A reference to the handler implementation.</param>
<summary>Adds a routed event handler for a specific routed event to an element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.AddHandler(System.Windows.RoutedEvent,System.Delegate)" />
<altmember cref="M:System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent,System.Delegate)" />
</Docs>
</Member>
<Member MemberName="CaptureMouse">
<MemberSignature Language="C#" Value="public bool CaptureMouse ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool CaptureMouse() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.CaptureMouse" />
<MemberSignature Language="VB.NET" Value="Public Function CaptureMouse () As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; bool CaptureMouse();" />
<MemberSignature Language="F#" Value="abstract member CaptureMouse : unit -&gt; bool" Usage="iInputElement.CaptureMouse " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Attempts to force capture of the mouse to this element.</summary>
<returns>
<see langword="true" /> if the mouse is successfully captured; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.CaptureMouse" />
<altmember cref="M:System.Windows.UIElement.CaptureMouse" />
</Docs>
</Member>
<Member MemberName="CaptureStylus">
<MemberSignature Language="C#" Value="public bool CaptureStylus ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool CaptureStylus() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.CaptureStylus" />
<MemberSignature Language="VB.NET" Value="Public Function CaptureStylus () As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; bool CaptureStylus();" />
<MemberSignature Language="F#" Value="abstract member CaptureStylus : unit -&gt; bool" Usage="iInputElement.CaptureStylus " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Attempts to force capture of the stylus to this element.</summary>
<returns>
<see langword="true" /> if the stylus is successfully captured; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.CaptureStylus" />
<altmember cref="M:System.Windows.UIElement.CaptureStylus" />
</Docs>
</Member>
<Member MemberName="Focus">
<MemberSignature Language="C#" Value="public bool Focus ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool Focus() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.Focus" />
<MemberSignature Language="VB.NET" Value="Public Function Focus () As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; bool Focus();" />
<MemberSignature Language="F#" Value="abstract member Focus : unit -&gt; bool" Usage="iInputElement.Focus " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Attempts to focus the keyboard on this element.</summary>
<returns>
<see langword="true" /> if keyboard focus is moved to this element or already was on this element; otherwise, <see langword="false" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.Focus" />
<altmember cref="M:System.Windows.UIElement.Focus" />
</Docs>
</Member>
<Member MemberName="Focusable">
<MemberSignature Language="C#" Value="public bool Focusable { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool Focusable" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.Focusable" />
<MemberSignature Language="VB.NET" Value="Public Property Focusable As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool Focusable { bool get(); void set(bool value); };" />
<MemberSignature Language="F#" Value="member this.Focusable : bool with get, set" Usage="System.Windows.IInputElement.Focusable" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets a value that indicates whether focus can be set to this element.</summary>
<value>
<see langword="true" /> if the element can have focus set to it; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.Focusable%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.Focusable%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="GotKeyboardFocus">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyboardFocusChangedEventHandler GotKeyboardFocus;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyboardFocusChangedEventHandler GotKeyboardFocus" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.GotKeyboardFocus" />
<MemberSignature Language="VB.NET" Value="Event GotKeyboardFocus As KeyboardFocusChangedEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyboardFocusChangedEventHandler ^ GotKeyboardFocus;" />
<MemberSignature Language="F#" Value="member this.GotKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " Usage="member this.GotKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyboardFocusChangedEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.LostKeyboardFocus" />
<altmember cref="E:System.Windows.ContentElement.GotKeyboardFocus" />
<altmember cref="E:System.Windows.UIElement.GotKeyboardFocus" />
</Docs>
</Member>
<Member MemberName="GotMouseCapture">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler GotMouseCapture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler GotMouseCapture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.GotMouseCapture" />
<MemberSignature Language="VB.NET" Value="Event GotMouseCapture As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ GotMouseCapture;" />
<MemberSignature Language="F#" Value="member this.GotMouseCapture : System.Windows.Input.MouseEventHandler " Usage="member this.GotMouseCapture : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the element captures the mouse.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
When an element captures the mouse, that element receives mouse input even if the cursor is outside its bounds. The mouse is typically captured in this manner only during drag-and-drop operations and retains capture until the drop action of the drag-and-drop operation occurs.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.LostMouseCapture" />
<altmember cref="E:System.Windows.ContentElement.GotMouseCapture" />
<altmember cref="E:System.Windows.UIElement.GotMouseCapture" />
</Docs>
</Member>
<Member MemberName="GotStylusCapture">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler GotStylusCapture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler GotStylusCapture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.GotStylusCapture" />
<MemberSignature Language="VB.NET" Value="Event GotStylusCapture As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ GotStylusCapture;" />
<MemberSignature Language="F#" Value="member this.GotStylusCapture : System.Windows.Input.StylusEventHandler " Usage="member this.GotStylusCapture : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the element captures the stylus.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
When an element captures the stylus, that element receives stylus input even if the cursor is outside its bounds. The stylus is typically captured in this manner only during drag-and-drop operations, and retains capture until the drop action of the drag-and-drop operation occurs.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.LostStylusCapture" />
<altmember cref="E:System.Windows.ContentElement.GotStylusCapture" />
<altmember cref="E:System.Windows.UIElement.GotStylusCapture" />
</Docs>
</Member>
<Member MemberName="IsEnabled">
<MemberSignature Language="C#" Value="public bool IsEnabled { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsEnabled" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsEnabled" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsEnabled As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsEnabled { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsEnabled : bool" Usage="System.Windows.IInputElement.IsEnabled" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether this element is enabled in the [!INCLUDE[TLA#tla_ui](~/includes/tlasharptla-ui-md.md)].</summary>
<value>
