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VS 2019 16.1 tooling performance #6265

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cartermp opened this issue Feb 21, 2019 · 3 comments

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commented Feb 21, 2019

This is an overarching issue tracking F# tooling performance in VS 16.1. I expect these to positively impact other F# editors. Much of this work is actually in the compiler, as some things that are fine in a command-line scenario end up costing us dearly in a tooling scenario.

These are all filed based on data gathered from ETL traces with a solution loaded into Visual Studio, or are related to an issue where data was gathered in this way and determined to also be relevant. other issues labeled Tenet-Performance that are not listed here are not necessarily gathered in this way.

@cartermp cartermp added this to the 16.1 milestone Feb 21, 2019

@cartermp cartermp referenced this issue Feb 21, 2019

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VS 2019 GA tooling performance #6096

11 of 11 tasks complete

@cartermp cartermp changed the title VS 2019 16.1 tooling performance VS 2019 16.x tooling performance Mar 18, 2019

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commented Apr 19, 2019

#6409 is now completed.

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commented Apr 19, 2019

#6390 also addresses a problem where significantly more ILModuleReaders were created to read metadata in a solution under test (cc @blumu as this was measured with Springfield.sln)

@cartermp cartermp modified the milestones: 16.1, 16.2 Apr 23, 2019

@cartermp cartermp modified the milestones: 16.2, Backlog Apr 30, 2019

@cartermp cartermp modified the milestones: Backlog, 16.1 May 25, 2019

@cartermp cartermp changed the title VS 2019 16.x tooling performance VS 2019 16.1 tooling performance May 25, 2019

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commented May 25, 2019

Closing this out as the log of 16.1 perf improvements.

@cartermp cartermp closed this May 25, 2019

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