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Pinned

  1. Studying ray-tracing in unity. Ref, https://raytracing.github.io/

    C# 1

  2. Practicing ray marching with SDF

    C# 5 1

  3. Practice some advanced rendering pipeline. ex. Cluster Based Lighting

    C#

  4. Practice of volumetric cloud rendering

    C# 3

  5. Practice of volumetric light rendering in URP

    C# 3 1

  6. 1
    Unity's SerializedProperty not support custom type value setting.
    2
    This extension use Reflection to get target instance of SerializedProperty in Custom Editor, made value setting of general type is posible.

62 contributions in the last year

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December 2022

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