<see langword="true" /> if the element is enabled; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsEnabled%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsEnabled%2A?displayProperty=nameWithType>) make this property read/write and establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsKeyboardFocused">
<MemberSignature Language="C#" Value="public bool IsKeyboardFocused { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsKeyboardFocused" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsKeyboardFocused" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsKeyboardFocused As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsKeyboardFocused { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsKeyboardFocused : bool" Usage="System.Windows.IInputElement.IsKeyboardFocused" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether this element has keyboard focus.</summary>
<value>
<see langword="true" /> if this element has keyboard focus; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsKeyboardFocused%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsKeyboardFocused%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsKeyboardFocusWithin">
<MemberSignature Language="C#" Value="public bool IsKeyboardFocusWithin { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsKeyboardFocusWithin" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsKeyboardFocusWithin" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsKeyboardFocusWithin As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsKeyboardFocusWithin { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsKeyboardFocusWithin : bool" Usage="System.Windows.IInputElement.IsKeyboardFocusWithin" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether keyboard focus is anywhere inside the element bounds, including if keyboard focus is inside the bounds of any visual child elements.</summary>
<value>
<see langword="true" /> if keyboard focus is on the element or its child elements; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsKeyboardFocusWithin%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsKeyboardFocusWithin%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsMouseCaptured">
<MemberSignature Language="C#" Value="public bool IsMouseCaptured { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsMouseCaptured" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsMouseCaptured" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsMouseCaptured As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsMouseCaptured { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsMouseCaptured : bool" Usage="System.Windows.IInputElement.IsMouseCaptured" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the mouse is captured to this element.</summary>
<value>
<see langword="true" /> if the element has mouse capture; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsMouseCaptured%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsMouseCaptured%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsMouseDirectlyOver">
<MemberSignature Language="C#" Value="public bool IsMouseDirectlyOver { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsMouseDirectlyOver" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsMouseDirectlyOver" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsMouseDirectlyOver As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsMouseDirectlyOver { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsMouseDirectlyOver : bool" Usage="System.Windows.IInputElement.IsMouseDirectlyOver" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the mouse pointer is over this element in the strictest hit testing sense.</summary>
<value>
<see langword="true" /> if the mouse pointer is over this element; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsMouseDirectlyOver%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsMouseDirectlyOver%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsMouseOver">
<MemberSignature Language="C#" Value="public bool IsMouseOver { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsMouseOver" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsMouseOver" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsMouseOver As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsMouseOver { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsMouseOver : bool" Usage="System.Windows.IInputElement.IsMouseOver" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the mouse pointer is located over this element (including visual children elements that are inside its bounds).</summary>
<value>
<see langword="true" /> if the mouse pointer is over the element or its child elements; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsMouseOver%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsMouseOver%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsStylusCaptured">
<MemberSignature Language="C#" Value="public bool IsStylusCaptured { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsStylusCaptured" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsStylusCaptured" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsStylusCaptured As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsStylusCaptured { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsStylusCaptured : bool" Usage="System.Windows.IInputElement.IsStylusCaptured" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the stylus is captured to this element.</summary>
<value>
<see langword="true" /> if the element has stylus capture; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsStylusCaptured%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsStylusCaptured%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsStylusDirectlyOver">
<MemberSignature Language="C#" Value="public bool IsStylusDirectlyOver { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsStylusDirectlyOver" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsStylusDirectlyOver" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsStylusDirectlyOver As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsStylusDirectlyOver { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsStylusDirectlyOver : bool" Usage="System.Windows.IInputElement.IsStylusDirectlyOver" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the stylus is over this element in the strictest hit testing sense.</summary>
<value>
<see langword="true" /> if the stylus is over the element; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsStylusDirectlyOver%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsStylusDirectlyOver%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="IsStylusOver">
<MemberSignature Language="C#" Value="public bool IsStylusOver { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsStylusOver" />
<MemberSignature Language="DocId" Value="P:System.Windows.IInputElement.IsStylusOver" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property IsStylusOver As Boolean" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; property bool IsStylusOver { bool get(); };" />
<MemberSignature Language="F#" Value="member this.IsStylusOver : bool" Usage="System.Windows.IInputElement.IsStylusOver" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the stylus is located over this element (or over visual child elements that are inside its bounds).</summary>
<value>
<see langword="true" /> if the stylus cursor is over the element or its child elements; otherwise, <see langword="false" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
Some core classes that implement <xref:System.Windows.IInputElement>, such as <xref:System.Windows.UIElement>, also implement an event that tracks changes to this property. However, this interface does not include such an event as part of its contract.
