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<Type Name="LineBreakCondition" FullName="System.Windows.LineBreakCondition">
<TypeSignature Language="C#" Value="public enum LineBreakCondition" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed LineBreakCondition extends System.Enum" />
<TypeSignature Language="DocId" Value="T:System.Windows.LineBreakCondition" />
<TypeSignature Language="VB.NET" Value="Public Enum LineBreakCondition" />
<TypeSignature Language="C++ CLI" Value="public enum class LineBreakCondition" />
<TypeSignature Language="F#" Value="type LineBreakCondition = " />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Describes the breaking condition around an inline object.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This enumeration describes whether a break is permitted for an inline object. This break is affected by the <xref:System.Windows.LineBreakCondition> of the inline object before it (if any). In the table below, the values across the top represent <xref:System.Windows.LineBreakCondition> values for one inline object while the values on the left represent values of another inline object. A value of "True" or "False" is indicated depending on whether a line break is permitted between the two inline objects.
||||||
|-|-|-|-|-|
||BreakDesired|BreakPossible|BreakRestrained|BreakAlways|
|BreakDesired|True|True|False|True|
|BreakPossible|True|False|False|True|
|BreakRestrained|False|False|False|True|
|BreakAlways|True|True|True|True|
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName="BreakAlways">
<MemberSignature Language="C#" Value="BreakAlways" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Windows.LineBreakCondition BreakAlways = int32(3)" />
<MemberSignature Language="DocId" Value="F:System.Windows.LineBreakCondition.BreakAlways" />
<MemberSignature Language="VB.NET" Value="BreakAlways" />
<MemberSignature Language="C++ CLI" Value="BreakAlways" />
<MemberSignature Language="F#" Value="BreakAlways = 3" Usage="System.Windows.LineBreakCondition.BreakAlways" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.LineBreakCondition</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>Break is always allowed.</summary>
</Docs>
</Member>
<Member MemberName="BreakDesired">
<MemberSignature Language="C#" Value="BreakDesired" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Windows.LineBreakCondition BreakDesired = int32(0)" />
<MemberSignature Language="DocId" Value="F:System.Windows.LineBreakCondition.BreakDesired" />
<MemberSignature Language="VB.NET" Value="BreakDesired" />
<MemberSignature Language="C++ CLI" Value="BreakDesired" />
<MemberSignature Language="F#" Value="BreakDesired = 0" Usage="System.Windows.LineBreakCondition.BreakDesired" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.LineBreakCondition</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>Break if not prohibited by another object.</summary>
</Docs>
</Member>
<Member MemberName="BreakPossible">
<MemberSignature Language="C#" Value="BreakPossible" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Windows.LineBreakCondition BreakPossible = int32(1)" />
<MemberSignature Language="DocId" Value="F:System.Windows.LineBreakCondition.BreakPossible" />
<MemberSignature Language="VB.NET" Value="BreakPossible" />
<MemberSignature Language="C++ CLI" Value="BreakPossible" />
<MemberSignature Language="F#" Value="BreakPossible = 1" Usage="System.Windows.LineBreakCondition.BreakPossible" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.LineBreakCondition</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>Break if allowed by another object.</summary>
</Docs>
</Member>
<Member MemberName="BreakRestrained">
<MemberSignature Language="C#" Value="BreakRestrained" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Windows.LineBreakCondition BreakRestrained = int32(2)" />
<MemberSignature Language="DocId" Value="F:System.Windows.LineBreakCondition.BreakRestrained" />
<MemberSignature Language="VB.NET" Value="BreakRestrained" />
<MemberSignature Language="C++ CLI" Value="BreakRestrained" />
<MemberSignature Language="F#" Value="BreakRestrained = 2" Usage="System.Windows.LineBreakCondition.BreakRestrained" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.LineBreakCondition</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>Break always prohibited unless the other object is set to <see cref="F:System.Windows.LineBreakCondition.BreakAlways" />.</summary>
</Docs>
</Member>
</Members>
</Type>
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