From 60bcbedb2f7d50d13c28ab1a34c6a0e79cc44a78 Mon Sep 17 00:00:00 2001 From: Roy Shilkrot Date: Wed, 7 Mar 2012 11:40:16 -0500 Subject: [PATCH] .. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 96ef72b..53fa3eb 100644 --- a/README.md +++ b/README.md @@ -59,12 +59,12 @@ Start by downloading Firebreath: http://www.firebreath.org/display/documentation #### Mac building cd ${DEPTHJS_DIR}/firebreath-plugin/ - ${FIREBREATH_DIR}/prepmac.sh . # make sure you run this from the DepthJS/firebreath-plugin directory + ${FIREBREATH_DIR}/prepmac.sh . build/ # make sure you run this from the DepthJS/firebreath-plugin directory open build/FireBreath.xcodeproj # at the point XCode will open, build the project and you should be all set #### Windows building cd ${DEPTHJS_DIR}/firebreath-plugin/ - ${FIREBREATH_DIR}/prep2010.cmd . # optionally set "-DOpenNI_INCLUDE_DIRS=<...>", "-DOpenNI_LIBS=<...>", "-DNITE_INCLUDE_DIRS=<...>" and "-DNITE_LIBS=<..>" + ${FIREBREATH_DIR}/prep2010.cmd . build/ # optionally set "-DOpenNI_INCLUDE_DIRS=<...>", "-DOpenNI_LIBS=<...>", "-DNITE_INCLUDE_DIRS=<...>" and "-DNITE_LIBS=<..>" start build\FireBreath.sln # at this point Visual Studio will open and you should be able to compile the plugin (Visual Studio is a prerequisite)