Existing implementations in the [!INCLUDE[TLA#tla_winclient](~/includes/tlasharptla-winclient-md.md)] core (see <xref:System.Windows.ContentElement.IsStylusOver%2A?displayProperty=nameWithType> and <xref:System.Windows.UIElement.IsStylusOver%2A?displayProperty=nameWithType>) establish this property as a dependency property.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
</Docs>
</Member>
<Member MemberName="KeyDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyEventHandler KeyDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyEventHandler KeyDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.KeyDown" />
<MemberSignature Language="VB.NET" Value="Event KeyDown As KeyEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyEventHandler ^ KeyDown;" />
<MemberSignature Language="F#" Value="member this.KeyDown : System.Windows.Input.KeyEventHandler " Usage="member this.KeyDown : System.Windows.Input.KeyEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when a key is pressed while the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.KeyUp" />
<altmember cref="E:System.Windows.ContentElement.KeyDown" />
<altmember cref="E:System.Windows.UIElement.KeyDown" />
</Docs>
</Member>
<Member MemberName="KeyUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyEventHandler KeyUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyEventHandler KeyUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.KeyUp" />
<MemberSignature Language="VB.NET" Value="Event KeyUp As KeyEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyEventHandler ^ KeyUp;" />
<MemberSignature Language="F#" Value="member this.KeyUp : System.Windows.Input.KeyEventHandler " Usage="member this.KeyUp : System.Windows.Input.KeyEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when a key is released while the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.KeyDown" />
<altmember cref="E:System.Windows.ContentElement.KeyUp" />
<altmember cref="E:System.Windows.UIElement.KeyUp" />
</Docs>
</Member>
<Member MemberName="LostKeyboardFocus">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyboardFocusChangedEventHandler LostKeyboardFocus;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyboardFocusChangedEventHandler LostKeyboardFocus" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.LostKeyboardFocus" />
<MemberSignature Language="VB.NET" Value="Event LostKeyboardFocus As KeyboardFocusChangedEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyboardFocusChangedEventHandler ^ LostKeyboardFocus;" />
<MemberSignature Language="F#" Value="member this.LostKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " Usage="member this.LostKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyboardFocusChangedEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the keyboard is no longer focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.GotKeyboardFocus" />
<altmember cref="E:System.Windows.ContentElement.LostKeyboardFocus" />
<altmember cref="E:System.Windows.UIElement.LostKeyboardFocus" />
</Docs>
</Member>
<Member MemberName="LostMouseCapture">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler LostMouseCapture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler LostMouseCapture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.LostMouseCapture" />
<MemberSignature Language="VB.NET" Value="Event LostMouseCapture As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ LostMouseCapture;" />
<MemberSignature Language="F#" Value="member this.LostMouseCapture : System.Windows.Input.MouseEventHandler " Usage="member this.LostMouseCapture : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when this element loses mouse capture.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
When an element captures the mouse, it receives mouse input even if the cursor is outside its borders. The mouse is typically captured only during drag-and-drop operations.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.GotMouseCapture" />
<altmember cref="E:System.Windows.ContentElement.LostMouseCapture" />
<altmember cref="E:System.Windows.UIElement.LostMouseCapture" />
</Docs>
</Member>
<Member MemberName="LostStylusCapture">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler LostStylusCapture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler LostStylusCapture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.LostStylusCapture" />
<MemberSignature Language="VB.NET" Value="Event LostStylusCapture As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ LostStylusCapture;" />
<MemberSignature Language="F#" Value="member this.LostStylusCapture : System.Windows.Input.StylusEventHandler " Usage="member this.LostStylusCapture : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when this element loses stylus capture.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
When an element captures the stylus, it receives stylus input even if the cursor is outside its borders. The stylus is typically captured only during drag-and-drop operations.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.GotStylusCapture" />
<altmember cref="E:System.Windows.ContentElement.LostStylusCapture" />
<altmember cref="E:System.Windows.UIElement.LostStylusCapture" />
</Docs>
</Member>
<Member MemberName="MouseEnter">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler MouseEnter;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler MouseEnter" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseEnter" />
<MemberSignature Language="VB.NET" Value="Event MouseEnter As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ MouseEnter;" />
<MemberSignature Language="F#" Value="member this.MouseEnter : System.Windows.Input.MouseEventHandler " Usage="member this.MouseEnter : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse pointer enters the bounds of this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseLeave" />
<altmember cref="E:System.Windows.ContentElement.MouseEnter" />
<altmember cref="E:System.Windows.UIElement.MouseEnter" />
</Docs>
</Member>
<Member MemberName="MouseLeave">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler MouseLeave;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler MouseLeave" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseLeave" />
<MemberSignature Language="VB.NET" Value="Event MouseLeave As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ MouseLeave;" />
<MemberSignature Language="F#" Value="member this.MouseLeave : System.Windows.Input.MouseEventHandler " Usage="member this.MouseLeave : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse pointer leaves the bounds of this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseEnter" />
<altmember cref="E:System.Windows.ContentElement.MouseLeave" />
<altmember cref="E:System.Windows.UIElement.MouseLeave" />
</Docs>
</Member>
<Member MemberName="MouseLeftButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler MouseLeftButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler MouseLeftButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseLeftButtonDown" />
<MemberSignature Language="VB.NET" Value="Event MouseLeftButtonDown As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ MouseLeftButtonDown;" />
<MemberSignature Language="F#" Value="member this.MouseLeftButtonDown : System.Windows.Input.MouseButtonEventHandler " Usage="member this.MouseLeftButtonDown : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the left mouse button is pressed while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseLeftButtonUp" />
<altmember cref="E:System.Windows.ContentElement.MouseLeftButtonDown" />
<altmember cref="E:System.Windows.UIElement.MouseLeftButtonDown" />
</Docs>
</Member>
<Member MemberName="MouseLeftButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler MouseLeftButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler MouseLeftButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseLeftButtonUp" />
<MemberSignature Language="VB.NET" Value="Event MouseLeftButtonUp As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ MouseLeftButtonUp;" />
<MemberSignature Language="F#" Value="member this.MouseLeftButtonUp : System.Windows.Input.MouseButtonEventHandler " Usage="member this.MouseLeftButtonUp : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the left mouse button is released while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseLeftButtonDown" />
<altmember cref="E:System.Windows.ContentElement.MouseLeftButtonUp" />
<altmember cref="E:System.Windows.UIElement.MouseLeftButtonUp" />
</Docs>
</Member>
<Member MemberName="MouseMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler MouseMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler MouseMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseMove" />
<MemberSignature Language="VB.NET" Value="Event MouseMove As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ MouseMove;" />
<MemberSignature Language="F#" Value="member this.MouseMove : System.Windows.Input.MouseEventHandler " Usage="member this.MouseMove : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse pointer moves while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseEnter" />
<altmember cref="E:System.Windows.IInputElement.MouseLeave" />
<altmember cref="E:System.Windows.ContentElement.MouseMove" />
<altmember cref="E:System.Windows.UIElement.MouseMove" />
</Docs>
</Member>
<Member MemberName="MouseRightButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler MouseRightButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler MouseRightButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseRightButtonDown" />
<MemberSignature Language="VB.NET" Value="Event MouseRightButtonDown As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ MouseRightButtonDown;" />
<MemberSignature Language="F#" Value="member this.MouseRightButtonDown : System.Windows.Input.MouseButtonEventHandler " Usage="member this.MouseRightButtonDown : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the right mouse button is pressed while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseRightButtonUp" />
<altmember cref="E:System.Windows.IInputElement.MouseRightButtonDown" />
</Docs>
</Member>
<Member MemberName="MouseRightButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler MouseRightButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler MouseRightButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseRightButtonUp" />
<MemberSignature Language="VB.NET" Value="Event MouseRightButtonUp As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ MouseRightButtonUp;" />
<MemberSignature Language="F#" Value="member this.MouseRightButtonUp : System.Windows.Input.MouseButtonEventHandler " Usage="member this.MouseRightButtonUp : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the right mouse button is released while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseRightButtonDown" />
<altmember cref="E:System.Windows.ContentElement.MouseRightButtonUp" />
<altmember cref="E:System.Windows.UIElement.MouseRightButtonUp" />
</Docs>
</Member>
<Member MemberName="MouseWheel">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseWheelEventHandler MouseWheel;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseWheelEventHandler MouseWheel" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.MouseWheel" />
<MemberSignature Language="VB.NET" Value="Event MouseWheel As MouseWheelEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseWheelEventHandler ^ MouseWheel;" />
<MemberSignature Language="F#" Value="member this.MouseWheel : System.Windows.Input.MouseWheelEventHandler " Usage="member this.MouseWheel : System.Windows.Input.MouseWheelEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseWheelEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse wheel moves while the mouse pointer is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.MouseMove" />
<altmember cref="E:System.Windows.ContentElement.MouseWheel" />
<altmember cref="E:System.Windows.UIElement.MouseWheel" />
</Docs>
</Member>
<Member MemberName="PreviewGotKeyboardFocus">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyboardFocusChangedEventHandler PreviewGotKeyboardFocus;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyboardFocusChangedEventHandler PreviewGotKeyboardFocus" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewGotKeyboardFocus" />
<MemberSignature Language="VB.NET" Value="Event PreviewGotKeyboardFocus As KeyboardFocusChangedEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyboardFocusChangedEventHandler ^ PreviewGotKeyboardFocus;" />
<MemberSignature Language="F#" Value="member this.PreviewGotKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " Usage="member this.PreviewGotKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyboardFocusChangedEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewLostKeyboardFocus" />
<altmember cref="E:System.Windows.ContentElement.PreviewGotKeyboardFocus" />
<altmember cref="E:System.Windows.UIElement.PreviewGotKeyboardFocus" />
</Docs>
</Member>
<Member MemberName="PreviewKeyDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyEventHandler PreviewKeyDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyEventHandler PreviewKeyDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewKeyDown" />
<MemberSignature Language="VB.NET" Value="Event PreviewKeyDown As KeyEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyEventHandler ^ PreviewKeyDown;" />
<MemberSignature Language="F#" Value="member this.PreviewKeyDown : System.Windows.Input.KeyEventHandler " Usage="member this.PreviewKeyDown : System.Windows.Input.KeyEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when a key is pressed while the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewKeyUp" />
<altmember cref="E:System.Windows.ContentElement.PreviewKeyDown" />
<altmember cref="E:System.Windows.UIElement.PreviewKeyDown" />
</Docs>
</Member>
<Member MemberName="PreviewKeyUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyEventHandler PreviewKeyUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyEventHandler PreviewKeyUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewKeyUp" />
<MemberSignature Language="VB.NET" Value="Event PreviewKeyUp As KeyEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyEventHandler ^ PreviewKeyUp;" />
<MemberSignature Language="F#" Value="member this.PreviewKeyUp : System.Windows.Input.KeyEventHandler " Usage="member this.PreviewKeyUp : System.Windows.Input.KeyEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when a key is released while the keyboard is focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewKeyDown" />
<altmember cref="E:System.Windows.ContentElement.PreviewKeyUp" />
<altmember cref="E:System.Windows.UIElement.PreviewKeyUp" />
</Docs>
</Member>
<Member MemberName="PreviewLostKeyboardFocus">
<MemberSignature Language="C#" Value="event System.Windows.Input.KeyboardFocusChangedEventHandler PreviewLostKeyboardFocus;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.KeyboardFocusChangedEventHandler PreviewLostKeyboardFocus" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewLostKeyboardFocus" />
<MemberSignature Language="VB.NET" Value="Event PreviewLostKeyboardFocus As KeyboardFocusChangedEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::KeyboardFocusChangedEventHandler ^ PreviewLostKeyboardFocus;" />
<MemberSignature Language="F#" Value="member this.PreviewLostKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " Usage="member this.PreviewLostKeyboardFocus : System.Windows.Input.KeyboardFocusChangedEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.KeyboardFocusChangedEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the keyboard is no longer focused on this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewGotKeyboardFocus" />
<altmember cref="E:System.Windows.ContentElement.PreviewLostKeyboardFocus" />
<altmember cref="E:System.Windows.UIElement.PreviewLostKeyboardFocus" />
</Docs>
</Member>
<Member MemberName="PreviewMouseLeftButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler PreviewMouseLeftButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler PreviewMouseLeftButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseLeftButtonDown" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseLeftButtonDown As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ PreviewMouseLeftButtonDown;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseLeftButtonDown : System.Windows.Input.MouseButtonEventHandler " Usage="member this.PreviewMouseLeftButtonDown : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the left mouse button is pressed while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewMouseLeftButtonUp" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseLeftButtonDown" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseLeftButtonDown" />
</Docs>
</Member>
<Member MemberName="PreviewMouseLeftButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler PreviewMouseLeftButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler PreviewMouseLeftButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseLeftButtonUp" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseLeftButtonUp As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ PreviewMouseLeftButtonUp;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseLeftButtonUp : System.Windows.Input.MouseButtonEventHandler " Usage="member this.PreviewMouseLeftButtonUp : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the left mouse button is released while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewMouseLeftButtonDown" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseLeftButtonUp" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseLeftButtonUp" />
</Docs>
</Member>
<Member MemberName="PreviewMouseMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseEventHandler PreviewMouseMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseEventHandler PreviewMouseMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseMove" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseMove As MouseEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseEventHandler ^ PreviewMouseMove;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseMove : System.Windows.Input.MouseEventHandler " Usage="member this.PreviewMouseMove : System.Windows.Input.MouseEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse pointer moves while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseMove" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseMove" />
</Docs>
</Member>
<Member MemberName="PreviewMouseRightButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler PreviewMouseRightButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler PreviewMouseRightButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseRightButtonDown" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseRightButtonDown As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ PreviewMouseRightButtonDown;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseRightButtonDown : System.Windows.Input.MouseButtonEventHandler " Usage="member this.PreviewMouseRightButtonDown : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the right mouse button is pressed while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewMouseRightButtonUp" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseRightButtonDown" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseRightButtonDown" />
</Docs>
</Member>
<Member MemberName="PreviewMouseRightButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseButtonEventHandler PreviewMouseRightButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseButtonEventHandler PreviewMouseRightButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseRightButtonUp" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseRightButtonUp As MouseButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseButtonEventHandler ^ PreviewMouseRightButtonUp;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseRightButtonUp : System.Windows.Input.MouseButtonEventHandler " Usage="member this.PreviewMouseRightButtonUp : System.Windows.Input.MouseButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the right mouse button is released while the mouse pointer is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewMouseRightButtonDown" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseRightButtonUp" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseRightButtonUp" />
</Docs>
</Member>
<Member MemberName="PreviewMouseWheel">
<MemberSignature Language="C#" Value="event System.Windows.Input.MouseWheelEventHandler PreviewMouseWheel;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.MouseWheelEventHandler PreviewMouseWheel" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewMouseWheel" />
<MemberSignature Language="VB.NET" Value="Event PreviewMouseWheel As MouseWheelEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::MouseWheelEventHandler ^ PreviewMouseWheel;" />
<MemberSignature Language="F#" Value="member this.PreviewMouseWheel : System.Windows.Input.MouseWheelEventHandler " Usage="member this.PreviewMouseWheel : System.Windows.Input.MouseWheelEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.MouseWheelEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the mouse wheel moves while the mouse pointer is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewMouseWheel" />
<altmember cref="E:System.Windows.UIElement.PreviewMouseWheel" />
</Docs>
</Member>
<Member MemberName="PreviewStylusButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusButtonEventHandler PreviewStylusButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusButtonEventHandler PreviewStylusButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusButtonDown" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusButtonDown As StylusButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusButtonEventHandler ^ PreviewStylusButtonDown;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusButtonDown : System.Windows.Input.StylusButtonEventHandler " Usage="member this.PreviewStylusButtonDown : System.Windows.Input.StylusButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus button is pressed down while the stylus is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusButtonUp" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusButtonDown" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusButtonDown" />
</Docs>
</Member>
<Member MemberName="PreviewStylusButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusButtonEventHandler PreviewStylusButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusButtonEventHandler PreviewStylusButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusButtonUp" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusButtonUp As StylusButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusButtonEventHandler ^ PreviewStylusButtonUp;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusButtonUp : System.Windows.Input.StylusButtonEventHandler " Usage="member this.PreviewStylusButtonUp : System.Windows.Input.StylusButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus button is released while the stylus is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusButtonDown" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusButtonUp" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusButtonUp" />
</Docs>
</Member>
<Member MemberName="PreviewStylusDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusDownEventHandler PreviewStylusDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusDownEventHandler PreviewStylusDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusDown" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusDown As StylusDownEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusDownEventHandler ^ PreviewStylusDown;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusDown : System.Windows.Input.StylusDownEventHandler " Usage="member this.PreviewStylusDown : System.Windows.Input.StylusDownEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusDownEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus touches the digitizer while over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusUp" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusDown" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusDown" />
</Docs>
</Member>
<Member MemberName="PreviewStylusInAirMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler PreviewStylusInAirMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler PreviewStylusInAirMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusInAirMove" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusInAirMove As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ PreviewStylusInAirMove;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusInAirMove : System.Windows.Input.StylusEventHandler " Usage="member this.PreviewStylusInAirMove : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus moves over an element, but without touching the digitizer.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusInAirMove" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusInAirMove" />
</Docs>
</Member>
<Member MemberName="PreviewStylusInRange">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler PreviewStylusInRange;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler PreviewStylusInRange" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusInRange" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusInRange As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ PreviewStylusInRange;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusInRange : System.Windows.Input.StylusEventHandler " Usage="member this.PreviewStylusInRange : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is close enough to the digitizer to be detected.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusOutOfRange" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusInRange" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusInRange" />
</Docs>
</Member>
<Member MemberName="PreviewStylusMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler PreviewStylusMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler PreviewStylusMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusMove" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusMove As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ PreviewStylusMove;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusMove : System.Windows.Input.StylusEventHandler " Usage="member this.PreviewStylusMove : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus moves while the stylus is over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusMove" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusMove" />
</Docs>
</Member>
<Member MemberName="PreviewStylusOutOfRange">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler PreviewStylusOutOfRange;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler PreviewStylusOutOfRange" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusOutOfRange" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusOutOfRange As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ PreviewStylusOutOfRange;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusOutOfRange : System.Windows.Input.StylusEventHandler " Usage="member this.PreviewStylusOutOfRange : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is too far from the digitizer to be detected.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusInRange" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusOutOfRange" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusOutOfRange" />
</Docs>
</Member>
<Member MemberName="PreviewStylusSystemGesture">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusSystemGestureEventHandler PreviewStylusSystemGesture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusSystemGestureEventHandler PreviewStylusSystemGesture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusSystemGesture" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusSystemGesture As StylusSystemGestureEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusSystemGestureEventHandler ^ PreviewStylusSystemGesture;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusSystemGesture : System.Windows.Input.StylusSystemGestureEventHandler " Usage="member this.PreviewStylusSystemGesture : System.Windows.Input.StylusSystemGestureEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusSystemGestureEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when one of several stylus gestures are detected, for example, <see cref="F:System.Windows.Input.SystemGesture.Tap" /> or <see cref="F:System.Windows.Input.SystemGesture.Drag" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusSystemGesture" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusSystemGesture" />
</Docs>
</Member>
<Member MemberName="PreviewStylusUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler PreviewStylusUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler PreviewStylusUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewStylusUp" />
<MemberSignature Language="VB.NET" Value="Event PreviewStylusUp As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ PreviewStylusUp;" />
<MemberSignature Language="F#" Value="member this.PreviewStylusUp : System.Windows.Input.StylusEventHandler " Usage="member this.PreviewStylusUp : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is raised off the digitizer while over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.PreviewStylusDown" />
<altmember cref="E:System.Windows.ContentElement.PreviewStylusUp" />
<altmember cref="E:System.Windows.UIElement.PreviewStylusUp" />
</Docs>
</Member>
<Member MemberName="PreviewTextInput">
<MemberSignature Language="C#" Value="event System.Windows.Input.TextCompositionEventHandler PreviewTextInput;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.TextCompositionEventHandler PreviewTextInput" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.PreviewTextInput" />
<MemberSignature Language="VB.NET" Value="Event PreviewTextInput As TextCompositionEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::TextCompositionEventHandler ^ PreviewTextInput;" />
<MemberSignature Language="F#" Value="member this.PreviewTextInput : System.Windows.Input.TextCompositionEventHandler " Usage="member this.PreviewTextInput : System.Windows.Input.TextCompositionEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.TextCompositionEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when this element gets text in a device-independent manner.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.PreviewTextInput" />
<altmember cref="E:System.Windows.UIElement.PreviewTextInput" />
</Docs>
</Member>
<Member MemberName="RaiseEvent">
<MemberSignature Language="C#" Value="public void RaiseEvent (System.Windows.RoutedEventArgs e);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RaiseEvent(class System.Windows.RoutedEventArgs e) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.RaiseEvent(System.Windows.RoutedEventArgs)" />
<MemberSignature Language="VB.NET" Value="Public Sub RaiseEvent (e As RoutedEventArgs)" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; void RaiseEvent(System::Windows::RoutedEventArgs ^ e);" />
<MemberSignature Language="F#" Value="abstract member RaiseEvent : System.Windows.RoutedEventArgs -&gt; unit" Usage="iInputElement.RaiseEvent e" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="e" Type="System.Windows.RoutedEventArgs" />
</Parameters>
<Docs>
<param name="e">An instance of the <see cref="T:System.Windows.RoutedEventArgs" /> class that contains the identifier for the event to raise.</param>
<summary>Raises the routed event that is specified by the <see cref="P:System.Windows.RoutedEventArgs.RoutedEvent" /> property within the provided <see cref="T:System.Windows.RoutedEventArgs" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.RaiseEvent(System.Windows.RoutedEventArgs)" />
<altmember cref="M:System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs)" />
</Docs>
</Member>
<Member MemberName="ReleaseMouseCapture">
<MemberSignature Language="C#" Value="public void ReleaseMouseCapture ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ReleaseMouseCapture() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.ReleaseMouseCapture" />
<MemberSignature Language="VB.NET" Value="Public Sub ReleaseMouseCapture ()" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; void ReleaseMouseCapture();" />
<MemberSignature Language="F#" Value="abstract member ReleaseMouseCapture : unit -&gt; unit" Usage="iInputElement.ReleaseMouseCapture " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases the mouse capture, if this element holds the capture.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.ReleaseMouseCapture" />
<altmember cref="M:System.Windows.UIElement.ReleaseMouseCapture" />
</Docs>
</Member>
<Member MemberName="ReleaseStylusCapture">
<MemberSignature Language="C#" Value="public void ReleaseStylusCapture ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ReleaseStylusCapture() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.ReleaseStylusCapture" />
<MemberSignature Language="VB.NET" Value="Public Sub ReleaseStylusCapture ()" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; void ReleaseStylusCapture();" />
<MemberSignature Language="F#" Value="abstract member ReleaseStylusCapture : unit -&gt; unit" Usage="iInputElement.ReleaseStylusCapture " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases the stylus capture, if this element holds the capture.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.ReleaseStylusCapture" />
<altmember cref="M:System.Windows.UIElement.ReleaseStylusCapture" />
</Docs>
</Member>
<Member MemberName="RemoveHandler">
<MemberSignature Language="C#" Value="public void RemoveHandler (System.Windows.RoutedEvent routedEvent, Delegate handler);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RemoveHandler(class System.Windows.RoutedEvent routedEvent, class System.Delegate handler) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.IInputElement.RemoveHandler(System.Windows.RoutedEvent,System.Delegate)" />
<MemberSignature Language="C++ CLI" Value="public:&#xA; void RemoveHandler(System::Windows::RoutedEvent ^ routedEvent, Delegate ^ handler);" />
<MemberSignature Language="F#" Value="abstract member RemoveHandler : System.Windows.RoutedEvent * Delegate -&gt; unit" Usage="iInputElement.RemoveHandler (routedEvent, handler)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="routedEvent" Type="System.Windows.RoutedEvent" />
<Parameter Name="handler" Type="System.Delegate" />
</Parameters>
<Docs>
<param name="routedEvent">Identifier of the routed event for which the handler is attached.</param>
<param name="handler">The specific handler implementation to remove from this element's event handler collection.</param>
<summary>Removes all instances of the specified routed event handler from this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="M:System.Windows.ContentElement.RemoveHandler(System.Windows.RoutedEvent,System.Delegate)" />
<altmember cref="M:System.Windows.UIElement.RemoveHandler(System.Windows.RoutedEvent,System.Delegate)" />
</Docs>
</Member>
<Member MemberName="StylusButtonDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusButtonEventHandler StylusButtonDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusButtonEventHandler StylusButtonDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusButtonDown" />
<MemberSignature Language="VB.NET" Value="Event StylusButtonDown As StylusButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusButtonEventHandler ^ StylusButtonDown;" />
<MemberSignature Language="F#" Value="member this.StylusButtonDown : System.Windows.Input.StylusButtonEventHandler " Usage="member this.StylusButtonDown : System.Windows.Input.StylusButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus button is pressed while the stylus is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusButtonUp" />
<altmember cref="E:System.Windows.ContentElement.StylusButtonDown" />
<altmember cref="E:System.Windows.UIElement.StylusButtonDown" />
</Docs>
</Member>
<Member MemberName="StylusButtonUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusButtonEventHandler StylusButtonUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusButtonEventHandler StylusButtonUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusButtonUp" />
<MemberSignature Language="VB.NET" Value="Event StylusButtonUp As StylusButtonEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusButtonEventHandler ^ StylusButtonUp;" />
<MemberSignature Language="F#" Value="member this.StylusButtonUp : System.Windows.Input.StylusButtonEventHandler " Usage="member this.StylusButtonUp : System.Windows.Input.StylusButtonEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusButtonEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus button is released while the stylus is over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusButtonDown" />
<altmember cref="E:System.Windows.ContentElement.StylusButtonUp" />
<altmember cref="E:System.Windows.UIElement.StylusButtonUp" />
</Docs>
</Member>
<Member MemberName="StylusDown">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusDownEventHandler StylusDown;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusDownEventHandler StylusDown" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusDown" />
<MemberSignature Language="VB.NET" Value="Event StylusDown As StylusDownEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusDownEventHandler ^ StylusDown;" />
<MemberSignature Language="F#" Value="member this.StylusDown : System.Windows.Input.StylusDownEventHandler " Usage="member this.StylusDown : System.Windows.Input.StylusDownEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusDownEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus touches the digitizer while over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusUp" />
<altmember cref="E:System.Windows.ContentElement.StylusDown" />
<altmember cref="E:System.Windows.UIElement.StylusDown" />
</Docs>
</Member>
<Member MemberName="StylusEnter">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusEnter;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusEnter" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusEnter" />
<MemberSignature Language="VB.NET" Value="Event StylusEnter As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusEnter;" />
<MemberSignature Language="F#" Value="member this.StylusEnter : System.Windows.Input.StylusEventHandler " Usage="member this.StylusEnter : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus cursor enters the bounds of the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusLeave" />
<altmember cref="E:System.Windows.ContentElement.StylusEnter" />
<altmember cref="E:System.Windows.UIElement.StylusEnter" />
</Docs>
</Member>
<Member MemberName="StylusInAirMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusInAirMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusInAirMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusInAirMove" />
<MemberSignature Language="VB.NET" Value="Event StylusInAirMove As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusInAirMove;" />
<MemberSignature Language="F#" Value="member this.StylusInAirMove : System.Windows.Input.StylusEventHandler " Usage="member this.StylusInAirMove : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus moves over an element, but without touching the digitizer.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.StylusInAirMove" />
<altmember cref="E:System.Windows.UIElement.StylusInAirMove" />
</Docs>
</Member>
<Member MemberName="StylusInRange">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusInRange;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusInRange" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusInRange" />
<MemberSignature Language="VB.NET" Value="Event StylusInRange As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusInRange;" />
<MemberSignature Language="F#" Value="member this.StylusInRange : System.Windows.Input.StylusEventHandler " Usage="member this.StylusInRange : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is close enough to the digitizer to be detected.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusOutOfRange" />
<altmember cref="E:System.Windows.ContentElement.StylusInRange" />
<altmember cref="E:System.Windows.UIElement.StylusInRange" />
</Docs>
</Member>
<Member MemberName="StylusLeave">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusLeave;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusLeave" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusLeave" />
<MemberSignature Language="VB.NET" Value="Event StylusLeave As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusLeave;" />
<MemberSignature Language="F#" Value="member this.StylusLeave : System.Windows.Input.StylusEventHandler " Usage="member this.StylusLeave : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus cursor leaves the bounds of the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusEnter" />
<altmember cref="E:System.Windows.ContentElement.StylusLeave" />
<altmember cref="E:System.Windows.UIElement.StylusLeave" />
</Docs>
</Member>
<Member MemberName="StylusMove">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusMove;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusMove" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusMove" />
<MemberSignature Language="VB.NET" Value="Event StylusMove As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusMove;" />
<MemberSignature Language="F#" Value="member this.StylusMove : System.Windows.Input.StylusEventHandler " Usage="member this.StylusMove : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus cursor moves over the element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.StylusMove" />
<altmember cref="E:System.Windows.UIElement.StylusMove" />
</Docs>
</Member>
<Member MemberName="StylusOutOfRange">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusOutOfRange;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusOutOfRange" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusOutOfRange" />
<MemberSignature Language="VB.NET" Value="Event StylusOutOfRange As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusOutOfRange;" />
<MemberSignature Language="F#" Value="member this.StylusOutOfRange : System.Windows.Input.StylusEventHandler " Usage="member this.StylusOutOfRange : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is too far from the digitizer to be detected.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusInRange" />
<altmember cref="E:System.Windows.ContentElement.StylusOutOfRange" />
<altmember cref="E:System.Windows.UIElement.StylusOutOfRange" />
</Docs>
</Member>
<Member MemberName="StylusSystemGesture">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusSystemGestureEventHandler StylusSystemGesture;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusSystemGestureEventHandler StylusSystemGesture" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusSystemGesture" />
<MemberSignature Language="VB.NET" Value="Event StylusSystemGesture As StylusSystemGestureEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusSystemGestureEventHandler ^ StylusSystemGesture;" />
<MemberSignature Language="F#" Value="member this.StylusSystemGesture : System.Windows.Input.StylusSystemGestureEventHandler " Usage="member this.StylusSystemGesture : System.Windows.Input.StylusSystemGestureEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusSystemGestureEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when one of several stylus gestures are detected, for example, <see cref="F:System.Windows.Input.SystemGesture.Tap" /> or <see cref="F:System.Windows.Input.SystemGesture.Drag" />.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.StylusSystemGesture" />
<altmember cref="E:System.Windows.UIElement.StylusSystemGesture" />
</Docs>
</Member>
<Member MemberName="StylusUp">
<MemberSignature Language="C#" Value="event System.Windows.Input.StylusEventHandler StylusUp;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.StylusEventHandler StylusUp" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.StylusUp" />
<MemberSignature Language="VB.NET" Value="Event StylusUp As StylusEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::StylusEventHandler ^ StylusUp;" />
<MemberSignature Language="F#" Value="member this.StylusUp : System.Windows.Input.StylusEventHandler " Usage="member this.StylusUp : System.Windows.Input.StylusEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.StylusEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when the stylus is raised off the digitizer while over this element.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.IInputElement.StylusDown" />
<altmember cref="E:System.Windows.ContentElement.StylusUp" />
<altmember cref="E:System.Windows.UIElement.StylusUp" />
</Docs>
</Member>
<Member MemberName="TextInput">
<MemberSignature Language="C#" Value="event System.Windows.Input.TextCompositionEventHandler TextInput;" />
<MemberSignature Language="ILAsm" Value=".event class System.Windows.Input.TextCompositionEventHandler TextInput" />
<MemberSignature Language="DocId" Value="E:System.Windows.IInputElement.TextInput" />
<MemberSignature Language="VB.NET" Value="Event TextInput As TextCompositionEventHandler " />
<MemberSignature Language="C++ CLI" Value="public:&#xA; event System::Windows::Input::TextCompositionEventHandler ^ TextInput;" />
<MemberSignature Language="F#" Value="member this.TextInput : System.Windows.Input.TextCompositionEventHandler " Usage="member this.TextInput : System.Windows.Input.TextCompositionEventHandler " />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Input.TextCompositionEventHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>Occurs when this element gets text in a device-independent manner.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This interface is not intended for public implementation. For more information, see remarks for the <xref:System.Windows.IInputElement> interface.
]]></format>
</remarks>
<altmember cref="T:System.Windows.FrameworkElement" />
<altmember cref="T:System.Windows.FrameworkContentElement" />
<altmember cref="E:System.Windows.ContentElement.TextInput" />
<altmember cref="E:System.Windows.UIElement.TextInput" />
</Docs>
</Member>
</Members>
</Type>
You can’t perform that action at this time.